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-rw-r--r--src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp b/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
index 22713da40..098b6b799 100644
--- a/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
+++ b/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
@@ -20,10 +20,10 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3DRender;
-
namespace Qt3DExtras {
+using namespace Qt3DRender;
+
QNormalDiffuseSpecularMapMaterialPrivate::QNormalDiffuseSpecularMapMaterialPrivate()
: QMaterialPrivate()
, m_normalDiffuseSpecularEffect(new QEffect())
@@ -254,7 +254,7 @@ QNormalDiffuseSpecularMapMaterial::~QNormalDiffuseSpecularMapMaterial()
}
/*!
- \property QNormalDiffuseSpecularMapMaterial::ambient
+ \property Qt3DExtras::QNormalDiffuseSpecularMapMaterial::ambient
Holds the current ambient color.
*/
@@ -265,7 +265,7 @@ QColor QNormalDiffuseSpecularMapMaterial::ambient() const
}
/*!
- \property QNormalDiffuseSpecularMapMaterial::diffuse
+ \property Qt3DExtras::QNormalDiffuseSpecularMapMaterial::diffuse
Holds the current diffuse map texture.
@@ -285,7 +285,7 @@ QAbstractTexture *QNormalDiffuseSpecularMapMaterial::diffuse() const
}
/*!
- \property QNormalDiffuseSpecularMapMaterial::normal
+ \property Qt3DExtras::QNormalDiffuseSpecularMapMaterial::normal
Holds the current normal map texture.
@@ -304,7 +304,7 @@ QAbstractTexture *QNormalDiffuseSpecularMapMaterial::normal() const
}
/*!
- \property QNormalDiffuseSpecularMapMaterial::specular
+ \property Qt3DExtras::QNormalDiffuseSpecularMapMaterial::specular
Holds the current specular map texture.
@@ -324,7 +324,7 @@ QAbstractTexture *QNormalDiffuseSpecularMapMaterial::specular() const
}
/*!
- \property QNormalDiffuseSpecularMapMaterial::shininess
+ \property Qt3DExtras::QNormalDiffuseSpecularMapMaterial::shininess
Holds the current shininess as a float value.
*/
@@ -335,7 +335,7 @@ float QNormalDiffuseSpecularMapMaterial::shininess() const
}
/*!
- \property QNormalDiffuseSpecularMapMaterial::textureScale
+ \property Qt3DExtras::QNormalDiffuseSpecularMapMaterial::textureScale
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.