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Diffstat (limited to 'src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h')
-rw-r--r-- | src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h | 414 |
1 files changed, 414 insertions, 0 deletions
diff --git a/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h b/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h new file mode 100644 index 000000000..a2a995811 --- /dev/null +++ b/src/plugins/renderers/opengl/graphicshelpers/qgraphicsutils_p.h @@ -0,0 +1,414 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H +#define QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <Qt3DRender/qt3drender_global.h> +#include <QMatrix2x2> +#include <QMatrix3x3> +#include <QMatrix4x4> +#include <QGenericMatrix> +#include <QVector2D> +#include <QVarLengthArray> +#include <QColor> +#include <shadervariables_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Render { + +namespace OpenGL { + +namespace { + +const int QMatrix2x2Type = qMetaTypeId<QMatrix2x2>(); +const int QMatrix2x3Type = qMetaTypeId<QMatrix2x3>(); +const int QMatrix2x4Type = qMetaTypeId<QMatrix2x4>(); +const int QMatrix3x2Type = qMetaTypeId<QMatrix3x2>(); +const int QMatrix3x3Type = qMetaTypeId<QMatrix3x3>(); +const int QMatrix3x4Type = qMetaTypeId<QMatrix3x4>(); +const int QMatrix4x2Type = qMetaTypeId<QMatrix4x2>(); +const int QMatrix4x3Type = qMetaTypeId<QMatrix4x3>(); + +} + +class QGraphicsUtils +{ + +public: + + template<typename T> + static const char *bytesFromVariant(const QVariant &v) + { + uint byteSize = sizeof(T); + // Max 16 float that we may want as doubles + // 64 should be best for most cases + static QVarLengthArray<char, 64> array(16 * byteSize); + memset(array.data(), 0, array.size()); + + switch (static_cast<QMetaType::Type>(v.type())) { + + // 1 byte + case QMetaType::Bool: { + T data = v.value<bool>(); + memcpy(array.data(), &data, byteSize); + break; + } + case QMetaType::Char: { + T data = v.value<char>(); + memcpy(array.data(), &data, byteSize); + break; + } + + // 4 bytes + case QMetaType::Float: { + T data = v.value<float>(); + memcpy(array.data(), &data, byteSize); + break; + } + case QMetaType::Int: { + T data = v.value<int>(); + memcpy(array.data(), &data, byteSize); + break; + + } + case QMetaType::UInt: { + qDebug() << "UINT"; + T data = v.value<uint>(); + memcpy(array.data(), &data, byteSize); + break; + } + + // 8 bytes + case QMetaType::Double: { + T data = v.value<double>(); + memcpy(array.data(), &data, byteSize); + break; + } + + // 2 floats + case QMetaType::QPointF: { + QPointF vv = v.value<QPointF>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + break; + } + case QMetaType::QSizeF: { + QSizeF vv = v.value<QSizeF>(); + T data = vv.width(); + memcpy(array.data(), &data, byteSize); + data = vv.height(); + memcpy(array.data() + byteSize, &data, byteSize); + break; + } + + case QMetaType::QVector2D: { + QVector2D vv = v.value<QVector2D>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + break; + } + + // 2 ints + case QMetaType::QPoint: { + QPointF vv = v.value<QPoint>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + break; + } + + case QMetaType::QSize: { + QSize vv = v.value<QSize>(); + T data = vv.width(); + memcpy(array.data(), &data, byteSize); + data = vv.height(); + memcpy(array.data() + byteSize, &data, byteSize); + break; + } + + // 3 floats + case QMetaType::QVector3D: { + QVector3D vv = v.value<QVector3D>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + data = vv.z(); + memcpy(array.data() + 2 * byteSize, &data, byteSize); + break; + } + + // 4 floats + case QMetaType::QVector4D: { + QVector4D vv = v.value<QVector4D>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + data = vv.z(); + memcpy(array.data() + 2 * byteSize, &data, byteSize); + data = vv.w(); + memcpy(array.data() + 3 * byteSize, &data, byteSize); + break; + } + + case QMetaType::QQuaternion: { + + break; + } + + case QMetaType::QRectF: { + QRectF vv = v.value<QRectF>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + data = vv.width(); + memcpy(array.data() + 2 * byteSize, &data, byteSize); + data = vv.height(); + memcpy(array.data() + 3 * byteSize, &data, byteSize); + break; + } + + case QMetaType::QColor: { + QColor vv = v.value<QColor>(); + T data = vv.redF(); + memcpy(array.data(), &data, byteSize); + data = vv.greenF(); + memcpy(array.data() + byteSize, &data, byteSize); + data = vv.blueF(); + memcpy(array.data() + 2 * byteSize, &data, byteSize); + data = vv.alphaF(); + memcpy(array.data() + 3 * byteSize, &data, byteSize); + break; + } + + // 4 ints + case QMetaType::QRect: { + QRectF vv = v.value<QRect>(); + T data = vv.x(); + memcpy(array.data(), &data, byteSize); + data = vv.y(); + memcpy(array.data() + byteSize, &data, byteSize); + data = vv.width(); + memcpy(array.data() + 2 * byteSize, &data, byteSize); + data = vv.height(); + memcpy(array.data() + 3 * byteSize, &data, byteSize); + break; + } + + // 16 floats + case QMetaType::QMatrix4x4: { + QMatrix4x4 mat = v.value<QMatrix4x4>(); + float *data = mat.data(); + for (int i = 0; i < 16; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + break; + } + + default: { + + float *data = nullptr; + if (v.userType() == QMatrix3x3Type) { + QMatrix3x3 mat = v.value<QMatrix3x3>(); + data = mat.data(); + for (int i = 0; i < 9; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix2x2Type) { + QMatrix2x2 mat = v.value<QMatrix2x2>(); + data = mat.data(); + for (int i = 0; i < 4; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix2x3Type) { + QMatrix2x3 mat = v.value<QMatrix2x3>(); + data = mat.data(); + for (int i = 0; i < 6; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix3x2Type) { + QMatrix3x2 mat = v.value<QMatrix3x2>(); + data = mat.data(); + for (int i = 0; i < 6; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix2x4Type) { + QMatrix2x4 mat = v.value<QMatrix2x4>(); + data = mat.data(); + for (int i = 0; i < 8; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix4x2Type) { + QMatrix4x2 mat = v.value<QMatrix4x2>(); + data = mat.data(); + for (int i = 0; i < 8; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix3x4Type) { + QMatrix3x4 mat = v.value<QMatrix3x4>(); + data = mat.data(); + for (int i = 0; i < 12; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else if (v.userType() == QMatrix4x3Type) { + QMatrix4x3 mat = v.value<QMatrix4x3>(); + data = mat.data(); + for (int i = 0; i < 12; i++) { + T d = data[i]; + memcpy(array.data() + i * byteSize, &d, byteSize); + } + } + else + qWarning() << Q_FUNC_INFO << "QVariant type conversion not handled for " << v.type(); + break; + } + + } + return array.constData(); + } + + + template<typename T> + static const T *valueArrayFromVariant(const QVariant &v, int count, int tupleSize) + { + uint byteSize = sizeof(T); + uint offset = byteSize * tupleSize; + static QVarLengthArray<char, 1024> uniformValuesArray(1024); + uniformValuesArray.resize(count * offset); + char *data = uniformValuesArray.data(); + memset(data, 0, uniformValuesArray.size()); + + QVariantList vList = v.toList(); + // Handles list of QVariant: usually arrays of float + if (!vList.isEmpty()) { + for (int i = 0; i < vList.length() && uint(i) * offset < uint(uniformValuesArray.size()); i++) { + const char *subBuffer = QGraphicsUtils::bytesFromVariant<T>(vList.at(i)); + memcpy(data + i * offset, subBuffer, offset); + } + } + else { + memcpy(data, QGraphicsUtils::bytesFromVariant<T>(v), offset); + } + return reinterpret_cast<const T *>(uniformValuesArray.constData()); + } + + template<typename T> + static void fillDataArray(void *buffer, const T *data, const ShaderUniform &description, int tupleSize) + { + uint offset = description.m_offset / sizeof(T); + uint stride = description.m_arrayStride / sizeof(T); + T *bufferData = (T*)buffer; + + for (int i = 0; i < description.m_size; ++i) { + for (int j = 0; j < tupleSize; j++) { + int idx = i * tupleSize + j; + bufferData[offset + j] = data[idx]; + } + offset += stride; + } + } + + template<typename T> + static void fillDataMatrixArray(void *buffer, const T *data, const ShaderUniform &description, int cols, int rows) + { + uint offset = description.m_offset / sizeof(T); + uint arrayStride = description.m_arrayStride / sizeof(T); + uint matrixStride = description.m_matrixStride / sizeof(T); + T *bufferData = (T*)buffer; + + for (int i = 0; i < description.m_size; ++i) { + for (int col = 0; col < cols; ++col) { + for (int row = 0; row < rows; ++row) { + int idx = i * cols * rows + rows * col + row; + bufferData[offset + row] = data[idx]; + } + offset += matrixStride; + } + offset += arrayStride; + } + } + +}; + +} // namespace OpenGL + +} // namespace Render + +} // namespace Qt3DRender + +QT_END_NAMESPACE + +#endif // QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H |