summaryrefslogtreecommitdiffstats
path: root/src/quick3d/quick3dscene2d/items/qscene2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick3d/quick3dscene2d/items/qscene2d.cpp')
-rw-r--r--src/quick3d/quick3dscene2d/items/qscene2d.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/quick3d/quick3dscene2d/items/qscene2d.cpp b/src/quick3d/quick3dscene2d/items/qscene2d.cpp
index 859ec666f..07f659e75 100644
--- a/src/quick3d/quick3dscene2d/items/qscene2d.cpp
+++ b/src/quick3d/quick3dscene2d/items/qscene2d.cpp
@@ -12,12 +12,13 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3DCore;
namespace Qt3DRender {
namespace Quick {
+using namespace Qt3DCore;
+
/*!
\namespace Qt3DRender::Quick
\inmodule Qt3DScene2D
@@ -108,7 +109,7 @@ namespace Quick {
*/
/*!
- \enum QScene2D::RenderPolicy
+ \enum Qt3DRender::Quick::QScene2D::RenderPolicy
This enum type describes types of render policies available.
\value Continuous The Scene2D is rendering continuously. This is the default render policy.
@@ -117,12 +118,12 @@ namespace Quick {
*/
/*!
- \qmlproperty RenderTargetOutput Qt3D.Render::Scene2D::output
+ \qmlproperty RenderTargetOutput QtQuick.Scene2D::Scene2D::output
Holds the RenderTargetOutput, which specifies where the Scene2D is rendering to.
*/
/*!
- \qmlproperty enumeration Qt3D.Render::Scene2D::renderPolicy
+ \qmlproperty enumeration QtQuick.Scene2D::Scene2D::renderPolicy
Holds the render policy of this Scene2D.
\list
@@ -132,12 +133,12 @@ namespace Quick {
\endlist
*/
/*!
- \qmlproperty Item Qt3D.Render::Scene2D::item
+ \qmlproperty Item QtQuick.Scene2D::Scene2D::item
Holds the Item, which is rendered by Scene2D to the texture.
*/
/*!
- \qmlproperty bool Qt3D.Render::Scene2D::mouseEnabled
+ \qmlproperty bool QtQuick.Scene2D::Scene2D::mouseEnabled
Holds whether mouse events are enabled for the rendered item. The mouse events are
generated from object picking events of the entities added to the Scene2D.
Mouse is enabled by default.
@@ -146,7 +147,7 @@ namespace Quick {
happening in the backend.
*/
/*!
- \qmlproperty list<Entity> Qt3D.Render::Scene2D::entities
+ \qmlproperty list<Entity> QtQuick.Scene2D::Scene2D::entities
Holds the list of entities which are associated with the Scene2D object. If the
entities have ObjectPicker, the pick events from that entity are sent to Scene2D
and converted to mouse events.
@@ -181,7 +182,7 @@ QScene2D::QScene2D(Qt3DCore::QNode *parent)
}
/*!
- \property QScene2D::item
+ \property Qt3DRender::Quick::QScene2D::item
Holds the QQuickItem, which is rendered by QScene2D to the texture.
*/
QQuickItem* QScene2D::item() const
@@ -204,7 +205,7 @@ void QScene2D::setItem(QQuickItem *item)
}
/*!
- \property QScene2D::renderPolicy
+ \property Qt3DRender::Quick::QScene2D::renderPolicy
Holds the render policy of this Scene2D.
*/
@@ -224,7 +225,7 @@ void QScene2D::setRenderPolicy(QScene2D::RenderPolicy renderPolicy)
}
/*!
- \property QScene2D::output
+ \property Qt3DRender::Quick::QScene2D::output
Holds the QRenderTargetOutput, which specifies where the QScene2D is
rendering to.
*/
@@ -292,7 +293,7 @@ void QScene2D::removeEntity(Qt3DCore::QEntity *entity)
}
/*!
- \property QScene2D::mouseEnabled
+ \property Qt3DRender::Quick::QScene2D::mouseEnabled
Holds whether mouse events are enabled for the rendered item. The mouse events are
generated from object picking events of the entities added to the QScene2D.
Mouse is enabled by default.