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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_RENDER_OPENGL_GLBUFFER_P_H
+#define QT3DRENDER_RENDER_OPENGL_GLBUFFER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QOpenGLContext>
+#include <Qt3DCore/qnodeid.h>
+#include <qbytearray.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace Render {
+
+namespace OpenGL {
+
+class GraphicsContext;
+
+class GLBuffer
+{
+public:
+ GLBuffer();
+
+ enum Type
+ {
+ ArrayBuffer = 0,
+ UniformBuffer,
+ IndexBuffer,
+ ShaderStorageBuffer,
+ PixelPackBuffer,
+ PixelUnpackBuffer,
+ DrawIndirectBuffer
+ };
+
+ bool bind(GraphicsContext *ctx, Type t);
+ bool release(GraphicsContext *ctx);
+ bool create(GraphicsContext *ctx);
+ void destroy(GraphicsContext *ctx);
+ void allocate(GraphicsContext *ctx, uint size, bool dynamic = true);
+ void allocate(GraphicsContext *ctx, const void *data, uint size, bool dynamic = true);
+ void update(GraphicsContext *ctx, const void *data, uint size, int offset = 0);
+ QByteArray download(GraphicsContext *ctx, uint size);
+ void bindBufferBase(GraphicsContext *ctx, int bindingPoint, Type t);
+ void bindBufferBase(GraphicsContext *ctx, int bindingPoint);
+
+ inline GLuint bufferId() const { return m_bufferId; }
+ inline bool isCreated() const { return m_isCreated; }
+ inline bool isBound() const { return m_bound; }
+
+private:
+ GLuint m_bufferId;
+ bool m_isCreated;
+ bool m_bound;
+ GLenum m_lastTarget;
+};
+
+} // namespace OpenGL
+
+} // namespace Render
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_RENDER_OPENGL_GLBUFFER_P_H