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Diffstat (limited to 'src/core/render/backend/renderer.h')
-rw-r--r-- | src/core/render/backend/renderer.h | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/src/core/render/backend/renderer.h b/src/core/render/backend/renderer.h new file mode 100644 index 000000000..40bc3eefa --- /dev/null +++ b/src/core/render/backend/renderer.h @@ -0,0 +1,171 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3D_RENDER_RENDERER_H +#define QT3D_RENDER_RENDERER_H + +#include <technique.h> + +#include <QHash> +#include <QMatrix4x4> +#include <QObject> +#include <QTimer> + +#include <QOpenGLShaderProgram> +#include <QOpenGLVertexArrayObject> +#include <QOpenGLBuffer> + +class QSurface; + +namespace Qt3D { + +class Camera; +class Entity; +class RenderBin; +class Material; +class RenderMaterial; +class RenderTechnique; +class ShaderProgram; +class RenderShader; +class Mesh; +class RenderPass; +class QGraphicsContext; +class RenderCamera; +class Drawable; +class RenderTextureProvider; +class Shape; +class RendererAspect; + +namespace Render { + +class FrameGraphNode; +class RenderNode; +class MeshManager; + +class Renderer : public QObject +{ + Q_OBJECT +public: + Renderer(); + ~Renderer(); + + void setRendererAspect(RendererAspect *rendererAspect) { m_rendererAspect = rendererAspect; } + RendererAspect *rendererAspect() const { return m_rendererAspect; } + + void setFrameGraphRoot(FrameGraphNode *fgRoot); + FrameGraphNode *frameGraphRoot() const; + + void setSceneObject(Qt3D::Node *obj); + void setSceneGraphRoot(Qt3D::Node *sgRoot); + Qt3D::Node *sceneGraphRoot() const; + + RenderNode *renderSceneRoot() const { return m_renderSceneRoot; } + + void setCamera(Camera* cam); + + void render(); + void doRender(); + + MeshManager *meshManager() const { return m_meshManager; } + + // temporary! + + RenderTechnique* techniqueForMaterial(Material* mat); + + void buildMeshes(Mesh *mesh, Material *mat, const QMatrix4x4& mm); + void buildShape(Shape *shape, Material *mat, const QMatrix4x4 &mm); + + void foundCamera(Camera* cam, const QMatrix4x4& mm); + + Q_INVOKABLE void setSurface(QSurface *s); + + void setDefaultTechnique(Technique* t); + void setDefaultMaterial(Material* mat); + +protected: + Q_INVOKABLE void initialize(); + +private slots: + void onFrame(); + +private: + RendererAspect *m_rendererAspect; + + // Frame graph root + FrameGraphNode *m_frameGraphRoot; + + Qt3D::Node *m_sceneGraphRoot; + RenderNode *m_renderSceneRoot; + + Camera *m_camera; + RenderCamera* m_renderCamera; + + QHash<Material*, RenderMaterial*> m_materialHash; + QHash<Technique *, RenderTechnique*> m_techniqueHash; + QHash<ShaderProgram*, RenderShader*> m_shaderHash; + + RenderBin *getOrCreateBinForPass(Technique *t, RenderPass *p); + + RenderTechnique *createTechnique(Technique *tech); + RenderShader *getOrCreateShader(ShaderProgram *sp); + RenderMaterial *getOrCreateMaterial(Material *mat); + + Material* m_defaultMaterial; + Technique* m_defaultTechnique; + + QGraphicsContext* m_graphicsContext; + RenderBin* m_temporaryAllBin; + RenderTextureProvider* m_textureProvider; + MeshManager *m_meshManager; + + QTimer* m_frameTimer; + + /// list of drawables to be initialized next frame + QList<Drawable*> m_initList; + + void buildDefaultMaterial(); + void buildDefaultTechnique(); +}; + +} // namespace Render +} // namespace Qt3D + +#endif // QT3D_RENDER_RENDERER_H |