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-rw-r--r--src/render/backend/handle_types_p.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/render/backend/handle_types_p.h b/src/render/backend/handle_types_p.h
index 195fc2cc6..73b4df341 100644
--- a/src/render/backend/handle_types_p.h
+++ b/src/render/backend/handle_types_p.h
@@ -89,12 +89,9 @@ class GeometryRenderer;
class ObjectPicker;
class RayCaster;
class BoundingVolumeDebug;
-class OpenGLVertexArrayObject;
class Light;
class EnvironmentLight;
class ComputeCommand;
-class GLBuffer;
-class GLTexture;
class RenderStateNode;
class Armature;
class Skeleton;
@@ -111,7 +108,6 @@ typedef Qt3DCore::QHandle<Layer> HLayer;
typedef Qt3DCore::QHandle<LevelOfDetail> HLevelOfDetail;
typedef Qt3DCore::QHandle<Material> HMaterial;
typedef Qt3DCore::QHandle<Matrix4x4> HMatrix;
-typedef Qt3DCore::QHandle<OpenGLVertexArrayObject> HVao;
typedef Qt3DCore::QHandle<Shader> HShader;
typedef Qt3DCore::QHandle<ShaderBuilder> HShaderBuilder;
typedef Qt3DCore::QHandle<Technique> HTechnique;
@@ -133,8 +129,6 @@ typedef Qt3DCore::QHandle<BoundingVolumeDebug> HBoundingVolumeDebug;
typedef Qt3DCore::QHandle<Light> HLight;
typedef Qt3DCore::QHandle<EnvironmentLight> HEnvironmentLight;
typedef Qt3DCore::QHandle<ComputeCommand> HComputeCommand;
-typedef Qt3DCore::QHandle<GLBuffer> HGLBuffer;
-typedef Qt3DCore::QHandle<GLTexture> HGLTexture;
typedef Qt3DCore::QHandle<RenderStateNode> HRenderState;
typedef Qt3DCore::QHandle<Armature> HArmature;
typedef Qt3DCore::QHandle<Skeleton> HSkeleton;