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diff --git a/src/core/render/backend/quniformvalue.cpp b/src/core/render/backend/quniformvalue.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quniformvalue.h"
+
+#include "qgraphicscontext.h"
+#include "rendertexture.h"
+
+#include <QOpenGLShaderProgram>
+#include <QDebug>
+#include <QColor>
+#include <QQuaternion>
+
+namespace Qt3D { namespace Render {
+
+QUniformValue::QUniformValue() :
+ m_type(Invalid),
+ m_count(-1),
+ m_tupleSize(0)
+{
+}
+
+QUniformValue::QUniformValue(Type type, QVariant value) :
+ m_type(type),
+ m_count(-1),
+ m_tupleSize(0)
+{
+ fromVariant(value);
+ Q_ASSERT((m_tupleSize >= 1) && (m_tupleSize <= 4));
+}
+
+QUniformValue::QUniformValue(const QVector4D &f) :
+ m_type(Float)
+{
+ m_var = QVariant(f);
+ QVector4D v(f); // need to make a local copy to take the address
+ setRawFromFloats(&v[0], 1, 4);
+}
+
+void QUniformValue::fromVariant(QVariant v)
+{
+ if (!v.isValid())
+ return;
+
+ if (m_var == v)
+ return;
+ m_var = v;
+
+ switch (m_type) {
+ case Int:
+ case UInt:
+ fromVariantToInt(v);
+ break;
+
+ case Float:
+ fromVariantToFloat(v);
+ break;
+
+ // doubles, if the extension is present
+
+ default:
+ qWarning() << Q_FUNC_INFO << "unsupported internal type" << m_type;
+ }
+}
+
+void QUniformValue::fromVariantToInt(QVariant v)
+{
+ switch (v.type()) {
+ case QVariant::Int:
+ case QVariant::UInt:
+ case QVariant::Double: {
+ qint32 i = static_cast<qint32>(v.toInt());
+ setRawFromInts(&i, 1, 1);
+ break;
+ }
+
+ default:
+ qWarning() << Q_FUNC_INFO << "unsupported type" << v;
+ }
+}
+
+void QUniformValue::fromVariantToFloat(QVariant v)
+{
+ float* bufPtr = NULL;
+
+ switch (v.type()) {
+ case QVariant::Int:
+ case QVariant::UInt:
+ case QVariant::Double: {
+ float f = static_cast<float>(v.toDouble());
+ setRawFromFloats(&f, 1, 1);
+ break;
+ }
+
+ case QVariant::Vector2D: {
+ QVector2D v2 = v.value<QVector2D>();
+ setRawFromFloats(&v2[0], 1, 2);
+ break;
+ }
+
+ case QVariant::Vector3D: {
+ QVector3D v3 = v.value<QVector3D>();
+ setRawFromFloats(&v3[0], 1, 3);
+ break;
+ }
+
+ case QVariant::Vector4D: {
+ QVector4D v4 = v.value<QVector4D>();
+ setRawFromFloats(&v4[0], 1, 4);
+ break;
+ }
+
+ case QVariant::Matrix4x4: {
+ QMatrix4x4 m = v.value<QMatrix4x4>();
+ setRawFromFloats(m.constData(), 4, 4);
+ break;
+ }
+
+ case QVariant::Color: {
+ qDebug() << "XXXXXXX setting from" << v;
+ m_bytes.resize(sizeof(float) * 4);
+ m_count = 1;
+ m_tupleSize = 4;
+ QColor c = v.value<QColor>();
+ *bufPtr++ = c.redF();
+ *bufPtr++ = c.greenF();
+ *bufPtr++ = c.blueF();
+ *bufPtr++ = c.alphaF();
+ break;
+ }
+
+ case QVariant::Quaternion: {
+ QVector4D qv = v.value<QQuaternion>().toVector4D();
+ setRawFromFloats(&qv[0], 1, 4);
+ break;
+ }
+
+ case QVariant::List: {
+ QVariantList vl = v.toList();
+
+ // implement me ...
+
+ break;
+ }
+
+ default:
+ qWarning() << Q_FUNC_INFO << "unsupported QVariant type";
+ }
+}
+
+void QUniformValue::setRawFromFloats(const float* ptr, unsigned int count, unsigned int tupleSize)
+{
+ m_bytes.resize(sizeof(float) * count * tupleSize);
+ memcpy(m_bytes.data(), ptr, m_bytes.size());
+ m_count = count;
+ m_tupleSize = tupleSize;
+}
+
+void QUniformValue::setRawFromInts(const qint32* ptr, unsigned int count, unsigned int tupleSize)
+{
+ m_bytes.resize(sizeof(qint32) * count * tupleSize);
+ memcpy(m_bytes.data(), ptr, m_bytes.size());
+ m_count = count;
+ m_tupleSize = tupleSize;
+}
+
+void QUniformValue::apply(QGraphicsContext *gc, int location, QString nm) const
+{
+ switch (m_type) {
+#if 0
+ case Int:
+ switch (m_tupleSize) {
+
+ }
+
+ gc->activeShader()->setUniformValueArray(location,
+ reinterpret_cast<const GLint*>(m_bytes.constData()),
+ m_count * m_tupleSize);
+ glUni
+
+ break;
+
+ case UInt:
+ gc->activeShader()->setUniformValueArray(location,
+ reinterpret_cast<const GLuint*>(m_bytes.constData()),
+ m_count * m_tupleSize);
+ break;
+#endif
+
+ case Float:
+ gc->activeShader()->setUniformValueArray(location,
+ reinterpret_cast<const GLfloat*>(m_bytes.constData()),
+ m_count, m_tupleSize);
+ break;
+
+ default:
+ qWarning() << Q_FUNC_INFO << "unsupported type:" << m_type;
+ }
+
+ int err = glGetError();
+ if (err) {
+ qWarning() << "error after setting uniform" << m_count << location << m_tupleSize << nm;
+ }
+}
+
+void QUniformValue::convertToBytes() const
+{
+ if (!m_bytes.isEmpty())
+ return; // use cahced conversion
+}
+
+void QUniformPack::setUniform(QString glslName, QUniformValue val)
+{
+ for (int u=0; u<m_uniforms.size(); ++u) {
+ if (m_uniforms[u].glslName != glslName) {
+ continue;
+ }
+
+ m_uniforms[u].uval = val;
+ return;
+ }
+
+ NamedUniform nu;
+ nu.glslName = glslName;
+ nu.uval = val;
+ m_uniforms.append(nu);
+}
+
+void QUniformPack::setTexture(QString glslName, RenderTexturePtr tex)
+{
+ for (int t=0; t<m_textures.size(); ++t) {
+ if (m_textures[t].glslName != glslName) {
+ continue;
+ }
+
+ m_textures[t].tex = tex;
+ return;
+ }
+
+ m_textures.append(NamedTexture(glslName, tex));
+}
+
+void QUniformPack::apply(QGraphicsContext *gc)
+{
+ for (int u=0; u<m_uniforms.size(); ++u) {
+ int loc = m_uniforms[u].location;
+ if (loc == -1) {
+ loc = gc->activeShader()->uniformLocation(m_uniforms[u].glslName);
+ m_uniforms[u].location = loc;
+ }
+
+ m_uniforms[u].uval.apply(gc, loc, m_uniforms[u].glslName);
+ } // of uniforms iteration
+
+ for (int t=0; t<m_textures.size(); ++t) {
+ int loc = m_textures[t].location;
+ if (loc == -1) {
+ loc = gc->activeShader()->uniformLocation(m_textures[t].glslName);
+ m_textures[t].location = loc;
+ }
+
+ int unit = gc->activateTexture(TextureScopeMaterial, m_textures[t].tex.data());
+ gc->activeShader()->setUniformValue(loc, unit);
+ } // of textures iteration
+}
+
+} } // of namespace Qt3D::Render
+