diff options
Diffstat (limited to 'src/extras/defaults/qtexturedmetalroughmaterial.h')
-rw-r--r-- | src/extras/defaults/qtexturedmetalroughmaterial.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/extras/defaults/qtexturedmetalroughmaterial.h b/src/extras/defaults/qtexturedmetalroughmaterial.h index 2a667aea8..c5c3fce33 100644 --- a/src/extras/defaults/qtexturedmetalroughmaterial.h +++ b/src/extras/defaults/qtexturedmetalroughmaterial.h @@ -53,7 +53,7 @@ class QT3DEXTRASSHARED_EXPORT QTexturedMetalRoughMaterial : public Qt3DRender::Q { Q_OBJECT Q_PROPERTY(Qt3DRender::QAbstractTexture *baseColor READ baseColor WRITE setBaseColor NOTIFY baseColorChanged) - Q_PROPERTY(Qt3DRender::QAbstractTexture *metallic READ metallic WRITE setMetallic NOTIFY metallicChanged) + Q_PROPERTY(Qt3DRender::QAbstractTexture *metalness READ metalness WRITE setMetalness NOTIFY metalnessChanged) Q_PROPERTY(Qt3DRender::QAbstractTexture *roughness READ roughness WRITE setRoughness NOTIFY roughnessChanged) Q_PROPERTY(Qt3DRender::QAbstractTexture *ambientOcclusion READ ambientOcclusion WRITE setAmbientOcclusion NOTIFY ambientOcclusionChanged) Q_PROPERTY(Qt3DRender::QAbstractTexture *normal READ normal WRITE setNormal NOTIFY normalChanged) @@ -65,7 +65,7 @@ public: ~QTexturedMetalRoughMaterial(); Qt3DRender::QAbstractTexture *baseColor() const; - Qt3DRender::QAbstractTexture *metallic() const; + Qt3DRender::QAbstractTexture *metalness() const; Qt3DRender::QAbstractTexture *roughness() const; Qt3DRender::QAbstractTexture *ambientOcclusion() const; Qt3DRender::QAbstractTexture *normal() const; @@ -74,7 +74,7 @@ public: public Q_SLOTS: void setBaseColor(Qt3DRender::QAbstractTexture *baseColor); - void setMetallic(Qt3DRender::QAbstractTexture *metallic); + void setMetalness(Qt3DRender::QAbstractTexture *metalness); void setRoughness(Qt3DRender::QAbstractTexture *roughness); void setAmbientOcclusion(Qt3DRender::QAbstractTexture *ambientOcclusion); void setNormal(Qt3DRender::QAbstractTexture *normal); @@ -83,7 +83,7 @@ public Q_SLOTS: Q_SIGNALS: void baseColorChanged(Qt3DRender::QAbstractTexture *baseColor); - void metallicChanged(Qt3DRender::QAbstractTexture *metallic); + void metalnessChanged(Qt3DRender::QAbstractTexture *metalness); void roughnessChanged(Qt3DRender::QAbstractTexture *roughness); void ambientOcclusionChanged(Qt3DRender::QAbstractTexture *ambientOcclusion); void normalChanged(Qt3DRender::QAbstractTexture *normal); |