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Diffstat (limited to 'src/collision/qcapsulecollider.cpp')
-rw-r--r-- | src/collision/qcapsulecollider.cpp | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/src/collision/qcapsulecollider.cpp b/src/collision/qcapsulecollider.cpp deleted file mode 100644 index c9aadd33b..000000000 --- a/src/collision/qcapsulecollider.cpp +++ /dev/null @@ -1,158 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL3$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see http://www.qt.io/terms-conditions. For further -** information use the contact form at http://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPLv3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or later as published by the Free -** Software Foundation and appearing in the file LICENSE.GPL included in -** the packaging of this file. Please review the following information to -** ensure the GNU General Public License version 2.0 requirements will be -** met: http://www.gnu.org/licenses/gpl-2.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qcapsulecollider.h" -#include "qcapsulecollider_p.h" - -QT_BEGIN_NAMESPACE - -namespace Qt3DCollision { - -/*! - \class Qt3DCollision::QCapsuleColliderPrivate - \internal -*/ -QCapsuleColliderPrivate::QCapsuleColliderPrivate() - : QAbstractColliderPrivate() - , m_center() - , m_radius(1.0f) - , m_length(1.0f) - , m_axisDirection(QCapsuleCollider::YAxis) -{ -} - -/*! - \class Qt3DCollision::QCapsuleCollider - \inmodule Qt3DCollision - \since 5.5 - \brief Represents a capsule used for collision detection -*/ - -/*! - \qmltype CapsuleCollider - \inqmlmodule Qt3D.Collision - \instantiates Qt3DCollision::QCapsuleCollider - \inherits Component3D - \since 5.5 -*/ - -/*! - Constructs a new QCapsuleCollider instance with parent \a parent. - */ -QCapsuleCollider::QCapsuleCollider(QNode *parent) - : QAbstractCollider(*new QCapsuleColliderPrivate, parent) -{ -} - -/*! \internal */ -QCapsuleCollider::QCapsuleCollider(QCapsuleColliderPrivate &dd, QNode *parent) - : QAbstractCollider(dd, parent) -{ -} - -QCapsuleCollider::~QCapsuleCollider() -{ - QNode::cleanup(); -} - -QVector3D QCapsuleCollider::center() const -{ - Q_D(const QCapsuleCollider); - return d->m_center; -} - -float QCapsuleCollider::radius() const -{ - Q_D(const QCapsuleCollider); - return d->m_radius; -} - -float QCapsuleCollider::length() const -{ - Q_D(const QCapsuleCollider); - return d->m_length; -} - -QCapsuleCollider::Direction QCapsuleCollider::axisDirection() const -{ - Q_D(const QCapsuleCollider); - return d->m_axisDirection; -} - -void QCapsuleCollider::setCenter(const QVector3D ¢er) -{ - Q_D(QCapsuleCollider); - if (d->m_center == center) - return; - - d->m_center = center; - emit centerChanged(center); -} - -void QCapsuleCollider::setRadius(float radius) -{ - Q_D(QCapsuleCollider); - if (d->m_radius == radius) - return; - - d->m_radius = radius; - emit radiusChanged(radius); -} - -void QCapsuleCollider::setLength(float length) -{ - Q_D(QCapsuleCollider); - if (d->m_length == length) - return; - - d->m_length = length; - emit lengthChanged(length); -} - -void QCapsuleCollider::setAxisDirection(Qt3DCollision::QCapsuleCollider::Direction axisDirection) -{ - Q_D(QCapsuleCollider); - if (d->m_axisDirection == axisDirection) - return; - - d->m_axisDirection = axisDirection; - emit axisDirectionChanged(axisDirection); -} - -QT_END_NAMESPACE - -} // namespace Qt3DCollision - |