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Diffstat (limited to 'src/collision/qcollisionaspect.cpp')
-rw-r--r-- | src/collision/qcollisionaspect.cpp | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/src/collision/qcollisionaspect.cpp b/src/collision/qcollisionaspect.cpp deleted file mode 100644 index 33fa826eb..000000000 --- a/src/collision/qcollisionaspect.cpp +++ /dev/null @@ -1,136 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL3$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see http://www.qt.io/terms-conditions. For further -** information use the contact form at http://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPLv3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or later as published by the Free -** Software Foundation and appearing in the file LICENSE.GPL included in -** the packaging of this file. Please review the following information to -** ensure the GNU General Public License version 2.0 requirements will be -** met: http://www.gnu.org/licenses/gpl-2.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qcollisionaspect.h" -#include "qcollisionaspect_p.h" - -#include <Qt3DCore/qnodevisitor.h> -#include <Qt3DCore/qscenepropertychange.h> - -#include <Qt3DCore/qnode.h> -#include <Qt3DCore/private/qchangearbiter_p.h> -#include <Qt3DCore/private/qscene_p.h> -#include <Qt3DCore/qaspectfactory.h> -#include <Qt3DCore/qservicelocator.h> - -QT_BEGIN_NAMESPACE - -using namespace Qt3DCore; - -namespace Qt3DCollision { - -/*! - \class Qt3DCollision::QCollisionAspectPrivate - \internal -*/ -QCollisionAspectPrivate::QCollisionAspectPrivate() - : QAbstractAspectPrivate() - , m_time(0) -{ - m_aspectType = QAbstractAspect::AspectCollision; -} - -QCollisionAspect::QCollisionAspect(QObject *parent) - : QAbstractAspect(*new QCollisionAspectPrivate(), parent) -{ - registerBackendTypes(); -} - -/*! \internal */ -QCollisionAspect::QCollisionAspect(QCollisionAspectPrivate &dd, QObject *parent) - : QAbstractAspect(dd, parent) -{ - registerBackendTypes(); -} - -void QCollisionAspect::registerBackendTypes() -{ - //registerBackendType<QSphereCollider>(QBackendNodeFunctorPtr(new Collision::SphereColliderFunctor(d_func()->m_manager.data()))); -} - -QVector<Qt3DCore::QAspectJobPtr> QCollisionAspect::jobsToExecute(qint64 time) -{ - Q_D(QCollisionAspect); - d->m_time = time; - - // Create jobs that will get exectued by the threadpool - QVector<Qt3DCore::QAspectJobPtr> jobs; - return jobs; -} - -void QCollisionAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) -{ - QScenePropertyChangePtr propertyChange = e.staticCast<Qt3DCore::QScenePropertyChange>(); - QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); - QNode *n = nodePtr.data(); - QNodeVisitor visitor; - visitor.traverse(n, this, &QCollisionAspect::visitNode); -} - -void QCollisionAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) -{ - QScenePropertyChangePtr propertyChange = e.staticCast<Qt3DCore::QScenePropertyChange>(); - QNodePtr nodePtr = propertyChange->value().value<Qt3DCore::QNodePtr>(); - QNode *n = nodePtr.data(); - QAbstractAspect::clearBackendNode(n); -} - -void QCollisionAspect::setRootEntity(Qt3DCore::QEntity *rootObject) -{ - Qt3DCore::QNodeVisitor visitor; - visitor.traverse(rootObject, this, &QCollisionAspect::visitNode); -} - -void QCollisionAspect::onInitialize(const QVariantMap &data) -{ - Q_UNUSED(data); -} - -void QCollisionAspect::onCleanup() -{ -} - -void QCollisionAspect::visitNode(Qt3DCore::QNode *node) -{ - QAbstractAspect::createBackendNode(node); -} - -} // Qt3DCollision - -QT_END_NAMESPACE - -QT3D_REGISTER_NAMESPACED_ASPECT("collision", QT_PREPEND_NAMESPACE(Qt3DCollision), QCollisionAspect) - |