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-rw-r--r--src/plugins/renderers/rhi/textures/texture.cpp444
1 files changed, 214 insertions, 230 deletions
diff --git a/src/plugins/renderers/rhi/textures/texture.cpp b/src/plugins/renderers/rhi/textures/texture.cpp
index 3b2df6ff8..53f9e62ca 100644
--- a/src/plugins/renderers/rhi/textures/texture.cpp
+++ b/src/plugins/renderers/rhi/textures/texture.cpp
@@ -52,7 +52,6 @@
#include <renderbuffer_p.h>
#include <submissioncontext_p.h>
-
QT_BEGIN_NAMESPACE
using namespace Qt3DCore;
@@ -151,14 +150,11 @@ QRhiSampler::Filter rhiMipMapFilterFromTextureFilter(QAbstractTexture::Filter fi
}
}
-std::tuple<QRhiSampler::AddressMode,
- QRhiSampler::AddressMode,
- QRhiSampler::AddressMode>
-rhiWrapModeFromTextureWrapMode(QTextureWrapMode::WrapMode x,
- QTextureWrapMode::WrapMode y,
+std::tuple<QRhiSampler::AddressMode, QRhiSampler::AddressMode, QRhiSampler::AddressMode>
+rhiWrapModeFromTextureWrapMode(QTextureWrapMode::WrapMode x, QTextureWrapMode::WrapMode y,
QTextureWrapMode::WrapMode z) noexcept
{
- auto toRhiAddress = [] (QTextureWrapMode::WrapMode mode) noexcept {
+ auto toRhiAddress = [](QTextureWrapMode::WrapMode mode) noexcept {
switch (mode) {
case Qt3DRender::QTextureWrapMode::Repeat:
return QRhiSampler::Repeat;
@@ -175,7 +171,8 @@ rhiWrapModeFromTextureWrapMode(QTextureWrapMode::WrapMode x,
return { toRhiAddress(x), toRhiAddress(y), toRhiAddress(z) };
}
-QRhiSampler::CompareOp rhiCompareOpFromTextureCompareOp(QAbstractTexture::ComparisonFunction mode) noexcept
+QRhiSampler::CompareOp
+rhiCompareOpFromTextureCompareOp(QAbstractTexture::ComparisonFunction mode) noexcept
{
switch (mode) {
case QAbstractTexture::CompareLessEqual:
@@ -208,7 +205,6 @@ QRhiTextureUploadEntry createUploadEntry(int level, int layer, const QByteArray
return QRhiTextureUploadEntry(layer, level, description);
}
-
template<typename F>
void filterLayersAndFaces(const QTextureImageData &data, F f)
{
@@ -216,14 +212,11 @@ void filterLayersAndFaces(const QTextureImageData &data, F f)
const int faces = data.faces();
const int miplevels = data.mipLevels();
- if (layers == 1 && faces == 1)
- {
+ if (layers == 1 && faces == 1) {
for (int level = 0; level < miplevels; level++) {
f(createUploadEntry(level, 0, data.data(0, 0, level)));
}
- }
- else if (layers > 1 && faces == 1)
- {
+ } else if (layers > 1 && faces == 1) {
qWarning() << Q_FUNC_INFO << "Unsupported case, see QTBUG-83343";
/*
for (int layer = 0; layer < data.layers(); layer++) {
@@ -232,47 +225,35 @@ void filterLayersAndFaces(const QTextureImageData &data, F f)
}
}
*/
- }
- else if (faces > 1 && layers == 1)
- {
+ } else if (faces > 1 && layers == 1) {
// Mip levels do not seem to be supported by cubemaps...
for (int face = 0; face < data.faces(); face++) {
f(createUploadEntry(0, face, data.data(0, face, 0)));
}
- }
- else
- {
- qWarning() << Q_FUNC_INFO << "Unsupported case";
+ } else {
+ qWarning() << Q_FUNC_INFO << "Unsupported case";
}
}
template<typename F>
void filterLayerAndFace(int layer, int face, F f)
{
- if (layer == 0 && face == 0)
- {
+ if (layer == 0 && face == 0) {
f(0);
- }
- else if (layer > 0 && face == 0)
- {
+ } else if (layer > 0 && face == 0) {
qWarning() << Q_FUNC_INFO << "Unsupported case, see QTBUG-83343";
// f(layer);
- }
- else if (layer == 0 && face > 0)
- {
+ } else if (layer == 0 && face > 0) {
f(face);
- }
- else
- {
+ } else {
qWarning() << Q_FUNC_INFO << "Unsupported case";
}
}
-
// For partial sub image uploads
-QRhiTextureUploadEntry createUploadEntry(int mipLevel, int layer,
- int xOffset, int yOffset, int zOffset,
- const QByteArray &bytes, const QTextureImageDataPtr &data) noexcept
+QRhiTextureUploadEntry createUploadEntry(int mipLevel, int layer, int xOffset, int yOffset,
+ int zOffset, const QByteArray &bytes,
+ const QTextureImageDataPtr &data) noexcept
{
QRhiTextureSubresourceUploadDescription description;
description.setData(bytes);
@@ -282,23 +263,20 @@ QRhiTextureUploadEntry createUploadEntry(int mipLevel, int layer,
} // anonymous
-
RHITexture::RHITexture()
- : m_dirtyFlags(None)
- , m_rhi(nullptr)
- , m_rhiSampler(nullptr)
- , m_renderBuffer(nullptr)
- , m_dataFunctor()
- , m_pendingDataFunctor(nullptr)
- , m_sharedTextureId(-1)
- , m_externalRendering(false)
- , m_wasTextureRecreated(false)
+ : m_dirtyFlags(None),
+ m_rhi(nullptr),
+ m_rhiSampler(nullptr),
+ m_renderBuffer(nullptr),
+ m_dataFunctor(),
+ m_pendingDataFunctor(nullptr),
+ m_sharedTextureId(-1),
+ m_externalRendering(false),
+ m_wasTextureRecreated(false)
{
}
-RHITexture::~RHITexture()
-{
-}
+RHITexture::~RHITexture() { }
// Must be called from RenderThread with active GL context
void RHITexture::destroy()
@@ -334,16 +312,16 @@ bool RHITexture::loadTextureDataFromGenerator()
// If both target and functor return Automatic we are still
// probably loading the texture, return false
- if (m_properties.target == QAbstractTexture::TargetAutomatic &&
- target == QAbstractTexture::TargetAutomatic) {
+ if (m_properties.target == QAbstractTexture::TargetAutomatic
+ && target == QAbstractTexture::TargetAutomatic) {
m_textureData.reset();
return false;
}
- if (m_properties.target != QAbstractTexture::TargetAutomatic &&
- target != QAbstractTexture::TargetAutomatic &&
- m_properties.target != target) {
- qWarning() << Q_FUNC_INFO << "Generator and Properties not requesting the same texture target";
+ if (m_properties.target != QAbstractTexture::TargetAutomatic
+ && target != QAbstractTexture::TargetAutomatic && m_properties.target != target) {
+ qWarning() << Q_FUNC_INFO
+ << "Generator and Properties not requesting the same texture target";
m_textureData.reset();
return false;
}
@@ -387,7 +365,8 @@ void RHITexture::loadTextureDataFromImages()
// If the texture doesn't have a texture generator, we will
// derive some properties from the first TextureImage (layer=0, miplvl=0, face=0)
- if (!m_textureData && img.layer == 0 && img.mipLevel == 0 && img.face == QAbstractTexture::CubeMapPositiveX) {
+ if (!m_textureData && img.layer == 0 && img.mipLevel == 0
+ && img.face == QAbstractTexture::CubeMapPositiveX) {
if (imgData->width() != -1 && imgData->height() != -1 && imgData->depth() != -1) {
m_properties.width = imgData->width();
m_properties.height = imgData->height();
@@ -395,7 +374,8 @@ void RHITexture::loadTextureDataFromImages()
}
// Set the format of the texture if the texture format is set to Automatic
if (m_properties.format == QAbstractTexture::Automatic) {
- m_properties.format = static_cast<QAbstractTexture::TextureFormat>(imgData->format());
+ m_properties.format =
+ static_cast<QAbstractTexture::TextureFormat>(imgData->format());
}
setDirtyFlag(Properties, true);
}
@@ -427,7 +407,8 @@ RHITexture::TextureUpdateInfo RHITexture::createOrUpdateRhiTexture(SubmissionCon
setDirtyFlag(TextureData, true);
} else {
if (m_pendingDataFunctor != m_dataFunctor.get()) {
- qWarning() << "[Qt3DRender::RHITexture] No QTextureData generated from Texture Generator yet. Texture will be invalid for this frame";
+ qWarning() << "[Qt3DRender::RHITexture] No QTextureData generated from Texture "
+ "Generator yet. Texture will be invalid for this frame";
m_pendingDataFunctor = m_dataFunctor.get();
}
textureInfo.properties.status = QAbstractTexture::Loading;
@@ -452,9 +433,9 @@ RHITexture::TextureUpdateInfo RHITexture::createOrUpdateRhiTexture(SubmissionCon
// Format should either be set by user or if Automatic
// by either the dataGenerator of the texture or the first Image
// Target should explicitly be set by the user or the dataGenerator
- if (m_properties.target == QAbstractTexture::TargetAutomatic ||
- m_properties.format == QAbstractTexture::Automatic ||
- m_properties.format == QAbstractTexture::NoFormat) {
+ if (m_properties.target == QAbstractTexture::TargetAutomatic
+ || m_properties.format == QAbstractTexture::Automatic
+ || m_properties.format == QAbstractTexture::NoFormat) {
textureInfo.properties.status = QAbstractTexture::Error;
return textureInfo;
}
@@ -470,8 +451,8 @@ RHITexture::TextureUpdateInfo RHITexture::createOrUpdateRhiTexture(SubmissionCon
// our content data make sure we are marked for upload
// TO DO: We should actually check if the textureData is still correct
// in regard to the size, target and format of the texture though.
- if (!testDirtyFlag(SharedTextureId) &&
- (m_textureData || !m_imageData.empty() || !m_pendingTextureDataUpdates.empty()))
+ if (!testDirtyFlag(SharedTextureId)
+ && (m_textureData || !m_imageData.empty() || !m_pendingTextureDataUpdates.empty()))
setDirtyFlag(TextureData, true);
}
@@ -522,7 +503,8 @@ RenderBuffer *RHITexture::getOrCreateRenderBuffer()
m_textureData = m_dataFunctor->operator()();
if (m_textureData) {
if (m_properties.target != QAbstractTexture::TargetAutomatic)
- qWarning() << "[Qt3DRender::RHITexture] [renderbuffer] When a texture provides a generator, it's target is expected to be TargetAutomatic";
+ qWarning() << "[Qt3DRender::RHITexture] [renderbuffer] When a texture provides a "
+ "generator, it's target is expected to be TargetAutomatic";
m_properties.width = m_textureData->width();
m_properties.height = m_textureData->height();
@@ -531,7 +513,8 @@ RenderBuffer *RHITexture::getOrCreateRenderBuffer()
setDirtyFlag(Properties);
} else {
if (m_pendingDataFunctor != m_dataFunctor.get()) {
- qWarning() << "[Qt3DRender::RHITexture] [renderbuffer] No QTextureData generated from Texture Generator yet. Texture will be invalid for this frame";
+ qWarning() << "[Qt3DRender::RHITexture] [renderbuffer] No QTextureData generated "
+ "from Texture Generator yet. Texture will be invalid for this frame";
m_pendingDataFunctor = m_dataFunctor.get();
}
return nullptr;
@@ -544,7 +527,8 @@ RenderBuffer *RHITexture::getOrCreateRenderBuffer()
}
if (!m_renderBuffer)
- m_renderBuffer = new RenderBuffer(m_properties.width, m_properties.height, m_properties.format);
+ m_renderBuffer =
+ new RenderBuffer(m_properties.width, m_properties.height, m_properties.format);
setDirtyFlag(Properties, false);
setDirtyFlag(Parameters, false);
@@ -588,7 +572,6 @@ void RHITexture::setImages(const QVector<Image> &images)
}
}
-
if (!same) {
m_images = images;
requestImageUpload();
@@ -632,47 +615,39 @@ QRhiTexture *RHITexture::buildRhiTexture(SubmissionContext *ctx)
const QRhiTexture::Format rhiFormat = rhiFormatFromTextureFormat(m_properties.format);
const QSize pixelSize(m_properties.width, m_properties.height);
- QRhiTexture::Flags rhiFlags{};
+ QRhiTexture::Flags rhiFlags {};
int sampleCount = 1;
const bool issRGB8Format = issRGBFormat(m_properties.format);
if (issRGB8Format)
rhiFlags |= QRhiTexture::sRGB;
- if (actualTarget == QAbstractTexture::Target2DMultisample ||
- actualTarget == QAbstractTexture::Target2DMultisampleArray) {
+ if (actualTarget == QAbstractTexture::Target2DMultisample
+ || actualTarget == QAbstractTexture::Target2DMultisampleArray) {
// Set samples count if multisampled texture
// (multisampled textures don't have mipmaps)
sampleCount = m_properties.samples;
}
- switch (actualTarget)
- {
+ switch (actualTarget) {
case QAbstractTexture::TargetCubeMap:
- case QAbstractTexture::TargetCubeMapArray:
- {
+ case QAbstractTexture::TargetCubeMapArray: {
rhiFlags |= QRhiTexture::CubeMap;
break;
}
- default:
- {
+ default: {
// Mipmaps don't see to work with cubemaps at the moment
if (m_properties.generateMipMaps) {
rhiFlags |= QRhiTexture::UsedWithGenerateMips;
rhiFlags |= QRhiTexture::MipMapped;
- }
- else if (m_properties.mipLevels > 1) {
+ } else if (m_properties.mipLevels > 1) {
rhiFlags |= QRhiTexture::MipMapped;
}
break;
}
}
-
- QRhiTexture* rhiTexture = ctx->rhi()->newTexture(rhiFormat,
- pixelSize,
- sampleCount,
- rhiFlags);
+ QRhiTexture *rhiTexture = ctx->rhi()->newTexture(rhiFormat, pixelSize, sampleCount, rhiFlags);
if (!rhiTexture->build()) {
qWarning() << Q_FUNC_INFO << "creating QRhiTexture failed";
@@ -688,14 +663,13 @@ void RHITexture::uploadRhiTextureData(SubmissionContext *ctx)
// Upload all QTexImageData set by the QTextureGenerator
if (m_textureData) {
- const QVector<QTextureImageDataPtr>& imgData = m_textureData->imageData();
+ const QVector<QTextureImageDataPtr> &imgData = m_textureData->imageData();
- for (const QTextureImageDataPtr &data : imgData)
- {
+ for (const QTextureImageDataPtr &data : imgData) {
const int mipLevels = data->mipLevels();
- Q_ASSERT(mipLevels <= ctx->rhi()->mipLevelsForSize({data->width(), data->height()}));
+ Q_ASSERT(mipLevels <= ctx->rhi()->mipLevelsForSize({ data->width(), data->height() }));
- filterLayersAndFaces(*data, [&] (QRhiTextureUploadEntry&& entry) {
+ filterLayersAndFaces(*data, [&](QRhiTextureUploadEntry &&entry) {
uploadEntries.push_back(std::move(entry));
});
}
@@ -710,7 +684,7 @@ void RHITexture::uploadRhiTextureData(SubmissionContext *ctx)
const QByteArray bytes(QTextureImageDataPrivate::get(imgData.get())->m_data);
const int layer = m_images[i].layer;
const int face = m_images[i].face;
- filterLayerAndFace(layer, face, [&] (int rhiLayer) {
+ filterLayerAndFace(layer, face, [&](int rhiLayer) {
uploadEntries.push_back(createUploadEntry(m_images[i].mipLevel, rhiLayer, bytes));
});
}
@@ -736,10 +710,8 @@ void RHITexture::uploadRhiTextureData(SubmissionContext *ctx)
const int yExtent = yOffset + imgData->height();
// Check update is compatible with our texture
- if (xOffset >= m_rhi->pixelSize().width() ||
- yOffset >= m_rhi->pixelSize().height() ||
- xExtent > m_rhi->pixelSize().width() ||
- yExtent > m_rhi->pixelSize().height()) {
+ if (xOffset >= m_rhi->pixelSize().width() || yOffset >= m_rhi->pixelSize().height()
+ || xExtent > m_rhi->pixelSize().width() || yExtent > m_rhi->pixelSize().height()) {
qWarning() << Q_FUNC_INFO << "QTextureDataUpdate incompatible with texture";
continue;
}
@@ -751,9 +723,9 @@ void RHITexture::uploadRhiTextureData(SubmissionContext *ctx)
const int layer = update.layer();
const int face = update.face();
- filterLayerAndFace(layer, face, [&] (int rhiLayer) {
+ filterLayerAndFace(layer, face, [&](int rhiLayer) {
const QRhiTextureUploadEntry entry = createUploadEntry(
- update.mipLevel(), rhiLayer, xOffset, yOffset, 0, bytes, imgData);
+ update.mipLevel(), rhiLayer, xOffset, yOffset, 0, bytes, imgData);
uploadEntries.push_back(entry);
});
}
@@ -769,8 +741,9 @@ void RHITexture::uploadRhiTextureData(SubmissionContext *ctx)
void RHITexture::updateRhiTextureParameters(SubmissionContext *ctx)
{
const QAbstractTexture::Target actualTarget = m_properties.target;
- const bool isMultisampledTexture = (actualTarget == QAbstractTexture::Target2DMultisample ||
- actualTarget == QAbstractTexture::Target2DMultisampleArray);
+ const bool isMultisampledTexture =
+ (actualTarget == QAbstractTexture::Target2DMultisample
+ || actualTarget == QAbstractTexture::Target2DMultisampleArray);
// Multisampled textures can only be accessed by texelFetch in shaders
// and don't support wrap modes and mig/mag filtes
if (isMultisampledTexture)
@@ -782,19 +755,18 @@ void RHITexture::updateRhiTextureParameters(SubmissionContext *ctx)
m_rhiSampler = nullptr;
}
- const QRhiSampler::Filter magFilter = rhiFilterFromTextureFilter(m_parameters.magnificationFilter);
- const QRhiSampler::Filter minFilter = rhiFilterFromTextureFilter(m_parameters.minificationFilter);
- const QRhiSampler::Filter mipMapFilter = rhiMipMapFilterFromTextureFilter(m_parameters.magnificationFilter);
- const auto wrapMode = rhiWrapModeFromTextureWrapMode(m_parameters.wrapModeX,
- m_parameters.wrapModeY,
- m_parameters.wrapModeZ);
- const QRhiSampler::CompareOp compareOp = rhiCompareOpFromTextureCompareOp(m_parameters.comparisonFunction);
- m_rhiSampler = ctx->rhi()->newSampler(magFilter,
- minFilter,
- mipMapFilter,
- std::get<0>(wrapMode),
- std::get<1>(wrapMode),
- std::get<2>(wrapMode));
+ const QRhiSampler::Filter magFilter =
+ rhiFilterFromTextureFilter(m_parameters.magnificationFilter);
+ const QRhiSampler::Filter minFilter =
+ rhiFilterFromTextureFilter(m_parameters.minificationFilter);
+ const QRhiSampler::Filter mipMapFilter =
+ rhiMipMapFilterFromTextureFilter(m_parameters.magnificationFilter);
+ const auto wrapMode = rhiWrapModeFromTextureWrapMode(
+ m_parameters.wrapModeX, m_parameters.wrapModeY, m_parameters.wrapModeZ);
+ const QRhiSampler::CompareOp compareOp =
+ rhiCompareOpFromTextureCompareOp(m_parameters.comparisonFunction);
+ m_rhiSampler = ctx->rhi()->newSampler(magFilter, minFilter, mipMapFilter, std::get<0>(wrapMode),
+ std::get<1>(wrapMode), std::get<2>(wrapMode));
m_rhiSampler->setTextureCompareOp(compareOp);
@@ -805,126 +777,138 @@ void RHITexture::updateRhiTextureParameters(SubmissionContext *ctx)
void RHITexture::introspectPropertiesFromSharedTextureId()
{
-// // We know that the context is active when this function is called
-// QOpenGLContext *ctx = QOpenGLContext::currentContext();
-// if (!ctx) {
-// qWarning() << Q_FUNC_INFO << "requires an OpenGL context";
-// return;
-// }
-// QOpenGLFunctions *gl = ctx->functions();
-
-// // If the user has set the target format himself, we won't try to deduce it
-// if (m_properties.target != QAbstractTexture::TargetAutomatic)
-// return;
-
-// const QAbstractTexture::Target targets[] = {
-// QAbstractTexture::Target2D,
-// QAbstractTexture::TargetCubeMap,
-//#ifndef QT_OPENGL_ES_2
-// QAbstractTexture::Target1D,
-// QAbstractTexture::Target1DArray,
-// QAbstractTexture::Target3D,
-// QAbstractTexture::Target2DArray,
-// QAbstractTexture::TargetCubeMapArray,
-// QAbstractTexture::Target2DMultisample,
-// QAbstractTexture::Target2DMultisampleArray,
-// QAbstractTexture::TargetRectangle,
-// QAbstractTexture::TargetBuffer,
-//#endif
-// };
-
-//#ifndef QT_OPENGL_ES_2
-// // Try to find texture target with GL 4.5 functions
-// const QPair<int, int> ctxGLVersion = ctx->format().version();
-// if (ctxGLVersion.first > 4 || (ctxGLVersion.first == 4 && ctxGLVersion.second >= 5)) {
-// // Only for GL 4.5+
-//#ifdef GL_TEXTURE_TARGET
-// QOpenGLFunctions_4_5_Core *gl5 = ctx->versionFunctions<QOpenGLFunctions_4_5_Core>();
-// if (gl5 != nullptr)
-// gl5->glGetTextureParameteriv(m_sharedTextureId, GL_TEXTURE_TARGET, reinterpret_cast<int *>(&m_properties.target));
-//#endif
-// }
-//#endif
-
-// // If GL 4.5 function unavailable or not working, try a slower way
-// if (m_properties.target == QAbstractTexture::TargetAutomatic) {
-// // // OpenGL offers no proper way of querying for the target of a texture given its id
-// gl->glActiveTexture(GL_TEXTURE0);
-
-// const GLenum targetBindings[] = {
-// GL_TEXTURE_BINDING_2D,
-// GL_TEXTURE_BINDING_CUBE_MAP,
-//#ifndef QT_OPENGL_ES_2
-// GL_TEXTURE_BINDING_1D,
-// GL_TEXTURE_BINDING_1D_ARRAY,
-// GL_TEXTURE_BINDING_3D,
-// GL_TEXTURE_BINDING_2D_ARRAY,
-// GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,
-// GL_TEXTURE_BINDING_2D_MULTISAMPLE,
-// GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,
-// GL_TEXTURE_BINDING_RECTANGLE,
-// GL_TEXTURE_BINDING_BUFFER
-//#endif
-// };
-
-// Q_ASSERT(sizeof(targetBindings) / sizeof(targetBindings[0] == sizeof(targets) / sizeof(targets[0])));
-
-// for (uint i = 0; i < sizeof(targetBindings) / sizeof(targetBindings[0]); ++i) {
-// const int target = targets[i];
-// gl->glBindTexture(target, m_sharedTextureId);
-// int boundId = 0;
-// gl->glGetIntegerv(targetBindings[i], &boundId);
-// gl->glBindTexture(target, 0);
-// if (boundId == m_sharedTextureId) {
-// m_properties.target = static_cast<QAbstractTexture::Target>(target);
-// break;
-// }
-// }
-// }
-
-// // Return early if we weren't able to find texture target
-// if (std::find(std::begin(targets), std::end(targets), m_properties.target) == std::end(targets)) {
-// qWarning() << "Unable to determine texture target for shared GL texture";
-// return;
-// }
-
-// // Bind texture once we know its target
-// gl->glBindTexture(m_properties.target, m_sharedTextureId);
-
-// // TO DO: Improve by using glGetTextureParameters when available which
-// // support direct state access
-//#ifndef GL_TEXTURE_MAX_LEVEL
-//#define GL_TEXTURE_MAX_LEVEL 0x813D
-//#endif
-
-//#ifndef GL_TEXTURE_WRAP_R
-//#define GL_TEXTURE_WRAP_R 0x8072
-//#endif
-
-// gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_MAX_LEVEL, reinterpret_cast<int *>(&m_properties.mipLevels));
-// gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_MIN_FILTER, reinterpret_cast<int *>(&m_parameters.minificationFilter));
-// gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_MAG_FILTER, reinterpret_cast<int *>(&m_parameters.magnificationFilter));
-// gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_WRAP_R, reinterpret_cast<int *>(&m_parameters.wrapModeX));
-// gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_WRAP_S, reinterpret_cast<int *>(&m_parameters.wrapModeY));
-// gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_WRAP_T, reinterpret_cast<int *>(&m_parameters.wrapModeZ));
-
-//#ifndef QT_OPENGL_ES_2
-// // Try to retrieve dimensions (not available on ES 2.0)
-// if (!ctx->isOpenGLES()) {
-// QOpenGLFunctions_3_1 *gl3 = ctx->versionFunctions<QOpenGLFunctions_3_1>();
-// if (!gl3) {
-// qWarning() << "Failed to retrieve shared texture dimensions";
-// return;
-// }
-
-// gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_WIDTH, reinterpret_cast<int *>(&m_properties.width));
-// gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_HEIGHT, reinterpret_cast<int *>(&m_properties.height));
-// gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_DEPTH, reinterpret_cast<int *>(&m_properties.depth));
-// gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_INTERNAL_FORMAT, reinterpret_cast<int *>(&m_properties.format));
-// }
-//#endif
-
-// gl->glBindTexture(m_properties.target, 0);
+ // // We know that the context is active when this function is called
+ // QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ // if (!ctx) {
+ // qWarning() << Q_FUNC_INFO << "requires an OpenGL context";
+ // return;
+ // }
+ // QOpenGLFunctions *gl = ctx->functions();
+
+ // // If the user has set the target format himself, we won't try to deduce it
+ // if (m_properties.target != QAbstractTexture::TargetAutomatic)
+ // return;
+
+ // const QAbstractTexture::Target targets[] = {
+ // QAbstractTexture::Target2D,
+ // QAbstractTexture::TargetCubeMap,
+ //#ifndef QT_OPENGL_ES_2
+ // QAbstractTexture::Target1D,
+ // QAbstractTexture::Target1DArray,
+ // QAbstractTexture::Target3D,
+ // QAbstractTexture::Target2DArray,
+ // QAbstractTexture::TargetCubeMapArray,
+ // QAbstractTexture::Target2DMultisample,
+ // QAbstractTexture::Target2DMultisampleArray,
+ // QAbstractTexture::TargetRectangle,
+ // QAbstractTexture::TargetBuffer,
+ //#endif
+ // };
+
+ //#ifndef QT_OPENGL_ES_2
+ // // Try to find texture target with GL 4.5 functions
+ // const QPair<int, int> ctxGLVersion = ctx->format().version();
+ // if (ctxGLVersion.first > 4 || (ctxGLVersion.first == 4 && ctxGLVersion.second >= 5)) {
+ // // Only for GL 4.5+
+ //#ifdef GL_TEXTURE_TARGET
+ // QOpenGLFunctions_4_5_Core *gl5 = ctx->versionFunctions<QOpenGLFunctions_4_5_Core>();
+ // if (gl5 != nullptr)
+ // gl5->glGetTextureParameteriv(m_sharedTextureId, GL_TEXTURE_TARGET,
+ // reinterpret_cast<int *>(&m_properties.target));
+ //#endif
+ // }
+ //#endif
+
+ // // If GL 4.5 function unavailable or not working, try a slower way
+ // if (m_properties.target == QAbstractTexture::TargetAutomatic) {
+ // // // OpenGL offers no proper way of querying for the target of a texture given its
+ // id gl->glActiveTexture(GL_TEXTURE0);
+
+ // const GLenum targetBindings[] = {
+ // GL_TEXTURE_BINDING_2D,
+ // GL_TEXTURE_BINDING_CUBE_MAP,
+ //#ifndef QT_OPENGL_ES_2
+ // GL_TEXTURE_BINDING_1D,
+ // GL_TEXTURE_BINDING_1D_ARRAY,
+ // GL_TEXTURE_BINDING_3D,
+ // GL_TEXTURE_BINDING_2D_ARRAY,
+ // GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,
+ // GL_TEXTURE_BINDING_2D_MULTISAMPLE,
+ // GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,
+ // GL_TEXTURE_BINDING_RECTANGLE,
+ // GL_TEXTURE_BINDING_BUFFER
+ //#endif
+ // };
+
+ // Q_ASSERT(sizeof(targetBindings) / sizeof(targetBindings[0] == sizeof(targets) /
+ // sizeof(targets[0])));
+
+ // for (uint i = 0; i < sizeof(targetBindings) / sizeof(targetBindings[0]); ++i) {
+ // const int target = targets[i];
+ // gl->glBindTexture(target, m_sharedTextureId);
+ // int boundId = 0;
+ // gl->glGetIntegerv(targetBindings[i], &boundId);
+ // gl->glBindTexture(target, 0);
+ // if (boundId == m_sharedTextureId) {
+ // m_properties.target = static_cast<QAbstractTexture::Target>(target);
+ // break;
+ // }
+ // }
+ // }
+
+ // // Return early if we weren't able to find texture target
+ // if (std::find(std::begin(targets), std::end(targets), m_properties.target) ==
+ // std::end(targets)) {
+ // qWarning() << "Unable to determine texture target for shared GL texture";
+ // return;
+ // }
+
+ // // Bind texture once we know its target
+ // gl->glBindTexture(m_properties.target, m_sharedTextureId);
+
+ // // TO DO: Improve by using glGetTextureParameters when available which
+ // // support direct state access
+ //#ifndef GL_TEXTURE_MAX_LEVEL
+ //#define GL_TEXTURE_MAX_LEVEL 0x813D
+ //#endif
+
+ //#ifndef GL_TEXTURE_WRAP_R
+ //#define GL_TEXTURE_WRAP_R 0x8072
+ //#endif
+
+ // gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_MAX_LEVEL,
+ // reinterpret_cast<int *>(&m_properties.mipLevels));
+ // gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_MIN_FILTER,
+ // reinterpret_cast<int *>(&m_parameters.minificationFilter));
+ // gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_MAG_FILTER,
+ // reinterpret_cast<int *>(&m_parameters.magnificationFilter));
+ // gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_WRAP_R, reinterpret_cast<int
+ // *>(&m_parameters.wrapModeX)); gl->glGetTexParameteriv(int(m_properties.target),
+ // GL_TEXTURE_WRAP_S, reinterpret_cast<int *>(&m_parameters.wrapModeY));
+ // gl->glGetTexParameteriv(int(m_properties.target), GL_TEXTURE_WRAP_T, reinterpret_cast<int
+ // *>(&m_parameters.wrapModeZ));
+
+ //#ifndef QT_OPENGL_ES_2
+ // // Try to retrieve dimensions (not available on ES 2.0)
+ // if (!ctx->isOpenGLES()) {
+ // QOpenGLFunctions_3_1 *gl3 = ctx->versionFunctions<QOpenGLFunctions_3_1>();
+ // if (!gl3) {
+ // qWarning() << "Failed to retrieve shared texture dimensions";
+ // return;
+ // }
+
+ // gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_WIDTH,
+ // reinterpret_cast<int *>(&m_properties.width));
+ // gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_HEIGHT,
+ // reinterpret_cast<int *>(&m_properties.height));
+ // gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_DEPTH,
+ // reinterpret_cast<int *>(&m_properties.depth));
+ // gl3->glGetTexLevelParameteriv(int(m_properties.target), 0, GL_TEXTURE_INTERNAL_FORMAT,
+ // reinterpret_cast<int *>(&m_properties.format));
+ // }
+ //#endif
+
+ // gl->glBindTexture(m_properties.target, 0);
}
} // namespace Rhi