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-rw-r--r--src/render/backend/computecommand.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/render/backend/computecommand.cpp b/src/render/backend/computecommand.cpp
index 7079d0308..386c25fec 100644
--- a/src/render/backend/computecommand.cpp
+++ b/src/render/backend/computecommand.cpp
@@ -73,35 +73,35 @@ void ComputeCommand::cleanup()
m_runType = QComputeCommand::Continuous;
}
-void ComputeCommand::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change)
+void ComputeCommand::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
- const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QComputeCommandData>>(change);
- const auto &data = typedChange->data;
- m_workGroups[0] = data.workGroupX;
- m_workGroups[1] = data.workGroupY;
- m_workGroups[2] = data.workGroupZ;
- m_runType = data.runType;
- m_frameCount = data.frameCount;
- markDirty(AbstractRenderer::ComputeDirty);
-}
+ const QComputeCommand *node = qobject_cast<const QComputeCommand *>(frontEnd);
+ if (!node)
+ return;
-void ComputeCommand::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
-{
- Qt3DCore::QPropertyUpdatedChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(e);
- if (e->type() == Qt3DCore::PropertyUpdated) {
- if (propertyChange->propertyName() == QByteArrayLiteral("workGroupX"))
- m_workGroups[0] = propertyChange->value().toInt();
- else if (propertyChange->propertyName() == QByteArrayLiteral("workGroupY"))
- m_workGroups[1] = propertyChange->value().toInt();
- else if (propertyChange->propertyName() == QByteArrayLiteral("workGroupZ"))
- m_workGroups[2] = propertyChange->value().toInt();
- else if (propertyChange->propertyName() == QByteArrayLiteral("frameCount"))
- m_frameCount = propertyChange->value().toInt();
- else if (propertyChange->propertyName() == QByteArrayLiteral("runType"))
- m_runType = static_cast<QComputeCommand::RunType>(propertyChange->value().toInt());
+ BackendNode::syncFromFrontEnd(frontEnd, firstTime);
+
+ if (m_workGroups[0] != node->workGroupX()) {
+ m_workGroups[0] = node->workGroupX();
+ markDirty(AbstractRenderer::ComputeDirty);
+ }
+ if (m_workGroups[1] != node->workGroupY()) {
+ m_workGroups[1] = node->workGroupY();
+ markDirty(AbstractRenderer::ComputeDirty);
+ }
+ if (m_workGroups[2] != node->workGroupZ()) {
+ m_workGroups[2] = node->workGroupZ();
+ markDirty(AbstractRenderer::ComputeDirty);
+ }
+ if (node->runType() != m_runType) {
+ m_runType = node->runType();
+ markDirty(AbstractRenderer::ComputeDirty);
+ }
+ const QComputeCommandPrivate *d = static_cast<const QComputeCommandPrivate *>(Qt3DCore::QNodePrivate::get(node));
+ if (d->m_frameCount != m_frameCount) {
+ m_frameCount = d->m_frameCount;
markDirty(AbstractRenderer::ComputeDirty);
}
- BackendNode::sceneChangeEvent(e);
}
// Called from buildComputeRenderCommands in a job