diff options
Diffstat (limited to 'src/render/backend/handle_types_p.h')
-rw-r--r-- | src/render/backend/handle_types_p.h | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/render/backend/handle_types_p.h b/src/render/backend/handle_types_p.h index 5681d6e3d..c2f071b45 100644 --- a/src/render/backend/handle_types_p.h +++ b/src/render/backend/handle_types_p.h @@ -34,8 +34,8 @@ ** ****************************************************************************/ -#ifndef QT3D_RENDER_HANDLE_TYPES_P_H -#define QT3D_RENDER_HANDLE_TYPES_P_H +#ifndef QT3DRENDER_RENDER_HANDLE_TYPES_P_H +#define QT3DRENDER_RENDER_HANDLE_TYPES_P_H #include <Qt3DRenderer/qt3drenderer_global.h> #include <Qt3DCore/qhandle.h> @@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE class QMatrix4x4; class QOpenGLVertexArrayObject; -namespace Qt3D { +namespace Qt3DRender { class TexImageData; @@ -74,37 +74,37 @@ class RenderAttribute; class RenderGeometry; class RenderGeometryRenderer; -typedef QHandle<RenderAttachment, 16> HAttachment; -typedef QHandle<RenderCameraLens, 8> HCamera; -typedef QHandle<RenderAnnotation, 16> HCriterion; -typedef QHandle<RenderEffect, 16> HEffect; -typedef QHandle<RenderEntity, 16> HEntity; -typedef QHandle<FrameGraphNode *, 8> HFrameGraphNode; -typedef QHandle<RenderLayer, 16> HLayer; -typedef QHandle<RenderMaterial, 16> HMaterial; -typedef QHandle<QMatrix4x4, 16> HMatrix; -typedef QHandle<RenderShader, 16> HShader; -typedef QHandle<QOpenGLVertexArrayObject*, 16> HVao; -typedef QHandle<RenderShader, 16> HShader; -typedef QHandle<SortCriterion, 8> HSortCriterion; -typedef QHandle<RenderTechnique, 16> HTechnique; -typedef QHandle<RenderTexture, 16> HTexture; -typedef QHandle<RenderTransform, 16> HTransform; -typedef QHandle<RenderTarget, 8> HTarget; -typedef QHandle<RenderRenderPass, 16> HRenderPass; -typedef QHandle<TexImageData, 16> HTextureData; -typedef QHandle<RenderParameter, 16> HParameter; -typedef QHandle<RenderShaderData, 16> HShaderData; -typedef QHandle<RenderTextureImage, 16> HTextureImage; -typedef QHandle<RenderBuffer, 16> HBuffer; -typedef QHandle<RenderAttribute, 16> HAttribute; -typedef QHandle<RenderGeometry, 16> HGeometry; -typedef QHandle<RenderGeometryRenderer, 16> HGeometryRenderer; +typedef Qt3D::QHandle<RenderAttachment, 16> HAttachment; +typedef Qt3D::QHandle<RenderCameraLens, 8> HCamera; +typedef Qt3D::QHandle<RenderAnnotation, 16> HCriterion; +typedef Qt3D::QHandle<RenderEffect, 16> HEffect; +typedef Qt3D::QHandle<RenderEntity, 16> HEntity; +typedef Qt3D::QHandle<FrameGraphNode *, 8> HFrameGraphNode; +typedef Qt3D::QHandle<RenderLayer, 16> HLayer; +typedef Qt3D::QHandle<RenderMaterial, 16> HMaterial; +typedef Qt3D::QHandle<QMatrix4x4, 16> HMatrix; +typedef Qt3D::QHandle<RenderShader, 16> HShader; +typedef Qt3D::QHandle<QOpenGLVertexArrayObject*, 16> HVao; +typedef Qt3D::QHandle<RenderShader, 16> HShader; +typedef Qt3D::QHandle<SortCriterion, 8> HSortCriterion; +typedef Qt3D::QHandle<RenderTechnique, 16> HTechnique; +typedef Qt3D::QHandle<RenderTexture, 16> HTexture; +typedef Qt3D::QHandle<RenderTransform, 16> HTransform; +typedef Qt3D::QHandle<RenderTarget, 8> HTarget; +typedef Qt3D::QHandle<RenderRenderPass, 16> HRenderPass; +typedef Qt3D::QHandle<TexImageData, 16> HTextureData; +typedef Qt3D::QHandle<RenderParameter, 16> HParameter; +typedef Qt3D::QHandle<RenderShaderData, 16> HShaderData; +typedef Qt3D::QHandle<RenderTextureImage, 16> HTextureImage; +typedef Qt3D::QHandle<RenderBuffer, 16> HBuffer; +typedef Qt3D::QHandle<RenderAttribute, 16> HAttribute; +typedef Qt3D::QHandle<RenderGeometry, 16> HGeometry; +typedef Qt3D::QHandle<RenderGeometryRenderer, 16> HGeometryRenderer; -} // Render +} // namespace Render -} // Qt3D +} // namespace Qt3DRender QT_END_NAMESPACE -#endif // QT3D_RENDER_HANDLE_TYPES_P_H +#endif // QT3DRENDER_RENDER_HANDLE_TYPES_P_H |