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diff --git a/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3_2.cpp b/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3_2.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "graphicshelperes3_2_p.h"
+#include <QOpenGLExtraFunctions>
+#include <Qt3DRender/qrendertargetoutput.h>
+#include <private/attachmentpack_p.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifndef GL_DRAW_FRAMEBUFFER
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#endif
+
+#ifndef GL_DEPTH_STENCIL_ATTACHMENT
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#endif
+
+#ifndef GL_PATCH_VERTICES
+#define GL_PATCH_VERTICES 36466
+#endif
+
+#ifndef GL_IMAGE_BUFFER
+#define GL_IMAGE_BUFFER 0x9051
+#endif
+#ifndef GL_IMAGE_CUBE_MAP_ARRAY
+#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
+#endif
+#ifndef GL_INT_IMAGE_BUFFER
+#define GL_INT_IMAGE_BUFFER 0x905C
+#endif
+#ifndef GL_INT_IMAGE_CUBE_MAP_ARRAY
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
+#endif
+#ifndef GL_UNSIGNED_INT_IMAGE_BUFFER
+#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
+#endif
+#ifndef GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#endif
+
+namespace Qt3DRender {
+namespace Render {
+namespace OpenGL {
+
+GraphicsHelperES3_2::GraphicsHelperES3_2()
+{
+}
+
+GraphicsHelperES3_2::~GraphicsHelperES3_2()
+{
+}
+
+bool GraphicsHelperES3_2::supportsFeature(GraphicsHelperInterface::Feature feature) const
+{
+ switch (feature) {
+ case GraphicsHelperInterface::Tessellation:
+ return true;
+ default:
+ break;
+ }
+ return GraphicsHelperES3_1::supportsFeature(feature);
+}
+
+bool GraphicsHelperES3_2::frameBufferNeedsRenderBuffer(const Attachment &attachment)
+{
+ Q_UNUSED(attachment);
+ // This is first ES version where we have glFramebufferTexture, so
+ // attaching a D24S8 texture to the combined depth-stencil attachment point
+ // should work.
+ return false;
+}
+
+void GraphicsHelperES3_2::bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment)
+{
+ GLenum attr = GL_COLOR_ATTACHMENT0;
+
+ if (attachment.m_point <= QRenderTargetOutput::Color15)
+ attr = GL_COLOR_ATTACHMENT0 + attachment.m_point;
+ else if (attachment.m_point == QRenderTargetOutput::Depth)
+ attr = GL_DEPTH_ATTACHMENT;
+ else if (attachment.m_point == QRenderTargetOutput::Stencil)
+ attr = GL_STENCIL_ATTACHMENT;
+ else if (attachment.m_point == QRenderTargetOutput::DepthStencil)
+ attr = GL_DEPTH_STENCIL_ATTACHMENT;
+ else
+ qCritical() << "Unsupported FBO attachment OpenGL ES 3.2";
+
+ const QOpenGLTexture::Target target = texture->target();
+
+ texture->bind();
+ if (target == QOpenGLTexture::TargetCubeMap && attachment.m_face != QAbstractTexture::AllFaces)
+ m_funcs->glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, attr, attachment.m_face, texture->textureId(), attachment.m_mipLevel);
+ else
+ m_extraFuncs->glFramebufferTexture(GL_DRAW_FRAMEBUFFER, attr, texture->textureId(), attachment.m_mipLevel);
+ texture->release();
+}
+
+void GraphicsHelperES3_2::setVerticesPerPatch(GLint verticesPerPatch)
+{
+ m_extraFuncs->glPatchParameteri(GL_PATCH_VERTICES, verticesPerPatch);
+}
+
+void GraphicsHelperES3_2::drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex, GLint baseInstance)
+{
+ if (baseInstance != 0)
+ qWarning() << "glDrawElementsInstancedBaseVertexBaseInstance is not supported with OpenGL ES 2";
+
+ m_extraFuncs->glDrawElementsInstancedBaseVertex(primitiveType,
+ primitiveCount,
+ indexType,
+ indices,
+ instances,
+ baseVertex);
+}
+
+UniformType GraphicsHelperES3_2::uniformTypeFromGLType(GLenum glType)
+{
+ switch (glType) {
+ case GL_IMAGE_BUFFER:
+ case GL_IMAGE_CUBE_MAP_ARRAY:
+ case GL_INT_IMAGE_BUFFER:
+ case GL_INT_IMAGE_CUBE_MAP_ARRAY:
+ case GL_UNSIGNED_INT_IMAGE_BUFFER:
+ case GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY:
+ return UniformType::Image;
+
+ default:
+ return GraphicsHelperES3_1::uniformTypeFromGLType(glType);
+ }
+}
+
+uint GraphicsHelperES3_2::uniformByteSize(const ShaderUniform &description)
+{
+ uint rawByteSize = 0;
+
+ switch (description.m_type) {
+ case GL_IMAGE_BUFFER:
+ case GL_IMAGE_CUBE_MAP_ARRAY:
+ case GL_INT_IMAGE_BUFFER:
+ case GL_INT_IMAGE_CUBE_MAP_ARRAY:
+ case GL_UNSIGNED_INT_IMAGE_BUFFER:
+ case GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY:
+ rawByteSize = 4;
+ break;
+
+ default:
+ rawByteSize = GraphicsHelperES3_1::uniformByteSize(description);
+ break;
+ }
+
+ return rawByteSize;
+}
+
+} // namespace OpenGL
+} // namespace Render
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE