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Diffstat (limited to 'src/quick3d/quick3dscene2d/items/scene2d_p.h')
-rw-r--r-- | src/quick3d/quick3dscene2d/items/scene2d_p.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/src/quick3d/quick3dscene2d/items/scene2d_p.h b/src/quick3d/quick3dscene2d/items/scene2d_p.h new file mode 100644 index 000000000..b42089306 --- /dev/null +++ b/src/quick3d/quick3dscene2d/items/scene2d_p.h @@ -0,0 +1,134 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H +#define QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <Qt3DCore/qnodeid.h> +#include <Qt3DCore/qpropertyupdatedchange.h> +#include <Qt3DRender/qpickevent.h> +#include <Qt3DQuickScene2D/qscene2d.h> + +#include <private/qscene2d_p.h> +#include <private/qrendertargetoutput_p.h> +#include <private/backendnode_p.h> +#include <private/attachmentpack_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Render { + +class GraphicsContext; + +namespace Quick { + +class Scene2D; + +class RenderQmlEventHandler : public QObject +{ + Q_OBJECT +public: + RenderQmlEventHandler(Scene2D *node); + bool event(QEvent *e) Q_DECL_OVERRIDE; + +private: + Scene2D *m_node; +}; + +class QT3DQUICKSCENE2DSHARED_EXPORT Scene2D : public Qt3DRender::Render::BackendNode +{ +public: + Scene2D(); + ~Scene2D(); + + void render(); + void initializeRender(); + void setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject); + void cleanup(); + void setOutput(Qt3DCore::QNodeId outputId); + void initializeSharedObject(); + + void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; + + bool updateFbo(QOpenGLTexture *texture); + void syncRenderControl(); + void startGrabbing(); + void stopGrabbing(); + bool registerObjectPickerEvents(Qt3DCore::QNodeId entityId); + void unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId); + void handlePickEvent(int type, const Qt3DRender::QPickEventPtr &ev); + + QOpenGLContext *m_context; + QOpenGLContext *m_shareContext; + QThread *m_renderThread; + Qt3DCore::QNodeId m_outputId; + QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> m_sharedObject; + Qt3DCore::QNodeId m_peerId; + Qt3DRender::Render::Attachment m_attachmentData; + + GLuint m_fbo; + GLuint m_rbo; + QSize m_textureSize; + + bool m_initialized; + bool m_renderInitialized; + bool m_mouseEnabled; + Qt3DRender::Quick::QScene2D::RenderPolicy m_renderPolicy; + QVector<Qt3DCore::QNodeId> m_entities; + Qt3DRender::QPickEventPtr m_cachedPickEvent; +}; + +} // Quick +} // Render +} // Qt3DRender + +QT_END_NAMESPACE + +#endif // QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |