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-rw-r--r--src/plugins/renderers/rhi/renderer/renderview_p.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/plugins/renderers/rhi/renderer/renderview_p.h b/src/plugins/renderers/rhi/renderer/renderview_p.h
index df5fe0438..dad66d2d5 100644
--- a/src/plugins/renderers/rhi/renderer/renderview_p.h
+++ b/src/plugins/renderers/rhi/renderer/renderview_p.h
@@ -125,13 +125,12 @@ struct Q_AUTOTEST_EXPORT BlitFramebufferInfo
QBlitFramebuffer::InterpolationMethod interpolationMethod;
};
-// This class is kind of analogous to RenderBin but I want to avoid trampling
-// on that until we get this working
-
struct RenderViewUBO
{
float viewMatrix[16];
float projectionMatrix[16];
+ float uncorrectedProjectionMatrix[16];
+ float clipCorrectionMatrix[16];
float viewProjectionMatrix[16];
float inverseViewMatrix[16];
float inverseProjectionMatrix[16];
@@ -147,7 +146,7 @@ struct RenderViewUBO
float yUpInNDC;
float yUpInFBO;
};
-static_assert(sizeof(RenderViewUBO) == sizeof(float) * (8 * 16 + 1 * 4 + 1 * 3 + 6 * 1),
+static_assert(sizeof(RenderViewUBO) == sizeof(float) * (10 * 16 + 1 * 4 + 1 * 3 + 6 * 1),
"UBO doesn't match std140");
class Q_AUTOTEST_EXPORT RenderView
@@ -348,6 +347,7 @@ private:
Qt3DCore::QNodeIdVector m_layerFilterIds;
Matrix4x4 m_viewMatrix;
Matrix4x4 m_viewProjectionMatrix;
+ Matrix4x4 m_clipCorrectionMatrix;
Vector3D m_eyePos;
Vector3D m_eyeViewDir;