diff options
Diffstat (limited to 'src/extras/defaults/qnormaldiffusemapmaterial.cpp')
-rw-r--r-- | src/extras/defaults/qnormaldiffusemapmaterial.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/extras/defaults/qnormaldiffusemapmaterial.cpp b/src/extras/defaults/qnormaldiffusemapmaterial.cpp index c77f954d9..6eb0d38a7 100644 --- a/src/extras/defaults/qnormaldiffusemapmaterial.cpp +++ b/src/extras/defaults/qnormaldiffusemapmaterial.cpp @@ -19,10 +19,10 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DRender; - namespace Qt3DExtras { +using namespace Qt3DRender; + QNormalDiffuseMapMaterialPrivate::QNormalDiffuseMapMaterialPrivate() : QMaterialPrivate() , m_normalDiffuseEffect(new QEffect()) @@ -246,7 +246,7 @@ QNormalDiffuseMapMaterial::~QNormalDiffuseMapMaterial() } /*! - \property QNormalDiffuseMapMaterial::ambient + \property Qt3DExtras::QNormalDiffuseMapMaterial::ambient Holds the current ambient color. */ @@ -257,7 +257,7 @@ QColor QNormalDiffuseMapMaterial::ambient() const } /*! - \property QNormalDiffuseMapMaterial::specular + \property Qt3DExtras::QNormalDiffuseMapMaterial::specular Holds the current specular color. */ @@ -268,7 +268,7 @@ QColor QNormalDiffuseMapMaterial::specular() const } /*! - \property QNormalDiffuseMapMaterial::diffuse + \property Qt3DExtras::QNormalDiffuseMapMaterial::diffuse Holds the current diffuse map texture. @@ -288,7 +288,7 @@ QAbstractTexture *QNormalDiffuseMapMaterial::diffuse() const } /*! - \property QNormalDiffuseMapMaterial::normal + \property Qt3DExtras::QNormalDiffuseMapMaterial::normal Holds the current normal map texture. @@ -307,7 +307,7 @@ QAbstractTexture *QNormalDiffuseMapMaterial::normal() const } /*! - \property QNormalDiffuseMapMaterial::shininess + \property Qt3DExtras::QNormalDiffuseMapMaterial::shininess Holds the current shininess as a float value. */ @@ -318,7 +318,7 @@ float QNormalDiffuseMapMaterial::shininess() const } /*! - \property QNormalDiffuseMapMaterial::textureScale + \property Qt3DExtras::QNormalDiffuseMapMaterial::textureScale Holds the current texture scale. It is applied as a multiplier to texture coordinates at render time. Defaults to 1.0. |