summaryrefslogtreecommitdiffstats
path: root/src/render/backend/handle_types_p.h
Commit message (Expand)AuthorAgeFilesLines
* Introduce QPickingProxyMike Krus2020-04-231-0/+2
* Add dedicated managers holder for GL ResourcesPaul Lemire2020-02-031-6/+0
* Register QShaderImage in QRenderAspectPaul Lemire2019-06-051-0/+2
* Rework internal Texture HandlingPaul Lemire2019-03-041-0/+2
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-151-3/+2
|\
| * Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-3/+2
* | Initial implementation of ray casting APIMike Krus2018-02-011-0/+2
|/
* Merge branch '5.9' into 5.10Sean Harmer2018-01-121-36/+36
|\
| * Get rid of the INDEXBITS template argument for QHandleLars Knoll2017-12-131-32/+32
* | Add backend node for QJointSean Harmer2017-08-161-0/+2
* | Add basics of Skeleton backend node to render aspectSean Harmer2017-08-091-0/+2
* | Add Armature backend node to renderer aspectSean Harmer2017-08-081-0/+2
* | Introduce ShaderBuilderKevin Ottens2017-07-051-0/+2
|/
* Add QEnvironmentLight into Qt3DRenderKevin Ottens2017-02-241-0/+2
* LevelOfDetail (LOD) nodeMike Krus2017-01-231-0/+2
* Fix crash in handlemanager when creating many meshesAntti Määttä2016-08-091-1/+1
* QTexImageData to QTextureImageDataFranck Arrecot2016-05-031-2/+2
* Moves QSortCriterion flag to QSortPolicy and remove itFranck Arrecot2016-04-261-2/+0
* Finishing the rename of annotation manager to filterKey managerFranck Arrecot2016-04-061-2/+2
* QComputeJob cleanupPaul Lemire2016-03-051-2/+2
* QRenderAttachment renamed to QRenderTargetOutputRobert Brock2016-03-031-2/+2
* Added QBackendNodes for QRenderStates.Wieland Hagen2016-02-051-0/+2
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Add handle type for GLBufferPaul Lemire2016-01-131-0/+2
* ComputeJobManager addedPaul Lemire2016-01-131-0/+2
* Lights phase 1: infrastructureLaszlo Agocs2015-11-261-0/+2
* Track whether the vao has had attributes specified or notSean Harmer2015-11-231-2/+2
* Handle type for BoundingVolumeDebugPaul Lemire2015-11-161-0/+2
* d-pointer classes, private/public changesTomi Korpipää2015-10-301-3/+3
* Add handle typedef for ObjectPickerPaul Lemire2015-10-241-0/+2
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-1/+1
* Handle Types: remove duplicate HShader entryPaul Lemire2015-10-151-1/+0
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-26/+26
* Add "We mean it" warnings to private headersSean Harmer2015-10-131-0/+11
* Rename RenderTransform -> TransformSean Harmer2015-10-131-2/+2
* Rename RenderTextureImage -> TextureImageSean Harmer2015-10-131-2/+2
* Rename RenderTexture -> TextureSean Harmer2015-10-131-2/+2
* Rename RenderTechnique -> TechniqueSean Harmer2015-10-131-2/+2
* Rename RenderShader -> ShaderSean Harmer2015-10-131-3/+3
* Rename RenderShaderData -> ShaderDataSean Harmer2015-10-131-2/+2
* Rename RenderrenderPass -> RenderPassSean Harmer2015-10-131-2/+2
* Rename RenderParameter -> ParameterSean Harmer2015-10-131-2/+2
* Rename RenderMaterial -> MaterialSean Harmer2015-10-131-2/+2
* Rename RenderLayer -> LayerSean Harmer2015-10-131-2/+2
* Rename RenderGeometryRenderer to GeometryRendererSean Harmer2015-10-131-2/+2
* Rename RenderGeometry -> GeometrySean Harmer2015-10-131-2/+2
* Rename RenderEntity -> EntitySean Harmer2015-10-131-2/+2
* Rename RenderEffect -> EffectSean Harmer2015-10-131-2/+2
* Rename RenderCameraLens -> CameraLensSean Harmer2015-10-131-2/+2
* Rename RenderBuffer -> BufferSean Harmer2015-10-131-2/+2