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-rw-r--r--src/quick3d/imports/extras/defaults/defaults.pri26
-rw-r--r--src/quick3d/imports/extras/defaults/qml/DefaultAlphaEffect.qml148
-rw-r--r--src/quick3d/imports/extras/defaults/qml/DefaultEffect.qml104
-rw-r--r--src/quick3d/imports/extras/defaults/qml/DiffuseMapMaterial.qml81
-rw-r--r--src/quick3d/imports/extras/defaults/qml/DiffuseSpecularMapMaterial.qml93
-rw-r--r--src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml191
-rw-r--r--src/quick3d/imports/extras/defaults/qml/ForwardRenderer.qml77
-rw-r--r--src/quick3d/imports/extras/defaults/qml/GoochMaterial.qml71
-rw-r--r--src/quick3d/imports/extras/defaults/qml/LevelOfDetailLoader.qml80
-rw-r--r--src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaEffect.qml115
-rw-r--r--src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaMaterial.qml92
-rw-r--r--src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapMaterial.qml97
-rw-r--r--src/quick3d/imports/extras/defaults/qml/NormalDiffuseSpecularMapMaterial.qml110
-rw-r--r--src/quick3d/imports/extras/defaults/qml/OrbitCameraController.qml236
-rw-r--r--src/quick3d/imports/extras/defaults/qml/PerVertexColorMaterial.qml53
-rw-r--r--src/quick3d/imports/extras/defaults/qml/PhongAlphaMaterial.qml68
-rw-r--r--src/quick3d/imports/extras/defaults/qml/PhongMaterial.qml59
-rw-r--r--src/quick3d/imports/extras/defaults/qml/SkyboxEntity.qml151
-rw-r--r--src/quick3d/imports/extras/defaults/qml/TextureMaterial.qml68
-rw-r--r--src/quick3d/imports/extras/importsextras.pro30
-rw-r--r--src/quick3d/imports/extras/plugins.qmltypes1181
-rw-r--r--src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp127
-rw-r--r--src/quick3d/imports/extras/qt3dquick3dextrasplugin.h1
23 files changed, 944 insertions, 2315 deletions
diff --git a/src/quick3d/imports/extras/defaults/defaults.pri b/src/quick3d/imports/extras/defaults/defaults.pri
deleted file mode 100644
index 98f542fd6..000000000
--- a/src/quick3d/imports/extras/defaults/defaults.pri
+++ /dev/null
@@ -1,26 +0,0 @@
-
-# When adding new QML files that should be built into the plugin,
-# add them to this variable and they will be listed into a generated
-# resource file.
-#
-# To have the plugin register them as types, add an entries to the
-# qmldir array in qt3dquick3dextrasplugin.cpp
-QML_FILES = \
- $$PWD/qml/DefaultEffect.qml \
- $$PWD/qml/DefaultAlphaEffect.qml \
- $$PWD/qml/PhongMaterial.qml \
- $$PWD/qml/DiffuseMapMaterial.qml \
- $$PWD/qml/DiffuseSpecularMapMaterial.qml \
- $$PWD/qml/NormalDiffuseMapMaterial.qml \
- $$PWD/qml/NormalDiffuseMapAlphaMaterial.qml \
- $$PWD/qml/NormalDiffuseSpecularMapMaterial.qml \
- $$PWD/qml/ForwardRenderer.qml \
- $$PWD/qml/PerVertexColorMaterial.qml \
- $$PWD/qml/SkyboxEntity.qml \
- $$PWD/qml/GoochMaterial.qml \
- $$PWD/qml/PhongAlphaMaterial.qml \
- $$PWD/qml/TextureMaterial.qml \
- $$PWD/qml/OrbitCameraController.qml \
- $$PWD/qml/FirstPersonCameraController.qml \
- $$PWD/qml/NormalDiffuseMapAlphaEffect.qml \
- $$PWD/qml/LevelOfDetailLoader.qml
diff --git a/src/quick3d/imports/extras/defaults/qml/DefaultAlphaEffect.qml b/src/quick3d/imports/extras/defaults/qml/DefaultAlphaEffect.qml
deleted file mode 100644
index c28fda4d1..000000000
--- a/src/quick3d/imports/extras/defaults/qml/DefaultAlphaEffect.qml
+++ /dev/null
@@ -1,148 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Effect {
- property string vertexES: "qrc:/shaders/es2/phong.vert"
- property string fragmentES: "qrc:/shaders/es2/phongalpha.frag"
- property string vertex: "qrc:/shaders/gl3/phong.vert"
- property string fragment: "qrc:/shaders/gl3/phongalpha.frag"
- property int sourceRgbArg: BlendEquationArguments.SourceAlpha
- property int destinationRgbArg: BlendEquationArguments.OneMinusSourceAlpha
- property int sourceAlphaArg: BlendEquationArguments.One
- property int destinationAlphaArg: BlendEquationArguments.Zero
- property int blendFunctionArg: BlendEquation.Add
-
- FilterKey {
- id: forward
- name: "renderingStyle"
- value: "forward"
- }
-
- ShaderProgram {
- id: gl2Es2Shader
- vertexShaderCode: loadSource(vertexES)
- fragmentShaderCode: loadSource(fragmentES)
- }
-
- ShaderProgram {
- id: gl3Shader
- vertexShaderCode: loadSource(vertex)
- fragmentShaderCode: loadSource(fragment)
- }
-
- techniques: [
- // OpenGL 3.1
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.CoreProfile
- majorVersion: 3
- minorVersion: 1
- }
- renderPasses: RenderPass {
- shaderProgram: gl3Shader
- renderStates: [
- BlendEquationArguments {
- sourceRgb: sourceRgbArg
- destinationRgb: destinationRgbArg
- sourceAlpha: sourceAlphaArg
- destinationAlpha: destinationAlphaArg
- },
- BlendEquation {
- blendFunction: blendFunctionArg
- }
- ]
- }
- },
-
- // OpenGL 2.1
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass {
- shaderProgram: gl2Es2Shader
- renderStates: [
- BlendEquationArguments {
- sourceRgb: sourceRgbArg
- destinationRgb: destinationRgbArg
- sourceAlpha: sourceAlphaArg
- destinationAlpha: destinationAlphaArg
- },
- BlendEquation {
- blendFunction: blendFunctionArg
- }
- ]
- }
- },
-
- // OpenGL ES 2
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGLES
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass {
- shaderProgram: gl2Es2Shader
- renderStates: [
- BlendEquationArguments {
- sourceRgb: sourceRgbArg
- destinationRgb: destinationRgbArg
- sourceAlpha: sourceAlphaArg
- destinationAlpha: destinationAlphaArg
- },
- BlendEquation {
- blendFunction: blendFunctionArg
- }
- ]
- }
- }
- ]
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/DefaultEffect.qml b/src/quick3d/imports/extras/defaults/qml/DefaultEffect.qml
deleted file mode 100644
index fed87c94d..000000000
--- a/src/quick3d/imports/extras/defaults/qml/DefaultEffect.qml
+++ /dev/null
@@ -1,104 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Effect {
- property string vertexES: "qrc:/shaders/es2/phong.vert"
- property string fragmentES: "qrc:/shaders/es2/phong.frag"
- property string vertex: "qrc:/shaders/gl3/phong.vert"
- property string fragment: "qrc:/shaders/gl3/phong.frag"
-
- FilterKey {
- id: forward
- name: "renderingStyle"
- value: "forward"
- }
-
- ShaderProgram {
- id: gl2Es2Shader
- vertexShaderCode: loadSource(vertexES)
- fragmentShaderCode: loadSource(fragmentES)
- }
-
- ShaderProgram {
- id: gl3Shader
- vertexShaderCode: loadSource(vertex)
- fragmentShaderCode: loadSource(fragment)
- }
-
- techniques: [
- // OpenGL 3.1
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.CoreProfile
- majorVersion: 3
- minorVersion: 1
- }
- renderPasses: RenderPass { shaderProgram: gl3Shader }
- },
-
- // OpenGL 2.1
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass { shaderProgram: gl2Es2Shader }
- },
-
- // OpenGL ES 2
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGLES
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass { shaderProgram: gl2Es2Shader }
- }
- ]
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/DiffuseMapMaterial.qml b/src/quick3d/imports/extras/defaults/qml/DiffuseMapMaterial.qml
deleted file mode 100644
index 4b49d76de..000000000
--- a/src/quick3d/imports/extras/defaults/qml/DiffuseMapMaterial.qml
+++ /dev/null
@@ -1,81 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property alias diffuse: diffuseTextureImage.source
- property color specular: Qt.rgba( 0.01, 0.01, 0.01, 1.0 )
- property real shininess: 150.0
- property real textureScale: 1.0
-
- parameters: [
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter {
- name: "diffuseTexture"
- value: Texture2D {
- id: diffuseTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: diffuseTextureImage; }
- }
- },
- Parameter { name: "ks"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
- Parameter { name: "shininess"; value: root.shininess },
- Parameter { name: "texCoordScale"; value: textureScale }
- ]
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/diffusemap.vert"
- fragmentES: "qrc:/shaders/es2/diffusemap.frag"
- vertex: "qrc:/shaders/gl3/diffusemap.vert"
- fragment: "qrc:/shaders/gl3/diffusemap.frag"
- }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/DiffuseSpecularMapMaterial.qml b/src/quick3d/imports/extras/defaults/qml/DiffuseSpecularMapMaterial.qml
deleted file mode 100644
index 629cb6d11..000000000
--- a/src/quick3d/imports/extras/defaults/qml/DiffuseSpecularMapMaterial.qml
+++ /dev/null
@@ -1,93 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property alias diffuse: diffuseTextureImage.source
- property alias specular: specularTextureImage.source
- property real shininess: 150.0
- property real textureScale: 1.0
-
- parameters: [
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter {
- name: "diffuseTexture"
- value: Texture2D {
- id: diffuseTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: diffuseTextureImage; }
- }
- },
- Parameter { name: "specularTexture";
- value: Texture2D {
- id: specularTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: specularTextureImage; }
- }
- },
- Parameter { name: "shininess"; value: root.shininess },
- Parameter { name: "texCoordScale"; value: textureScale }
- ]
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/diffusemap.vert"
- fragmentES: "qrc:/shaders/es2/diffusespecularmap.frag"
- vertex: "qrc:/shaders/gl3/diffusemap.vert"
- fragment: "qrc:/shaders/gl3/diffusespecularmap.frag"
- }
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml b/src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml
deleted file mode 100644
index 1003c0ea0..000000000
--- a/src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml
+++ /dev/null
@@ -1,191 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Paul Lemire <paul.lemire350@gmail.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-import Qt3D.Input 2.0
-import Qt3D.Logic 2.0
-import QtQml 2.2
-
-Entity {
- id: root
- property Camera camera
- property real linearSpeed: 10.0
- property real lookSpeed: 180.0
- property real acceleration: -1.0
- property real deceleration: -1.0
-
- QtObject {
- id: d
- readonly property vector3d firstPersonUp: Qt.vector3d(0, 1, 0)
- readonly property bool leftMouseButtonPressed: leftMouseButtonAction.active
- readonly property real vx: txAxis.value * linearSpeed;
- readonly property real vy: tyAxis.value * linearSpeed;
- readonly property real vz: tzAxis.value * linearSpeed;
- readonly property real dx: rxAxis.value * lookSpeed
- readonly property real dy: ryAxis.value * lookSpeed
- readonly property bool fineMotion: fineMotionAction.active
- }
-
- KeyboardDevice {
- id: keyboardSourceDevice
- }
-
- MouseDevice {
- id: mouseSourceDevice
- sensitivity: d.fineMotion ? 0.01 : 0.1
- }
-
- components: [
-
- LogicalDevice {
- enabled: root.enabled
- actions: [
- Action {
- id: leftMouseButtonAction
- ActionInput {
- sourceDevice: mouseSourceDevice
- buttons: [MouseEvent.LeftButton]
- }
- },
- Action {
- id: fineMotionAction
- ActionInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Shift]
- }
- }
- ] // actions
-
- axes: [
- // Rotation
- Axis {
- id: rxAxis
- AnalogAxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.X
- }
- },
- Axis {
- id: ryAxis
- AnalogAxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.Y
- }
- },
- // Translation
- Axis {
- id: txAxis
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Left]
- scale: -1.0
- acceleration: root.acceleration
- deceleration: root.deceleration
- }
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Right]
- scale: 1.0
- acceleration: root.acceleration
- deceleration: root.deceleration
- }
- },
- Axis {
- id: tzAxis
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Up]
- scale: 1.0
- acceleration: root.acceleration
- deceleration: root.deceleration
- }
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Down]
- scale: -1.0
- acceleration: root.acceleration
- deceleration: root.deceleration
- }
- },
- Axis {
- id: tyAxis
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_PageUp]
- scale: 1.0
- acceleration: root.acceleration
- deceleration: root.deceleration
- }
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_PageDown]
- scale: -1.0
- acceleration: root.acceleration
- deceleration: root.deceleration
- }
- }
- ] // axes
- },
-
- FrameAction {
- onTriggered: {
- // The time difference since the last frame is passed in as the
- // argument dt. It is a floating point value in units of seconds.
- root.camera.translate(Qt.vector3d(d.vx, d.vy, d.vz).times(dt))
-
- if (d.leftMouseButtonPressed) {
- root.camera.pan(d.dx * dt, d.firstPersonUp)
- root.camera.tilt(d.dy * dt)
- }
- }
- }
- ] // components
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/ForwardRenderer.qml b/src/quick3d/imports/extras/defaults/qml/ForwardRenderer.qml
deleted file mode 100644
index b7ad3188c..000000000
--- a/src/quick3d/imports/extras/defaults/qml/ForwardRenderer.qml
+++ /dev/null
@@ -1,77 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-TechniqueFilter {
- // Expose camera to allow user to choose which camera to use for rendering
- property alias camera: cameraSelector.camera
- property alias clearColor: clearBuffer.clearColor
- property alias viewportRect: viewport.normalizedRect
- property alias window: surfaceSelector.surface
- property alias externalRenderTargetSize: surfaceSelector.externalRenderTargetSize
- property alias frustumCulling: frustumCulling.enabled
-
- // Select the forward rendering Technique of any used Effect
- matchAll: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
-
- RenderSurfaceSelector {
- id: surfaceSelector
-
- // Use the whole viewport
- Viewport {
- id: viewport
- normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0)
-
- // Use the specified camera
- CameraSelector {
- id : cameraSelector
- FrustumCulling {
- id: frustumCulling
- ClearBuffers {
- id: clearBuffer
- clearColor: "white"
- buffers : ClearBuffers.ColorDepthBuffer
- }
- }
- }
- }
- }
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/GoochMaterial.qml b/src/quick3d/imports/extras/defaults/qml/GoochMaterial.qml
deleted file mode 100644
index fffa2284d..000000000
--- a/src/quick3d/imports/extras/defaults/qml/GoochMaterial.qml
+++ /dev/null
@@ -1,71 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color diffuse: Qt.rgba( 0.0, 0.0, 0.0, 1.0 )
- property color specular: Qt.rgba( 0.0, 0.0, 0.0, 1.0 )
- property color coolColor: Qt.rgba( 0.0, 0.0, 0.4, 1.0 )
- property color warmColor: Qt.rgba( 0.4, 0.4, 0.0, 1.0 )
- property real alpha: 0.25
- property real beta: 0.5
- property real shininess: 100.0
-
- parameters: [
- Parameter { name: "kd"; value: root.diffuse },
- Parameter { name: "ks"; value: root.specular },
- Parameter { name: "kblue"; value: root.coolColor },
- Parameter { name: "kyellow"; value: root.warmColor },
- Parameter { name: "alpha"; value: root.alpha },
- Parameter { name: "beta"; value: root.beta },
- Parameter { name: "shininess"; value: root.shininess }
- ]
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/gooch.vert"
- fragmentES: "qrc:/shaders/es2/gooch.frag"
- vertex: "qrc:/shaders/gl3/gooch.vert"
- fragment: "qrc:/shaders/gl3/gooch.frag"
- }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/LevelOfDetailLoader.qml b/src/quick3d/imports/extras/defaults/qml/LevelOfDetailLoader.qml
deleted file mode 100644
index 83655a7bc..000000000
--- a/src/quick3d/imports/extras/defaults/qml/LevelOfDetailLoader.qml
+++ /dev/null
@@ -1,80 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.2
-
-Entity {
- id:root
-
- property var sources: []
- readonly property alias entity: loader.entity
- readonly property alias source: loader.source
-
- property alias camera: lod.camera
- property alias currentIndex: lod.currentIndex
- property alias thresholdType: lod.thresholdType
- property alias thresholds: lod.thresholds
- property alias volumeOverride: lod.volumeOverride
-
- EntityLoader {
- id: loader
- components: [
- LevelOfDetail {
- id: lod
- enabled: root.enabled
- currentIndex: -1
- onCurrentIndexChanged: if (currentIndex >= 0 && currentIndex < root.sources.length)
- loader.source = root.sources[currentIndex]
- }
- ]
- }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaEffect.qml b/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaEffect.qml
deleted file mode 100644
index e4f038642..000000000
--- a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaEffect.qml
+++ /dev/null
@@ -1,115 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Effect {
- property string vertexES: "qrc:/shaders/es2/normaldiffusemap.vert"
- property string fragmentES: "qrc:/shaders/es2/normaldiffusemapalpha.frag"
- property string vertex: "qrc:/shaders/gl3/normaldiffusemap.vert"
- property string fragment: "qrc:/shaders/gl3/normaldiffusemapalpha.frag"
-
- FilterKey {
- id: forward
- name: "renderingStyle"
- value: "forward"
- }
-
- ShaderProgram {
- id: gl2Es2Shader
- vertexShaderCode: loadSource(vertexES)
- fragmentShaderCode: loadSource(fragmentES)
- }
-
- ShaderProgram {
- id: gl3Shader
- vertexShaderCode: loadSource(vertex)
- fragmentShaderCode: loadSource(fragment)
- }
-
- AlphaCoverage { id: alphaCoverage }
-
- techniques: [
- // OpenGL 3.1
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.CoreProfile
- majorVersion: 3
- minorVersion: 1
- }
- renderPasses: RenderPass {
- shaderProgram: gl3Shader
- renderStates: [ alphaCoverage ]
- }
- },
-
- // OpenGL 2.1
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass {
- shaderProgram: gl2Es2Shader
- renderStates: [ alphaCoverage ]
- }
- },
-
- // OpenGL ES 2
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGLES
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass {
- shaderProgram: gl2Es2Shader
- renderStates: [ alphaCoverage ]
- }
- }
- ]
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaMaterial.qml b/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaMaterial.qml
deleted file mode 100644
index 421cc3aa9..000000000
--- a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapAlphaMaterial.qml
+++ /dev/null
@@ -1,92 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property alias diffuse: diffuseTextureImage.source
- property color specular: Qt.rgba( 0.01, 0.01, 0.01, 1.0 )
- property alias normal: normalTextureImage.source
- property real shininess: 150.0
- property real textureScale: 1.0
-
- parameters: [
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter {
- name: "diffuseTexture"
- value: Texture2D {
- id: diffuseTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: diffuseTextureImage; }
- }
- },
- Parameter {
- name: "normalTexture"
- value: Texture2D {
- id: normalTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: normalTextureImage; }
- }
- },
- Parameter { name: "ks"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
- Parameter { name: "shininess"; value: root.shininess },
- Parameter { name: "texCoordScale"; value: textureScale }
- ]
-
- effect: NormalDiffuseMapAlphaEffect { }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapMaterial.qml b/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapMaterial.qml
deleted file mode 100644
index 0724cf597..000000000
--- a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseMapMaterial.qml
+++ /dev/null
@@ -1,97 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property alias diffuse: diffuseTextureImage.source
- property color specular: Qt.rgba( 0.01, 0.01, 0.01, 1.0 )
- property alias normal: normalTextureImage.source
- property real shininess: 150.0
- property real textureScale: 1.0
-
- parameters: [
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter {
- name: "diffuseTexture"
- value: Texture2D {
- id: diffuseTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: diffuseTextureImage; }
- }
- },
- Parameter {
- name: "normalTexture"
- value: Texture2D {
- id: normalTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: normalTextureImage; }
- }
- },
- Parameter { name: "ks"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
- Parameter { name: "shininess"; value: root.shininess },
- Parameter { name: "texCoordScale"; value: textureScale }
- ]
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/normaldiffusemap.vert"
- fragmentES: "qrc:/shaders/es2/normaldiffusemap.frag"
- vertex: "qrc:/shaders/gl3/normaldiffusemap.vert"
- fragment: "qrc:/shaders/gl3/normaldiffusemap.frag"
- }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseSpecularMapMaterial.qml b/src/quick3d/imports/extras/defaults/qml/NormalDiffuseSpecularMapMaterial.qml
deleted file mode 100644
index 497209c32..000000000
--- a/src/quick3d/imports/extras/defaults/qml/NormalDiffuseSpecularMapMaterial.qml
+++ /dev/null
@@ -1,110 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property alias diffuse: diffuseTextureImage.source
- property alias specular: specularTextureImage.source
- property alias normal: normalTextureImage.source
- property real shininess: 150.0
- property real textureScale: 1.0
-
- parameters: [
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter {
- name: "diffuseTexture"
- value: Texture2D {
- id: diffuseTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: diffuseTextureImage; }
- }
- },
- Parameter { name: "specularTexture";
- value: Texture2D {
- id: specularTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: specularTextureImage; }
- }
- },
- Parameter {
- name: "normalTexture"
- value: Texture2D {
- id: normalTexture
- minificationFilter: Texture.LinearMipMapLinear
- magnificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.Repeat
- y: WrapMode.Repeat
- }
- generateMipMaps: true
- maximumAnisotropy: 16.0
- TextureImage { id: normalTextureImage; }
- }
- },
- Parameter { name: "shininess"; value: root.shininess },
- Parameter { name: "texCoordScale"; value: textureScale }
- ]
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/normaldiffusemap.vert"
- fragmentES: "qrc:/shaders/es2/normaldiffusespecularmap.frag"
- vertex: "qrc:/shaders/gl3/normaldiffusemap.vert"
- fragment: "qrc:/shaders/gl3/normaldiffusespecularmap.frag"
- }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/OrbitCameraController.qml b/src/quick3d/imports/extras/defaults/qml/OrbitCameraController.qml
deleted file mode 100644
index ae8869473..000000000
--- a/src/quick3d/imports/extras/defaults/qml/OrbitCameraController.qml
+++ /dev/null
@@ -1,236 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Paul Lemire <paul.lemire350@gmail.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-import Qt3D.Input 2.0
-import Qt3D.Logic 2.0
-import QtQml 2.2
-
-Entity {
- id: root
- property Camera camera
- property real linearSpeed: 10.0
- property real lookSpeed: 180.0
- property real zoomLimit: 2.0
-
- QtObject {
- id: d
- readonly property vector3d firstPersonUp: Qt.vector3d(0, 1, 0)
- readonly property bool leftMouseButtonPressed: leftMouseButtonAction.active
- readonly property bool rightMouseButtonPressed: rightMouseButtonAction.active
- readonly property bool shiftPressed: shiftAction.active
- readonly property bool altPressed: altAction.active
- property real translationX: clampInputs(leftMouseButtonPressed ? mouseXAxis.value : 0, keyboardXAxis.value) * linearSpeed;
- property real translationY: clampInputs(leftMouseButtonPressed ? mouseYAxis.value : 0, keyboardYAxis.value) * linearSpeed;
- property real translationZ: keyboardZAxis.value * linearSpeed;
- property real orbitX: clampInputs(rightMouseButtonPressed ? mouseXAxis.value : 0, keyboardXAxis.value) * lookSpeed;
- property real orbitY: clampInputs(rightMouseButtonPressed ? mouseYAxis.value : 0, keyboardYAxis.value) * lookSpeed;
- }
-
- function clampInputs(input1, input2) {
- var axisValue = input1 + input2;
- return (axisValue < -1) ? -1 : (axisValue > 1) ? 1 : axisValue;
- }
-
- function zoomDistance(firstPoint, secondPoint) {
- var u = secondPoint.minus(firstPoint); u = u.times(u);
- return u.x + u.y + u.z;
- }
-
- KeyboardDevice {
- id: keyboardSourceDevice
- }
-
- MouseDevice {
- id: mouseSourceDevice
- sensitivity: 0.1
- }
-
- components: [
-
- LogicalDevice {
- enabled: root.enabled
- actions: [
- Action {
- id: leftMouseButtonAction
- ActionInput {
- sourceDevice: mouseSourceDevice
- buttons: [MouseEvent.LeftButton]
- }
- },
- Action {
- id: rightMouseButtonAction
- ActionInput {
- sourceDevice: mouseSourceDevice
- buttons: [MouseEvent.RightButton]
- }
- },
- Action {
- id: shiftAction
- ActionInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Shift]
- }
- },
- Action {
- id: altAction
- ActionInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Alt]
- }
- }
- ] // actions
-
- axes: [
- // Mouse
- Axis {
- id: mouseXAxis
- AnalogAxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.X
- }
- },
- Axis {
- id: mouseYAxis
- AnalogAxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.Y
- }
- },
- // Keyboard
- Axis {
- id: keyboardXAxis
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Left]
- scale: -1.0
- }
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Right]
- scale: 1.0
- }
- },
- Axis {
- id: keyboardZAxis
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_PageUp]
- scale: 1.0
- }
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_PageDown]
- scale: -1.0
- }
- },
- Axis {
- id: keyboardYAxis
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Up]
- scale: 1.0
- }
- ButtonAxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Down]
- scale: -1.0
- }
- }
- ] // axes
- },
-
- FrameAction {
- onTriggered: {
- // The time difference since the last frame is passed in as the
- // argument dt. It is a floating point value in units of seconds.
-
- // Mouse input
- if (d.leftMouseButtonPressed) {
- if (d.rightMouseButtonPressed) {
- if (zoomDistance(root.camera.position, root.camera.viewCenter) > root.zoomLimit * root.zoomLimit) {
- // Dolly up to limit
- root.camera.translate(Qt.vector3d(0, 0, d.translationY).times(dt), Camera.DontTranslateViewCenter);
- } else {
- // Too close, Dolly backwards
- root.camera.translate(Qt.vector3d(0, 0, -1).times(dt), Camera.DontTranslateViewCenter);
- }
- } else {
- // Translate
- root.camera.translate(Qt.vector3d(d.translationX, d.translationY, 0).times(dt));
- }
- return
- } else if (d.rightMouseButtonPressed) {
- // Orbit
- root.camera.panAboutViewCenter(d.orbitX * dt, d.firstPersonUp);
- root.camera.tiltAboutViewCenter(d.orbitY * dt);
- }
- // Keyboard input
- if (d.altPressed) {
- // Orbit
- root.camera.panAboutViewCenter(d.orbitX * dt, d.firstPersonUp);
- root.camera.tiltAboutViewCenter(d.orbitY * dt);
- } else if (d.shiftPressed) {
- if (zoomDistance(root.camera.position, root.camera.viewCenter) > root.zoomLimit * root.zoomLimit) {
- // Dolly up to limit
- root.camera.translate(Qt.vector3d(0, 0, d.translationY).times(dt), Camera.DontTranslateViewCenter);
- } else {
- // Too close, Dolly backwards
- root.camera.translate(Qt.vector3d(0, 0, -1).times(dt), Camera.DontTranslateViewCenter);
- }
- } else {
- // Translate
- root.camera.translate(Qt.vector3d(d.translationX, d.translationY, d.translationZ).times(dt));
- }
- }
- }
- ] // components
-}
diff --git a/src/quick3d/imports/extras/defaults/qml/PerVertexColorMaterial.qml b/src/quick3d/imports/extras/defaults/qml/PerVertexColorMaterial.qml
deleted file mode 100644
index 70c461edd..000000000
--- a/src/quick3d/imports/extras/defaults/qml/PerVertexColorMaterial.qml
+++ /dev/null
@@ -1,53 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Lorenz Esch (TU Ilmenau).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/pervertexcolor.vert"
- fragmentES: "qrc:/shaders/es2/pervertexcolor.frag"
- vertex: "qrc:/shaders/gl3/pervertexcolor.vert"
- fragment: "qrc:/shaders/gl3/pervertexcolor.frag"
- }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/PhongAlphaMaterial.qml b/src/quick3d/imports/extras/defaults/qml/PhongAlphaMaterial.qml
deleted file mode 100644
index 87373242d..000000000
--- a/src/quick3d/imports/extras/defaults/qml/PhongAlphaMaterial.qml
+++ /dev/null
@@ -1,68 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Paul Lemire
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property color diffuse: Qt.rgba( 0.7, 0.7, 0.7, 1.0 )
- property color specular: Qt.rgba( 0.01, 0.01, 0.01, 1.0 )
- property real shininess: 150.0
- property real alpha: 0.5
-
- property alias sourceRgbArg: alphaEffect.sourceRgbArg
- property alias destinationRgbArg: alphaEffect.destinationRgbArg
- property alias sourceAlphaArg: alphaEffect.sourceAlphaArg
- property alias destinationAlphaArg: alphaEffect.destinationAlphaArg
- property alias blendFunctionArg: alphaEffect.blendFunctionArg
-
- parameters: [
- Parameter { name: "alpha"; value: root.alpha },
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter { name: "kd"; value: Qt.vector3d(root.diffuse.r, root.diffuse.g, root.diffuse.b) },
- Parameter { name: "ks"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
- Parameter { name: "shininess"; value: root.shininess }
- ]
-
- effect: DefaultAlphaEffect { id: alphaEffect }
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/PhongMaterial.qml b/src/quick3d/imports/extras/defaults/qml/PhongMaterial.qml
deleted file mode 100644
index 5b770a56d..000000000
--- a/src/quick3d/imports/extras/defaults/qml/PhongMaterial.qml
+++ /dev/null
@@ -1,59 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id:root
- property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
- property color diffuse: Qt.rgba( 0.7, 0.7, 0.7, 1.0 )
- property color specular: Qt.rgba( 0.01, 0.01, 0.01, 1.0 )
- property real shininess: 150.0
-
- parameters: [
- Parameter { name: "ka"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
- Parameter { name: "kd"; value: Qt.vector3d(root.diffuse.r, root.diffuse.g, root.diffuse.b) },
- Parameter { name: "ks"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
- Parameter { name: "shininess"; value: root.shininess }
- ]
-
- effect: DefaultEffect {}
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/SkyboxEntity.qml b/src/quick3d/imports/extras/defaults/qml/SkyboxEntity.qml
deleted file mode 100644
index 00bff6f10..000000000
--- a/src/quick3d/imports/extras/defaults/qml/SkyboxEntity.qml
+++ /dev/null
@@ -1,151 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-import Qt3D.Extras 2.0
-
-Entity {
- property string baseName: "";
- property string extension: ".png"
-
- property TextureCubeMap skyboxTexture: TextureCubeMap {
- generateMipMaps: false
- magnificationFilter: Texture.Linear
- minificationFilter: Texture.Linear
- wrapMode {
- x: WrapMode.ClampToEdge
- y: WrapMode.ClampToEdge
- }
- TextureImage { mirrored: false; face: Texture.CubeMapPositiveX; source: baseName + "_posx" + extension }
- TextureImage { mirrored: false; face: Texture.CubeMapPositiveY; source: baseName + "_posy" + extension }
- TextureImage { mirrored: false; face: Texture.CubeMapPositiveZ; source: baseName + "_posz" + extension }
- TextureImage { mirrored: false; face: Texture.CubeMapNegativeX; source: baseName + "_negx" + extension }
- TextureImage { mirrored: false; face: Texture.CubeMapNegativeY; source: baseName + "_negy" + extension }
- TextureImage { mirrored: false; face: Texture.CubeMapNegativeZ; source: baseName + "_negz" + extension }
- }
-
- ShaderProgram {
- id: gl3SkyboxShader
- vertexShaderCode: loadSource("qrc:/shaders/gl3/skybox.vert")
- fragmentShaderCode: loadSource("qrc:/shaders/gl3/skybox.frag")
- }
-
- ShaderProgram {
- id: gl2es2SkyboxShader
- vertexShaderCode: loadSource("qrc:/shaders/es2/skybox.vert")
- fragmentShaderCode: loadSource("qrc:/shaders/es2/skybox.frag")
- }
-
- CuboidMesh {
- id: cuboidMesh
- yzMeshResolution: Qt.size(2, 2)
- xzMeshResolution: Qt.size(2, 2)
- xyMeshResolution: Qt.size(2, 2)
- }
-
- Material {
- id: skyboxMaterial
- parameters: Parameter { name: "skyboxTexture"; value: skyboxTexture}
-
- effect: Effect {
- FilterKey {
- id: forward
- name: "renderingStyle"
- value: "forward"
- }
-
- techniques: [
- // GL3 Technique
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.CoreProfile
- majorVersion: 3
- minorVersion: 1
- }
- renderPasses: RenderPass {
- shaderProgram: gl3SkyboxShader
- renderStates: [
- // cull front faces
- CullFace { mode: CullFace.Front },
- DepthTest { depthFunction: DepthTest.LessOrEqual }
- ]
- }
- },
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass {
- shaderProgram: gl2es2SkyboxShader
- renderStates: [
- CullFace { mode: CullFace.Front },
- DepthTest { depthFunction: DepthTest.LessOrEqual }
- ]
- }
- },
- Technique {
- filterKeys: [ forward ]
- graphicsApiFilter {
- api: GraphicsApiFilter.OpenGLES
- profile: GraphicsApiFilter.NoProfile
- majorVersion: 2
- minorVersion: 0
- }
- renderPasses: RenderPass {
- shaderProgram: gl2es2SkyboxShader
- renderStates: [
- CullFace { mode: CullFace.Front },
- DepthTest { depthFunction: DepthTest.LessOrEqual }
- ]
- }
- }
- ]
- }
- }
-
- components: [cuboidMesh, skyboxMaterial]
-}
-
diff --git a/src/quick3d/imports/extras/defaults/qml/TextureMaterial.qml b/src/quick3d/imports/extras/defaults/qml/TextureMaterial.qml
deleted file mode 100644
index 387d8d4aa..000000000
--- a/src/quick3d/imports/extras/defaults/qml/TextureMaterial.qml
+++ /dev/null
@@ -1,68 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Material {
- id: root
-
- property Texture2D texture: Texture2D {}
- property alias textureOffset: texCoordOffset.offset
-
- parameters: [
- Parameter {
- name: "diffuseTexture"
- value: root.texture
- },
- Parameter {
- id: texCoordOffset
- property vector2d offset: Qt.vector2d(0, 0)
- name: "texCoordOffset"
- value: offset
- }
- ]
-
- effect: DefaultEffect {
- vertexES: "qrc:/shaders/es2/unlittexture.vert"
- fragmentES: "qrc:/shaders/es2/unlittexture.frag"
- vertex: "qrc:/shaders/gl3/unlittexture.vert"
- fragment: "qrc:/shaders/gl3/unlittexture.frag"
- }
-}
diff --git a/src/quick3d/imports/extras/importsextras.pro b/src/quick3d/imports/extras/importsextras.pro
index 6a70238f4..22f753ee0 100644
--- a/src/quick3d/imports/extras/importsextras.pro
+++ b/src/quick3d/imports/extras/importsextras.pro
@@ -14,32 +14,6 @@ HEADERS += \
SOURCES += \
qt3dquick3dextrasplugin.cpp
-load(qml_plugin)
-
-include(./defaults/defaults.pri)
-
-OTHER_FILES += \
- qmldir \
- $$QML_FILES
-
-# Create a resource file for qml files that need to be registered by the plugin
-GENERATED_RESOURCE_FILE = $$OUT_PWD/defaults.qrc
-INCLUDED_RESOURCE_FILES = $$QML_FILES
-RESOURCE_CONTENT = \
- "<RCC>" \
- "<qresource prefix=\"/qt-project.org/imports/Qt3D/Extras/\">"
+OTHER_FILES += qmldir
-for(resourcefile, INCLUDED_RESOURCE_FILES) {
- resourcefileabsolutepath = $$absolute_path($$resourcefile)
- relativepath_in = $$relative_path($$resourcefileabsolutepath, $$_PRO_FILE_PWD_)
- relativepath_out = $$relative_path($$resourcefileabsolutepath, $$OUT_PWD)
- RESOURCE_CONTENT += "<file alias=\"$$relativepath_in\">$$relativepath_out</file>"
-}
-
-RESOURCE_CONTENT += \
- "</qresource>" \
- "</RCC>"
-
-write_file($$GENERATED_RESOURCE_FILE, RESOURCE_CONTENT)|error("Aborting.")
-
-RESOURCES += $$GENERATED_RESOURCE_FILE
+load(qml_plugin)
diff --git a/src/quick3d/imports/extras/plugins.qmltypes b/src/quick3d/imports/extras/plugins.qmltypes
index 6a7e1203d..a623f385c 100644
--- a/src/quick3d/imports/extras/plugins.qmltypes
+++ b/src/quick3d/imports/extras/plugins.qmltypes
@@ -4,10 +4,31 @@ import QtQuick.tooling 1.2
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
-// 'qmlplugindump -nonrelocatable Qt3D.Extras 2.0'
+// 'qmlplugindump -nonrelocatable Qt3D.Extras 2.9'
Module {
dependencies: ["Qt3D.Logic 2.0"]
+ Component { name: "Qt3DCore::QEntity"; prototype: "Qt3DCore::QNode" }
+ Component {
+ name: "Qt3DExtras::Extras::Quick::Quick3DLevelOfDetailLoader"
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Extras/LevelOfDetailLoader 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "sources"; type: "QVariantList" }
+ Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
+ Property { name: "currentIndex"; type: "int" }
+ Property { name: "thresholdType"; type: "Qt3DRender::QLevelOfDetail::ThresholdType" }
+ Property { name: "thresholds"; type: "QVector<qreal>" }
+ Property { name: "volumeOverride"; type: "Qt3DRender::QLevelOfDetailBoundingSphere" }
+ Property { name: "entity"; type: "QObject"; isReadonly: true; isPointer: true }
+ Property { name: "source"; type: "QUrl"; isReadonly: true }
+ Method {
+ name: "createBoundingSphere"
+ type: "Qt3DRender::QLevelOfDetailBoundingSphere"
+ Parameter { name: "center"; type: "QVector3D" }
+ Parameter { name: "radius"; type: "float" }
+ }
+ }
Component {
name: "Qt3DExtras::QConeGeometry"
prototype: "Qt3DRender::QGeometry"
@@ -429,6 +450,723 @@ Module {
}
}
Component {
+ name: "Qt3DExtras::QDiffuseMapMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/DiffuseMapMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "textureScale"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "textureScaleChanged"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "color"; type: "QColor" }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setTextureScale"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QDiffuseSpecularMapMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/DiffuseSpecularMapMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "textureScale"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "textureScaleChanged"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setTextureScale"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QExtrudedTextGeometry"
+ prototype: "Qt3DRender::QGeometry"
+ exports: ["Qt3D.Extras/ExtrudedTextGeometry 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "text"; type: "string" }
+ Property { name: "font"; type: "QFont" }
+ Property { name: "extrusionLength"; type: "float" }
+ Property {
+ name: "positionAttribute"
+ type: "Qt3DRender::QAttribute"
+ isReadonly: true
+ isPointer: true
+ }
+ Property {
+ name: "normalAttribute"
+ type: "Qt3DRender::QAttribute"
+ isReadonly: true
+ isPointer: true
+ }
+ Property {
+ name: "indexAttribute"
+ type: "Qt3DRender::QAttribute"
+ isReadonly: true
+ isPointer: true
+ }
+ Signal {
+ name: "textChanged"
+ Parameter { name: "text"; type: "string" }
+ }
+ Signal {
+ name: "fontChanged"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Signal {
+ name: "depthChanged"
+ Parameter { name: "extrusionLength"; type: "float" }
+ }
+ Method {
+ name: "setText"
+ Parameter { name: "text"; type: "string" }
+ }
+ Method {
+ name: "setFont"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Method {
+ name: "setDepth"
+ Parameter { name: "extrusionLength"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QExtrudedTextMesh"
+ prototype: "Qt3DRender::QGeometryRenderer"
+ exports: ["Qt3D.Extras/ExtrudedTextMesh 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "text"; type: "string" }
+ Property { name: "font"; type: "QFont" }
+ Property { name: "depth"; type: "float" }
+ Signal {
+ name: "textChanged"
+ Parameter { name: "text"; type: "string" }
+ }
+ Signal {
+ name: "fontChanged"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Signal {
+ name: "depthChanged"
+ Parameter { name: "depth"; type: "float" }
+ }
+ Method {
+ name: "setText"
+ Parameter { name: "text"; type: "string" }
+ }
+ Method {
+ name: "setFont"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Method {
+ name: "setDepth"
+ Parameter { name: "depth"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QFirstPersonCameraController"
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Extras/FirstPersonCameraController 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
+ Property { name: "linearSpeed"; type: "float" }
+ Property { name: "lookSpeed"; type: "float" }
+ Property { name: "acceleration"; type: "float" }
+ Property { name: "deceleration"; type: "float" }
+ Signal {
+ name: "accelerationChanged"
+ Parameter { name: "acceleration"; type: "float" }
+ }
+ Signal {
+ name: "decelerationChanged"
+ Parameter { name: "deceleration"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QForwardRenderer"
+ prototype: "Qt3DRender::QTechniqueFilter"
+ exports: ["Qt3D.Extras/ForwardRenderer 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "surface"; type: "QObject"; isPointer: true }
+ Property { name: "window"; type: "QObject"; isPointer: true }
+ Property { name: "viewportRect"; type: "QRectF" }
+ Property { name: "clearColor"; type: "QColor" }
+ Property { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true }
+ Property { name: "externalRenderTargetSize"; type: "QSize" }
+ Property { name: "frustumCulling"; type: "bool" }
+ Property { name: "gamma"; revision: 9; type: "float" }
+ Signal {
+ name: "viewportRectChanged"
+ Parameter { name: "viewportRect"; type: "QRectF" }
+ }
+ Signal {
+ name: "clearColorChanged"
+ Parameter { name: "clearColor"; type: "QColor" }
+ }
+ Signal {
+ name: "cameraChanged"
+ Parameter { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true }
+ }
+ Signal {
+ name: "surfaceChanged"
+ Parameter { name: "surface"; type: "QObject"; isPointer: true }
+ }
+ Signal {
+ name: "externalRenderTargetSizeChanged"
+ Parameter { name: "size"; type: "QSize" }
+ }
+ Signal {
+ name: "frustumCullingEnabledChanged"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ Signal {
+ name: "gammaChanged"
+ Parameter { name: "gamma"; type: "float" }
+ }
+ Method {
+ name: "setViewportRect"
+ Parameter { name: "viewportRect"; type: "QRectF" }
+ }
+ Method {
+ name: "setClearColor"
+ Parameter { name: "clearColor"; type: "QColor" }
+ }
+ Method {
+ name: "setCamera"
+ Parameter { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true }
+ }
+ Method {
+ name: "setSurface"
+ Parameter { name: "surface"; type: "QObject"; isPointer: true }
+ }
+ Method {
+ name: "setExternalRenderTargetSize"
+ Parameter { name: "size"; type: "QSize" }
+ }
+ Method {
+ name: "setFrustumCullingEnabled"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ Method {
+ name: "setGamma"
+ Parameter { name: "gamma"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QGoochMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/GoochMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "diffuse"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "cool"; type: "QColor" }
+ Property { name: "warm"; type: "QColor" }
+ Property { name: "alpha"; type: "float" }
+ Property { name: "beta"; type: "float" }
+ Property { name: "shininess"; type: "float" }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "coolChanged"
+ Parameter { name: "cool"; type: "QColor" }
+ }
+ Signal {
+ name: "warmChanged"
+ Parameter { name: "warm"; type: "QColor" }
+ }
+ Signal {
+ name: "alphaChanged"
+ Parameter { name: "alpha"; type: "float" }
+ }
+ Signal {
+ name: "betaChanged"
+ Parameter { name: "beta"; type: "float" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Method {
+ name: "setCool"
+ Parameter { name: "cool"; type: "QColor" }
+ }
+ Method {
+ name: "setWarm"
+ Parameter { name: "warm"; type: "QColor" }
+ }
+ Method {
+ name: "setAlpha"
+ Parameter { name: "alpha"; type: "float" }
+ }
+ Method {
+ name: "setBeta"
+ Parameter { name: "beta"; type: "float" }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QMetalRoughMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/MetalRoughMaterial 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "baseColor"; type: "QColor" }
+ Property { name: "metalness"; type: "float" }
+ Property { name: "roughness"; type: "float" }
+ Signal {
+ name: "baseColorChanged"
+ Parameter { name: "baseColor"; type: "QColor" }
+ }
+ Signal {
+ name: "metalnessChanged"
+ Parameter { name: "metalness"; type: "float" }
+ }
+ Signal {
+ name: "roughnessChanged"
+ Parameter { name: "roughness"; type: "float" }
+ }
+ Method {
+ name: "setBaseColor"
+ Parameter { name: "baseColor"; type: "QColor" }
+ }
+ Method {
+ name: "setMetalness"
+ Parameter { name: "metalness"; type: "float" }
+ }
+ Method {
+ name: "setRoughness"
+ Parameter { name: "roughness"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QMorphPhongMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/MorphPhongMaterial 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "diffuse"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "interpolator"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "interpolatorChanged"
+ Parameter { name: "interpolator"; type: "float" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setInterpolator"
+ Parameter { name: "interpolator"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QNormalDiffuseMapAlphaMaterial"
+ prototype: "Qt3DExtras::QNormalDiffuseMapMaterial"
+ exports: ["Qt3D.Extras/NormalDiffuseMapAlphaMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ }
+ Component {
+ name: "Qt3DExtras::QNormalDiffuseMapMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/NormalDiffuseMapMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "textureScale"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "normalChanged"
+ Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "textureScaleChanged"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setNormal"
+ Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setTextureScale"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QNormalDiffuseSpecularMapMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/NormalDiffuseSpecularMapMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "textureScale"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "normalChanged"
+ Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "textureScaleChanged"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setNormal"
+ Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setTextureScale"
+ Parameter { name: "textureScale"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QOrbitCameraController"
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Extras/OrbitCameraController 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
+ Property { name: "linearSpeed"; type: "float" }
+ Property { name: "lookSpeed"; type: "float" }
+ Property { name: "zoomInLimit"; type: "float" }
+ }
+ Component {
+ name: "Qt3DExtras::QPerVertexColorMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/PerVertexColorMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ }
+ Component {
+ name: "Qt3DExtras::QPhongAlphaMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/PhongAlphaMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "diffuse"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "alpha"; type: "float" }
+ Property { name: "sourceRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ Property { name: "destinationRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ Property { name: "sourceAlphaArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ Property {
+ name: "destinationAlphaArg"
+ type: "Qt3DRender::QBlendEquationArguments::Blending"
+ }
+ Property { name: "blendFunctionArg"; type: "Qt3DRender::QBlendEquation::BlendFunction" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "alphaChanged"
+ Parameter { name: "alpha"; type: "float" }
+ }
+ Signal {
+ name: "sourceRgbArgChanged"
+ Parameter { name: "sourceRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ }
+ Signal {
+ name: "destinationRgbArgChanged"
+ Parameter { name: "destinationRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ }
+ Signal {
+ name: "sourceAlphaArgChanged"
+ Parameter { name: "sourceAlphaArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ }
+ Signal {
+ name: "destinationAlphaArgChanged"
+ Parameter {
+ name: "destinationAlphaArg"
+ type: "Qt3DRender::QBlendEquationArguments::Blending"
+ }
+ }
+ Signal {
+ name: "blendFunctionArgChanged"
+ Parameter { name: "blendFunctionArg"; type: "Qt3DRender::QBlendEquation::BlendFunction" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setAlpha"
+ Parameter { name: "alpha"; type: "float" }
+ }
+ Method {
+ name: "setSourceRgbArg"
+ Parameter { name: "sourceRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ }
+ Method {
+ name: "setDestinationRgbArg"
+ Parameter { name: "destinationRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ }
+ Method {
+ name: "setSourceAlphaArg"
+ Parameter { name: "sourceAlphaArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" }
+ }
+ Method {
+ name: "setDestinationAlphaArg"
+ Parameter {
+ name: "destinationAlphaArg"
+ type: "Qt3DRender::QBlendEquationArguments::Blending"
+ }
+ }
+ Method {
+ name: "setBlendFunctionArg"
+ Parameter { name: "blendFunctionArg"; type: "Qt3DRender::QBlendEquation::BlendFunction" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QPhongMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/PhongMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "diffuse"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "shininess"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Method {
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ }
+ Component {
name: "Qt3DExtras::QPlaneGeometry"
prototype: "Qt3DRender::QGeometry"
exports: ["Qt3D.Extras/PlaneGeometry 2.0"]
@@ -525,6 +1263,39 @@ Module {
}
}
Component {
+ name: "Qt3DExtras::QSkyboxEntity"
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Extras/SkyboxEntity 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "baseName"; type: "string" }
+ Property { name: "extension"; type: "string" }
+ Property { name: "gammaCorrect"; revision: 9; type: "bool" }
+ Signal {
+ name: "baseNameChanged"
+ Parameter { name: "path"; type: "string" }
+ }
+ Signal {
+ name: "extensionChanged"
+ Parameter { name: "extension"; type: "string" }
+ }
+ Signal {
+ name: "gammaCorrectEnabledChanged"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ Method {
+ name: "setBaseName"
+ Parameter { name: "path"; type: "string" }
+ }
+ Method {
+ name: "setExtension"
+ Parameter { name: "extension"; type: "string" }
+ }
+ Method {
+ name: "setGammaCorrectEnabled"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ }
+ Component {
name: "Qt3DExtras::QSphereGeometry"
prototype: "Qt3DRender::QGeometry"
exports: ["Qt3D.Extras/SphereGeometry 2.0"]
@@ -639,6 +1410,112 @@ Module {
}
}
Component {
+ name: "Qt3DExtras::QText2DEntity"
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Extras/Text2DEntity 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "font"; type: "QFont" }
+ Property { name: "text"; type: "string" }
+ Property { name: "color"; type: "QColor" }
+ Property { name: "width"; type: "float" }
+ Property { name: "height"; type: "float" }
+ Signal {
+ name: "fontChanged"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Signal {
+ name: "colorChanged"
+ Parameter { name: "color"; type: "QColor" }
+ }
+ Signal {
+ name: "textChanged"
+ Parameter { name: "text"; type: "string" }
+ }
+ Signal {
+ name: "widthChanged"
+ Parameter { name: "width"; type: "float" }
+ }
+ Signal {
+ name: "heightChanged"
+ Parameter { name: "height"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QTextureMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/TextureMaterial 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "texture"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "textureOffset"; type: "QVector2D" }
+ Signal {
+ name: "textureChanged"
+ Parameter { name: "texture"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "textureOffsetChanged"
+ Parameter { name: "textureOffset"; type: "QVector2D" }
+ }
+ Method {
+ name: "setTexture"
+ Parameter { name: "texture"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setTextureOffset"
+ Parameter { name: "textureOffset"; type: "QVector2D" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QTexturedMetalRoughMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/TexturedMetalRoughMaterial 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Signal {
+ name: "baseColorChanged"
+ Parameter { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "metalnessChanged"
+ Parameter { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "roughnessChanged"
+ Parameter { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "ambientOcclusionChanged"
+ Parameter { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Signal {
+ name: "normalChanged"
+ Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setBaseColor"
+ Parameter { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setMetalness"
+ Parameter { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setRoughness"
+ Parameter { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setAmbientOcclusion"
+ Parameter { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setNormal"
+ Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ }
+ Component {
name: "Qt3DExtras::QTorusGeometry"
prototype: "Qt3DRender::QGeometry"
exports: ["Qt3D.Extras/TorusGeometry 2.0"]
@@ -746,6 +1623,7 @@ Module {
Parameter { name: "minorRadius"; type: "float" }
}
}
+ Component { name: "Qt3DRender::QFrameGraphNode"; prototype: "Qt3DCore::QNode" }
Component {
name: "Qt3DRender::QGeometry"
prototype: "Qt3DCore::QNode"
@@ -883,306 +1761,8 @@ Module {
}
}
Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/DefaultAlphaEffect 2.0"
- exports: ["Qt3D.Extras/DefaultAlphaEffect 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "vertexES"; type: "string" }
- Property { name: "fragmentES"; type: "string" }
- Property { name: "vertex"; type: "string" }
- Property { name: "fragment"; type: "string" }
- Property { name: "sourceRgbArg"; type: "int" }
- Property { name: "destinationRgbArg"; type: "int" }
- Property { name: "sourceAlphaArg"; type: "int" }
- Property { name: "destinationAlphaArg"; type: "int" }
- Property { name: "blendFunctionArg"; type: "int" }
- }
- Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/DefaultEffect 2.0"
- exports: ["Qt3D.Extras/DefaultEffect 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "vertexES"; type: "string" }
- Property { name: "fragmentES"; type: "string" }
- Property { name: "vertex"; type: "string" }
- Property { name: "fragment"; type: "string" }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/DiffuseMapMaterial 2.0"
- exports: ["Qt3D.Extras/DiffuseMapMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "specular"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "textureScale"; type: "double" }
- Property { name: "diffuse"; type: "QUrl" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/DiffuseSpecularMapMaterial 2.0"
- exports: ["Qt3D.Extras/DiffuseSpecularMapMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "textureScale"; type: "double" }
- Property { name: "diffuse"; type: "QUrl" }
- Property { name: "specular"; type: "QUrl" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/FirstPersonCameraController 2.0"
- exports: ["Qt3D.Extras/FirstPersonCameraController 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
- Property { name: "linearSpeed"; type: "double" }
- Property { name: "lookSpeed"; type: "double" }
- Property { name: "acceleration"; type: "double" }
- Property { name: "deceleration"; type: "double" }
- }
- Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/ForwardRenderer 2.0"
- exports: ["Qt3D.Extras/ForwardRenderer 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true }
- Property { name: "clearColor"; type: "QColor" }
- Property { name: "viewportRect"; type: "QRectF" }
- Property { name: "window"; type: "QObject"; isPointer: true }
- }
- Component {
+ name: "Qt3DRender::QMaterial"
prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/GoochMaterial 2.0"
- exports: ["Qt3D.Extras/GoochMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "diffuse"; type: "QColor" }
- Property { name: "specular"; type: "QColor" }
- Property { name: "coolColor"; type: "QColor" }
- Property { name: "warmColor"; type: "QColor" }
- Property { name: "alpha"; type: "double" }
- Property { name: "beta"; type: "double" }
- Property { name: "shininess"; type: "double" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/NormalDiffuseMapAlphaEffect 2.0"
- exports: ["Qt3D.Extras/NormalDiffuseMapAlphaEffect 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "vertexES"; type: "string" }
- Property { name: "fragmentES"; type: "string" }
- Property { name: "vertex"; type: "string" }
- Property { name: "fragment"; type: "string" }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/NormalDiffuseMapAlphaMaterial 2.0"
- exports: ["Qt3D.Extras/NormalDiffuseMapAlphaMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "specular"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "textureScale"; type: "double" }
- Property { name: "diffuse"; type: "QUrl" }
- Property { name: "normal"; type: "QUrl" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/NormalDiffuseMapMaterial 2.0"
- exports: ["Qt3D.Extras/NormalDiffuseMapMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "specular"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "textureScale"; type: "double" }
- Property { name: "diffuse"; type: "QUrl" }
- Property { name: "normal"; type: "QUrl" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/NormalDiffuseSpecularMapMaterial 2.0"
- exports: ["Qt3D.Extras/NormalDiffuseSpecularMapMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "textureScale"; type: "double" }
- Property { name: "diffuse"; type: "QUrl" }
- Property { name: "specular"; type: "QUrl" }
- Property { name: "normal"; type: "QUrl" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/OrbitCameraController 2.0"
- exports: ["Qt3D.Extras/OrbitCameraController 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
- Property { name: "linearSpeed"; type: "double" }
- Property { name: "lookSpeed"; type: "double" }
- Property { name: "zoomLimit"; type: "double" }
- Method {
- name: "clampInputs"
- type: "QVariant"
- Parameter { name: "input1"; type: "QVariant" }
- Parameter { name: "input2"; type: "QVariant" }
- }
- Method {
- name: "zoomDistance"
- type: "QVariant"
- Parameter { name: "firstPoint"; type: "QVariant" }
- Parameter { name: "secondPoint"; type: "QVariant" }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/PerVertexColorMaterial 2.0"
- exports: ["Qt3D.Extras/PerVertexColorMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/PhongAlphaMaterial 2.0"
- exports: ["Qt3D.Extras/PhongAlphaMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "diffuse"; type: "QColor" }
- Property { name: "specular"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "alpha"; type: "double" }
- Property { name: "sourceRgbArg"; type: "int" }
- Property { name: "destinationRgbArg"; type: "int" }
- Property { name: "sourceAlphaArg"; type: "int" }
- Property { name: "destinationAlphaArg"; type: "int" }
- Property { name: "blendFunctionArg"; type: "int" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/PhongMaterial 2.0"
- exports: ["Qt3D.Extras/PhongMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "ambient"; type: "QColor" }
- Property { name: "diffuse"; type: "QColor" }
- Property { name: "specular"; type: "QColor" }
- Property { name: "shininess"; type: "double" }
- Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
- Signal {
- name: "effectChanged"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- Method {
- name: "setEffect"
- Parameter { name: "effect"; type: "QEffect"; isPointer: true }
- }
- }
- Component {
- prototype: "Qt3DCore::QComponent"
- name: "Qt3D.Extras/TextureMaterial 2.0"
- exports: ["Qt3D.Extras/TextureMaterial 2.0"]
- exportMetaObjectRevisions: [0]
- isComposite: true
- defaultProperty: "data"
- Property { name: "texture"; type: "Qt3DRender::QTexture2D"; isPointer: true }
- Property { name: "textureOffset"; type: "QVector2D" }
Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
Signal {
name: "effectChanged"
@@ -1193,4 +1773,5 @@ Module {
Parameter { name: "effect"; type: "QEffect"; isPointer: true }
}
}
+ Component { name: "Qt3DRender::QTechniqueFilter"; prototype: "Qt3DRender::QFrameGraphNode" }
}
diff --git a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp
index 55af6432b..879b79294 100644
--- a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp
+++ b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp
@@ -38,69 +38,76 @@
****************************************************************************/
#include "qt3dquick3dextrasplugin.h"
-#include <Qt3DExtras/qcuboidmesh.h>
+
+#include <Qt3DExtras/qconegeometry.h>
#include <Qt3DExtras/qconemesh.h>
+#include <Qt3DExtras/qcuboidgeometry.h>
+#include <Qt3DExtras/qcuboidmesh.h>
+#include <Qt3DExtras/qcylindergeometry.h>
#include <Qt3DExtras/qcylindermesh.h>
+#include <Qt3DExtras/qdiffusemapmaterial.h>
+#include <Qt3DExtras/qdiffusespecularmapmaterial.h>
+#include <Qt3DExtras/qextrudedtextgeometry.h>
+#include <Qt3DExtras/qextrudedtextmesh.h>
+#include <Qt3DExtras/qfirstpersoncameracontroller.h>
+#include <Qt3DExtras/qforwardrenderer.h>
+#include <Qt3DExtras/qgoochmaterial.h>
+#include <Qt3DExtras/qmetalroughmaterial.h>
+#include <Qt3DExtras/qmorphphongmaterial.h>
+#include <Qt3DExtras/qnormaldiffusemapalphamaterial.h>
+#include <Qt3DExtras/qnormaldiffusemapmaterial.h>
+#include <Qt3DExtras/qnormaldiffusespecularmapmaterial.h>
+#include <Qt3DExtras/qorbitcameracontroller.h>
+#include <Qt3DExtras/qpervertexcolormaterial.h>
+#include <Qt3DExtras/qphongalphamaterial.h>
+#include <Qt3DExtras/qphongmaterial.h>
+#include <Qt3DExtras/qplanegeometry.h>
#include <Qt3DExtras/qplanemesh.h>
+#include <Qt3DExtras/qskyboxentity.h>
+#include <Qt3DExtras/qspheregeometry.h>
#include <Qt3DExtras/qspheremesh.h>
-#include <Qt3DExtras/qtorusmesh.h>
+#include <Qt3DExtras/qtext2dentity.h>
+#include <Qt3DExtras/qtexturedmetalroughmaterial.h>
+#include <Qt3DExtras/qtexturematerial.h>
#include <Qt3DExtras/qtorusgeometry.h>
-#include <Qt3DExtras/qspheregeometry.h>
-#include <Qt3DExtras/qcuboidgeometry.h>
-#include <Qt3DExtras/qplanegeometry.h>
-#include <Qt3DExtras/qconegeometry.h>
-#include <Qt3DExtras/qcylindergeometry.h>
-#include <Qt3DExtras/qtext3dgeometry.h>
-#include <Qt3DExtras/qtext3dmesh.h>
-#include <Qt3DExtras/qkeyframeanimation.h>
-#include <Qt3DExtras/qanimationcontroller.h>
-#include <Qt3DExtras/qabstractanimation.h>
-#include <Qt3DExtras/qmorphinganimation.h>
-#include <Qt3DExtras/qanimationgroup.h>
-#include <Qt3DExtras/qmorphtarget.h>
+#include <Qt3DExtras/qtorusmesh.h>
-#include <Qt3DQuickExtras/private/quick3dkeyframeanimation_p.h>
-#include <Qt3DQuickExtras/private/quick3danimationgroup_p.h>
-#include <Qt3DQuickExtras/private/quick3danimationcontroller_p.h>
-#include <Qt3DQuickExtras/private/quick3dmorphtarget_p.h>
-#include <Qt3DQuickExtras/private/quick3dmorphinganimation_p.h>
+#include <Qt3DQuickExtras/private/quick3dlevelofdetailloader_p.h>
#include <QtQml/qqml.h>
QT_BEGIN_NAMESPACE
-static const struct {
- const char *type;
- int major, minor;
-} qmldir [] = {
- // Materials
- { "PhongMaterial", 2, 0 },
- { "PhongAlphaMaterial", 2, 0 },
- { "DiffuseMapMaterial", 2, 0 },
- { "DiffuseSpecularMapMaterial", 2, 0 },
- { "NormalDiffuseMapAlphaMaterial", 2, 0 },
- { "NormalDiffuseMapMaterial", 2, 0 },
- { "NormalDiffuseSpecularMapMaterial", 2, 0 },
- { "PerVertexColorMaterial", 2, 0 },
- { "GoochMaterial", 2, 0 },
- { "TextureMaterial", 2, 0 },
- // Effects
- { "DefaultEffect", 2, 0 },
- { "DefaultAlphaEffect", 2, 0 },
- { "NormalDiffuseMapAlphaEffect", 2, 0 },
- // Scene Graph
- { "LevelOfDetailLoader", 2, 2 },
- // FrameGraphs
- { "ForwardRenderer", 2, 0 },
+void Qt3DQuick3DExtrasPlugin::registerTypes(const char *uri)
+{
+ // Framegraphs
+ qmlRegisterType<Qt3DExtras::QForwardRenderer>(uri, 2, 0, "ForwardRenderer");
+ qmlRegisterRevision<Qt3DExtras::QForwardRenderer, 9>(uri, 2, 9);
+
// Entities
- { "SkyboxEntity", 2, 0 },
+ qmlRegisterType<Qt3DExtras::QSkyboxEntity>(uri, 2, 0, "SkyboxEntity");
+ qmlRegisterRevision<Qt3DExtras::QSkyboxEntity, 9>(uri, 2, 9);
+ qmlRegisterType<Qt3DExtras::Extras::Quick::Quick3DLevelOfDetailLoader>(uri, 2, 9, "LevelOfDetailLoader");
+
// Camera Controllers
- { "OrbitCameraController", 2, 0 },
- { "FirstPersonCameraController", 2, 0 },
-};
+ qmlRegisterType<Qt3DExtras::QFirstPersonCameraController>(uri, 2, 0, "FirstPersonCameraController");
+ qmlRegisterType<Qt3DExtras::QOrbitCameraController>(uri, 2, 0, "OrbitCameraController");
+
+ // Materials
+ qmlRegisterType<Qt3DExtras::QPhongMaterial>(uri, 2, 0, "PhongMaterial");
+ qmlRegisterType<Qt3DExtras::QPhongAlphaMaterial>(uri, 2, 0, "PhongAlphaMaterial");
+ qmlRegisterType<Qt3DExtras::QDiffuseMapMaterial>(uri, 2, 0, "DiffuseMapMaterial");
+ qmlRegisterType<Qt3DExtras::QDiffuseSpecularMapMaterial>(uri, 2, 0, "DiffuseSpecularMapMaterial");
+ qmlRegisterType<Qt3DExtras::QNormalDiffuseMapAlphaMaterial>(uri, 2, 0, "NormalDiffuseMapAlphaMaterial");
+ qmlRegisterType<Qt3DExtras::QNormalDiffuseMapMaterial>(uri, 2, 0, "NormalDiffuseMapMaterial");
+ qmlRegisterType<Qt3DExtras::QNormalDiffuseSpecularMapMaterial>(uri, 2, 0, "NormalDiffuseSpecularMapMaterial");
+ qmlRegisterType<Qt3DExtras::QPerVertexColorMaterial>(uri, 2, 0, "PerVertexColorMaterial");
+ qmlRegisterType<Qt3DExtras::QGoochMaterial>(uri, 2, 0, "GoochMaterial");
+ qmlRegisterType<Qt3DExtras::QTextureMaterial>(uri, 2, 0, "TextureMaterial");
+ qmlRegisterType<Qt3DExtras::QMetalRoughMaterial>(uri, 2, 9, "MetalRoughMaterial");
+ qmlRegisterType<Qt3DExtras::QTexturedMetalRoughMaterial>(uri, 2, 9, "TexturedMetalRoughMaterial");
+ qmlRegisterType<Qt3DExtras::QMorphPhongMaterial>(uri, 2, 9, "MorphPhongMaterial");
-void Qt3DQuick3DExtrasPlugin::registerTypes(const char *uri)
-{
// Meshes
qmlRegisterType<Qt3DExtras::QConeMesh>(uri, 2, 0, "ConeMesh");
qmlRegisterType<Qt3DExtras::QConeGeometry>(uri, 2, 0, "ConeGeometry");
@@ -109,31 +116,19 @@ void Qt3DQuick3DExtrasPlugin::registerTypes(const char *uri)
qmlRegisterType<Qt3DExtras::QCylinderMesh>(uri, 2, 0, "CylinderMesh");
qmlRegisterType<Qt3DExtras::QCylinderGeometry>(uri, 2, 0, "CylinderGeometry");
qmlRegisterType<Qt3DExtras::QPlaneMesh>(uri, 2, 0, "PlaneMesh");
+ qmlRegisterRevision<Qt3DExtras::QPlaneMesh, 9>(uri, 2, 9);
qmlRegisterType<Qt3DExtras::QPlaneGeometry>(uri, 2, 0, "PlaneGeometry");
+ qmlRegisterRevision<Qt3DExtras::QPlaneGeometry, 9>(uri, 2, 9);
qmlRegisterType<Qt3DExtras::QTorusMesh>(uri, 2, 0, "TorusMesh");
qmlRegisterType<Qt3DExtras::QTorusGeometry>(uri, 2, 0, "TorusGeometry");
qmlRegisterType<Qt3DExtras::QSphereMesh>(uri, 2, 0, "SphereMesh");
qmlRegisterType<Qt3DExtras::QSphereGeometry>(uri, 2, 0, "SphereGeometry");
// 3D Text
- qmlRegisterType<Qt3DExtras::QText3DGeometry>(uri, 2, 2, "Text3DGeometry");
- qmlRegisterType<Qt3DExtras::QText3DMesh>(uri, 2, 2, "Text3DMesh");
-
- qmlRegisterUncreatableType<Qt3DExtras::QAbstractAnimation>(uri, 2, 0, "AbstractAnimation", QStringLiteral("AbstractAnimation is abstract"));
- qmlRegisterExtendedType<Qt3DExtras::QKeyframeAnimation, Qt3DExtras::Quick::QQuick3DKeyframeAnimation>(uri, 2, 2, "KeyframeAnimation");
- qmlRegisterExtendedType<Qt3DExtras::QAnimationGroup, Qt3DExtras::Quick::QQuick3DAnimationGroup>(uri, 2, 2, "AnimationGroup");
- qmlRegisterExtendedType<Qt3DExtras::QAnimationController, Qt3DExtras::Quick::QQuick3DAnimationController>(uri, 2, 2, "AnimationController");
- qmlRegisterExtendedType<Qt3DExtras::QMorphingAnimation, Qt3DExtras::Quick::QQuick3DMorphingAnimation>(uri, 2, 2, "MorphingAnimation");
- qmlRegisterExtendedType<Qt3DExtras::QMorphTarget, Qt3DExtras::Quick::QQuick3DMorphTarget>(uri, 2, 2, "MorphTarget");
+ qmlRegisterType<Qt3DExtras::QExtrudedTextGeometry>(uri, 2, 9, "ExtrudedTextGeometry");
+ qmlRegisterType<Qt3DExtras::QExtrudedTextMesh>(uri, 2, 9, "ExtrudedTextMesh");
- // Register types provided as QML files compiled into the plugin
- for (int i = 0; i < int(sizeof(qmldir) / sizeof(qmldir[0])); i++) {
- auto path = QLatin1String("qrc:/qt-project.org/imports/Qt3D/Extras/defaults/qml/");
- qmlRegisterType(QUrl(path + qmldir[i].type + QLatin1String(".qml")),
- uri,
- qmldir[i].major, qmldir[i].minor,
- qmldir[i].type);
- }
+ qmlRegisterType<Qt3DExtras::QText2DEntity>(uri, 2, 9, "Text2DEntity");
}
diff --git a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.h b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.h
index f5ea6a7f1..f24a93b3f 100644
--- a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.h
+++ b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.h
@@ -46,7 +46,6 @@ static void initResources()
{
#ifdef QT_STATIC
Q_INIT_RESOURCE(qmake_Qt3D_Extras);
- Q_INIT_RESOURCE(defaults);
Q_INIT_RESOURCE(extras);
#endif
}