summaryrefslogtreecommitdiffstats
path: root/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h')
-rw-r--r--src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h414
1 files changed, 414 insertions, 0 deletions
diff --git a/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h b/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h
new file mode 100644
index 000000000..a2a995811
--- /dev/null
+++ b/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h
@@ -0,0 +1,414 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H
+#define QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <Qt3DRender/qt3drender_global.h>
+#include <QMatrix2x2>
+#include <QMatrix3x3>
+#include <QMatrix4x4>
+#include <QGenericMatrix>
+#include <QVector2D>
+#include <QVarLengthArray>
+#include <QColor>
+#include <shadervariables_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace Render {
+
+namespace OpenGL {
+
+namespace {
+
+const int QMatrix2x2Type = qMetaTypeId<QMatrix2x2>();
+const int QMatrix2x3Type = qMetaTypeId<QMatrix2x3>();
+const int QMatrix2x4Type = qMetaTypeId<QMatrix2x4>();
+const int QMatrix3x2Type = qMetaTypeId<QMatrix3x2>();
+const int QMatrix3x3Type = qMetaTypeId<QMatrix3x3>();
+const int QMatrix3x4Type = qMetaTypeId<QMatrix3x4>();
+const int QMatrix4x2Type = qMetaTypeId<QMatrix4x2>();
+const int QMatrix4x3Type = qMetaTypeId<QMatrix4x3>();
+
+}
+
+class QGraphicsUtils
+{
+
+public:
+
+ template<typename T>
+ static const char *bytesFromVariant(const QVariant &v)
+ {
+ uint byteSize = sizeof(T);
+ // Max 16 float that we may want as doubles
+ // 64 should be best for most cases
+ static QVarLengthArray<char, 64> array(16 * byteSize);
+ memset(array.data(), 0, array.size());
+
+ switch (static_cast<QMetaType::Type>(v.type())) {
+
+ // 1 byte
+ case QMetaType::Bool: {
+ T data = v.value<bool>();
+ memcpy(array.data(), &data, byteSize);
+ break;
+ }
+ case QMetaType::Char: {
+ T data = v.value<char>();
+ memcpy(array.data(), &data, byteSize);
+ break;
+ }
+
+ // 4 bytes
+ case QMetaType::Float: {
+ T data = v.value<float>();
+ memcpy(array.data(), &data, byteSize);
+ break;
+ }
+ case QMetaType::Int: {
+ T data = v.value<int>();
+ memcpy(array.data(), &data, byteSize);
+ break;
+
+ }
+ case QMetaType::UInt: {
+ qDebug() << "UINT";
+ T data = v.value<uint>();
+ memcpy(array.data(), &data, byteSize);
+ break;
+ }
+
+ // 8 bytes
+ case QMetaType::Double: {
+ T data = v.value<double>();
+ memcpy(array.data(), &data, byteSize);
+ break;
+ }
+
+ // 2 floats
+ case QMetaType::QPointF: {
+ QPointF vv = v.value<QPointF>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ break;
+ }
+ case QMetaType::QSizeF: {
+ QSizeF vv = v.value<QSizeF>();
+ T data = vv.width();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.height();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ break;
+ }
+
+ case QMetaType::QVector2D: {
+ QVector2D vv = v.value<QVector2D>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ break;
+ }
+
+ // 2 ints
+ case QMetaType::QPoint: {
+ QPointF vv = v.value<QPoint>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ break;
+ }
+
+ case QMetaType::QSize: {
+ QSize vv = v.value<QSize>();
+ T data = vv.width();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.height();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ break;
+ }
+
+ // 3 floats
+ case QMetaType::QVector3D: {
+ QVector3D vv = v.value<QVector3D>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ data = vv.z();
+ memcpy(array.data() + 2 * byteSize, &data, byteSize);
+ break;
+ }
+
+ // 4 floats
+ case QMetaType::QVector4D: {
+ QVector4D vv = v.value<QVector4D>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ data = vv.z();
+ memcpy(array.data() + 2 * byteSize, &data, byteSize);
+ data = vv.w();
+ memcpy(array.data() + 3 * byteSize, &data, byteSize);
+ break;
+ }
+
+ case QMetaType::QQuaternion: {
+
+ break;
+ }
+
+ case QMetaType::QRectF: {
+ QRectF vv = v.value<QRectF>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ data = vv.width();
+ memcpy(array.data() + 2 * byteSize, &data, byteSize);
+ data = vv.height();
+ memcpy(array.data() + 3 * byteSize, &data, byteSize);
+ break;
+ }
+
+ case QMetaType::QColor: {
+ QColor vv = v.value<QColor>();
+ T data = vv.redF();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.greenF();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ data = vv.blueF();
+ memcpy(array.data() + 2 * byteSize, &data, byteSize);
+ data = vv.alphaF();
+ memcpy(array.data() + 3 * byteSize, &data, byteSize);
+ break;
+ }
+
+ // 4 ints
+ case QMetaType::QRect: {
+ QRectF vv = v.value<QRect>();
+ T data = vv.x();
+ memcpy(array.data(), &data, byteSize);
+ data = vv.y();
+ memcpy(array.data() + byteSize, &data, byteSize);
+ data = vv.width();
+ memcpy(array.data() + 2 * byteSize, &data, byteSize);
+ data = vv.height();
+ memcpy(array.data() + 3 * byteSize, &data, byteSize);
+ break;
+ }
+
+ // 16 floats
+ case QMetaType::QMatrix4x4: {
+ QMatrix4x4 mat = v.value<QMatrix4x4>();
+ float *data = mat.data();
+ for (int i = 0; i < 16; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ break;
+ }
+
+ default: {
+
+ float *data = nullptr;
+ if (v.userType() == QMatrix3x3Type) {
+ QMatrix3x3 mat = v.value<QMatrix3x3>();
+ data = mat.data();
+ for (int i = 0; i < 9; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix2x2Type) {
+ QMatrix2x2 mat = v.value<QMatrix2x2>();
+ data = mat.data();
+ for (int i = 0; i < 4; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix2x3Type) {
+ QMatrix2x3 mat = v.value<QMatrix2x3>();
+ data = mat.data();
+ for (int i = 0; i < 6; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix3x2Type) {
+ QMatrix3x2 mat = v.value<QMatrix3x2>();
+ data = mat.data();
+ for (int i = 0; i < 6; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix2x4Type) {
+ QMatrix2x4 mat = v.value<QMatrix2x4>();
+ data = mat.data();
+ for (int i = 0; i < 8; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix4x2Type) {
+ QMatrix4x2 mat = v.value<QMatrix4x2>();
+ data = mat.data();
+ for (int i = 0; i < 8; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix3x4Type) {
+ QMatrix3x4 mat = v.value<QMatrix3x4>();
+ data = mat.data();
+ for (int i = 0; i < 12; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else if (v.userType() == QMatrix4x3Type) {
+ QMatrix4x3 mat = v.value<QMatrix4x3>();
+ data = mat.data();
+ for (int i = 0; i < 12; i++) {
+ T d = data[i];
+ memcpy(array.data() + i * byteSize, &d, byteSize);
+ }
+ }
+ else
+ qWarning() << Q_FUNC_INFO << "QVariant type conversion not handled for " << v.type();
+ break;
+ }
+
+ }
+ return array.constData();
+ }
+
+
+ template<typename T>
+ static const T *valueArrayFromVariant(const QVariant &v, int count, int tupleSize)
+ {
+ uint byteSize = sizeof(T);
+ uint offset = byteSize * tupleSize;
+ static QVarLengthArray<char, 1024> uniformValuesArray(1024);
+ uniformValuesArray.resize(count * offset);
+ char *data = uniformValuesArray.data();
+ memset(data, 0, uniformValuesArray.size());
+
+ QVariantList vList = v.toList();
+ // Handles list of QVariant: usually arrays of float
+ if (!vList.isEmpty()) {
+ for (int i = 0; i < vList.length() && uint(i) * offset < uint(uniformValuesArray.size()); i++) {
+ const char *subBuffer = QGraphicsUtils::bytesFromVariant<T>(vList.at(i));
+ memcpy(data + i * offset, subBuffer, offset);
+ }
+ }
+ else {
+ memcpy(data, QGraphicsUtils::bytesFromVariant<T>(v), offset);
+ }
+ return reinterpret_cast<const T *>(uniformValuesArray.constData());
+ }
+
+ template<typename T>
+ static void fillDataArray(void *buffer, const T *data, const ShaderUniform &description, int tupleSize)
+ {
+ uint offset = description.m_offset / sizeof(T);
+ uint stride = description.m_arrayStride / sizeof(T);
+ T *bufferData = (T*)buffer;
+
+ for (int i = 0; i < description.m_size; ++i) {
+ for (int j = 0; j < tupleSize; j++) {
+ int idx = i * tupleSize + j;
+ bufferData[offset + j] = data[idx];
+ }
+ offset += stride;
+ }
+ }
+
+ template<typename T>
+ static void fillDataMatrixArray(void *buffer, const T *data, const ShaderUniform &description, int cols, int rows)
+ {
+ uint offset = description.m_offset / sizeof(T);
+ uint arrayStride = description.m_arrayStride / sizeof(T);
+ uint matrixStride = description.m_matrixStride / sizeof(T);
+ T *bufferData = (T*)buffer;
+
+ for (int i = 0; i < description.m_size; ++i) {
+ for (int col = 0; col < cols; ++col) {
+ for (int row = 0; row < rows; ++row) {
+ int idx = i * cols * rows + rows * col + row;
+ bufferData[offset + row] = data[idx];
+ }
+ offset += matrixStride;
+ }
+ offset += arrayStride;
+ }
+ }
+
+};
+
+} // namespace OpenGL
+
+} // namespace Render
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H