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Diffstat (limited to 'src/plugins/renderplugins/scene2d/scene2dplugin.cpp')
-rw-r--r-- | src/plugins/renderplugins/scene2d/scene2dplugin.cpp | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/src/plugins/renderplugins/scene2d/scene2dplugin.cpp b/src/plugins/renderplugins/scene2d/scene2dplugin.cpp new file mode 100644 index 000000000..83e002473 --- /dev/null +++ b/src/plugins/renderplugins/scene2d/scene2dplugin.cpp @@ -0,0 +1,111 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd and/or its subsidiary(-ies). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "scene2dplugin.h" + +#include <Qt3DRender/qrenderaspect.h> +#include <Qt3DQuickScene2D/qscene2d.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { +namespace Render { + +template <typename Backend> +class Scene2DBackendNodeMapper : public Qt3DCore::QBackendNodeMapper +{ +public: + explicit Scene2DBackendNodeMapper(Render::AbstractRenderer *renderer, + Render::Scene2DNodeManager *manager) + : m_manager(manager) + , m_renderer(renderer) + { + } + + Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const Q_DECL_FINAL + { + Backend *backend = m_manager->getOrCreateResource(change->subjectId()); + backend->setRenderer(m_renderer); + return backend; + } + + Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const Q_DECL_FINAL + { + return m_manager->lookupResource(id); + } + + void destroy(Qt3DCore::QNodeId id) const Q_DECL_FINAL + { + m_manager->releaseResource(id); + } + +private: + Render::Scene2DNodeManager *m_manager; + Render::AbstractRenderer *m_renderer; +}; + +Scene2DPlugin::Scene2DPlugin() + : m_scene2dNodeManager(new Render::Scene2DNodeManager()) +{ + +} + +Scene2DPlugin::~Scene2DPlugin() +{ + delete m_scene2dNodeManager; +} + +bool Scene2DPlugin::registerBackendTypes(QRenderAspect *aspect, + AbstractRenderer *renderer) +{ + registerBackendType(aspect, Qt3DRender::Quick::QScene2D::staticMetaObject, + QSharedPointer<Scene2DBackendNodeMapper<Render::Quick::Scene2D> > + ::create(renderer, m_scene2dNodeManager)); + return true; +} +bool Scene2DPlugin::unregisterBackendTypes(QRenderAspect *aspect) +{ + unregisterBackendType(aspect, Qt3DRender::Quick::QScene2D::staticMetaObject); + return true; +} + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |