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diff --git a/src/quick3d/quickwindow.cpp b/src/quick3d/quickwindow.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quickwindow.h"
+#include <Qt3DCore/qaspectengine.h>
+
+#include <QQmlComponent>
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3D {
+
+namespace Quick {
+
+QuickWindow::QuickWindow(QScreen *screen)
+ : Window(screen)
+ , m_engine(new QQmlEngine)
+{
+}
+
+QuickWindow::~QuickWindow()
+{
+}
+
+QuickWindow::Status QuickWindow::status() const
+{
+ if (!m_engine)
+ return Error;
+
+ if (!m_component)
+ return Null;
+
+ return Status(m_component->status());
+}
+
+void QuickWindow::setSource(const QUrl& source)
+{
+ if (!m_engine) {
+ qWarning() << "Window: invalid qml engine.";
+ return;
+ }
+
+ if (m_root) {
+ m_aspectEngine->shutdown();
+ m_aspectEngine->setRoot(0);
+ m_root = QSharedPointer<QObject>();
+ }
+
+ if (m_component)
+ m_component = QSharedPointer<QQmlComponent>();
+
+ if (!source.isEmpty()) {
+ m_component = QSharedPointer<QQmlComponent>(new QQmlComponent(m_engine.data(), source, this));
+ if (!m_component->isLoading()) {
+ continueExecute();
+ } else {
+ QObject::connect(m_component.data(), SIGNAL(statusChanged(QQmlComponent::Status)),
+ this, SLOT(continueExecute()));
+ }
+ }
+}
+
+void QuickWindow::continueExecute()
+{
+ qDebug() << Q_FUNC_INFO;
+
+ QObject::disconnect(m_component.data(), SIGNAL(statusChanged(QQmlComponent::Status)),
+ this, SLOT(continueExecute()));
+
+ if (m_component->isError()) {
+ QList<QQmlError> errorList = m_component->errors();
+ Q_FOREACH ( const QQmlError& error, errorList ) {
+ QMessageLogger(error.url().toString().toLatin1().constData(), error.line(), 0).warning()
+ << error;
+ }
+ emit statusChanged(status());
+ return;
+ }
+
+ QObject* obj = m_component->create();
+
+ if (m_component->isError()) {
+ QList<QQmlError> errorList = m_component->errors();
+ Q_FOREACH ( const QQmlError& error, errorList ) {
+ QMessageLogger(error.url().toString().toLatin1().constData(), error.line(), 0).warning()
+ << error;
+ }
+ emit statusChanged(status());
+ return;
+ }
+
+ setRootObject(obj);
+ emit statusChanged(status());
+}
+
+} // Quick
+
+} // Qt3D
+
+QT_END_NAMESPACE