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Diffstat (limited to 'src/quick3d/quick3dscene2d/items/qt3dquick3dscene2d.cpp')
-rw-r--r-- | src/quick3d/quick3dscene2d/items/qt3dquick3dscene2d.cpp | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/quick3d/quick3dscene2d/items/qt3dquick3dscene2d.cpp b/src/quick3d/quick3dscene2d/items/qt3dquick3dscene2d.cpp new file mode 100644 index 000000000..83cbefc59 --- /dev/null +++ b/src/quick3d/quick3dscene2d/items/qt3dquick3dscene2d.cpp @@ -0,0 +1,100 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qt3dquick3dscene2d_p.h" +#include <Qt3DCore/qentity.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { +namespace Render { +namespace Quick { + +QQuick3DScene2D::QQuick3DScene2D(QObject *parent) + : QObject(parent) +{ +} + +QQmlListProperty<Qt3DCore::QEntity> QQuick3DScene2D::entities() +{ + return QQmlListProperty<Qt3DCore::QEntity>(this, 0, + &QQuick3DScene2D::appendEntity, + &QQuick3DScene2D::entityCount, + &QQuick3DScene2D::entityAt, + &QQuick3DScene2D::clearEntities); +} + +void QQuick3DScene2D::appendEntity(QQmlListProperty<Qt3DCore::QEntity> *list, + Qt3DCore::QEntity *entity) +{ + QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(list->object); + if (scene2d) + scene2d->parentScene2D()->addEntity(entity); +} + +int QQuick3DScene2D::entityCount(QQmlListProperty<Qt3DCore::QEntity> *list) +{ + QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(list->object); + if (scene2d) + return scene2d->parentScene2D()->entities().count(); + return 0; +} + +Qt3DCore::QEntity *QQuick3DScene2D::entityAt(QQmlListProperty<Qt3DCore::QEntity> *list, int index) +{ + QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(list->object); + if (scene2d) { + return qobject_cast<Qt3DCore::QEntity *>( + scene2d->parentScene2D()->entities().at(index)); + } + return nullptr; +} + +void QQuick3DScene2D::clearEntities(QQmlListProperty<Qt3DCore::QEntity> *list) +{ + QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(list->object); + if (scene2d) { + QVector<Qt3DCore::QEntity*> entities = scene2d->parentScene2D()->entities(); + for (Qt3DCore::QEntity *e : entities) + scene2d->parentScene2D()->removeEntity(e); + } +} + +} // namespace Quick +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |