diff options
Diffstat (limited to 'src/render/backend/jobs')
-rw-r--r-- | src/render/backend/jobs/loadmeshdatajob.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/jobs/loadmeshdatajob.h | 6 | ||||
-rw-r--r-- | src/render/backend/jobs/loadscenejob.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/jobs/loadscenejob.h | 6 | ||||
-rw-r--r-- | src/render/backend/jobs/renderviewjobutils.cpp | 20 |
5 files changed, 18 insertions, 18 deletions
diff --git a/src/render/backend/jobs/loadmeshdatajob.cpp b/src/render/backend/jobs/loadmeshdatajob.cpp index 0e79c2d90..d98a56bab 100644 --- a/src/render/backend/jobs/loadmeshdatajob.cpp +++ b/src/render/backend/jobs/loadmeshdatajob.cpp @@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE namespace Qt3D { namespace Render { -LoadMeshDataJob::LoadMeshDataJob(QAbstractMeshFunctorPtr functor, const QNodeUuid &meshUuid) +LoadMeshDataJob::LoadMeshDataJob(QAbstractMeshFunctorPtr functor, const QNodeId &meshUuid) : QAspectJob() , m_meshUuid(meshUuid) , m_functor(functor) diff --git a/src/render/backend/jobs/loadmeshdatajob.h b/src/render/backend/jobs/loadmeshdatajob.h index c2a46e259..d59027b38 100644 --- a/src/render/backend/jobs/loadmeshdatajob.h +++ b/src/render/backend/jobs/loadmeshdatajob.h @@ -42,7 +42,7 @@ #ifndef QT3D_RENDER_LOADMESHDATAJOB_H #define QT3D_RENDER_LOADMESHDATAJOB_H -#include <Qt3DCore/qnodeuuid.h> +#include <Qt3DCore/qnodeid.h> #include <Qt3DCore/qaspectjob.h> #include <Qt3DCore/qhandle.h> #include <Qt3DRenderer/qmeshdata.h> @@ -60,13 +60,13 @@ class Renderer; class LoadMeshDataJob : public Qt3D::QAspectJob { public: - LoadMeshDataJob(QAbstractMeshFunctorPtr functor, const QNodeUuid &meshUuid); + LoadMeshDataJob(QAbstractMeshFunctorPtr functor, const QNodeId &meshUuid); void setRenderer(Renderer *renderer) { m_renderer = renderer; } protected: void run() Q_DECL_OVERRIDE; private: - QNodeUuid m_meshUuid; + QNodeId m_meshUuid; QAbstractMeshFunctorPtr m_functor; Renderer *m_renderer; }; diff --git a/src/render/backend/jobs/loadscenejob.cpp b/src/render/backend/jobs/loadscenejob.cpp index be399c465..6e21543da 100644 --- a/src/render/backend/jobs/loadscenejob.cpp +++ b/src/render/backend/jobs/loadscenejob.cpp @@ -51,7 +51,7 @@ namespace Qt3D { namespace Render { -LoadSceneJob::LoadSceneJob(const QString &source, const QNodeUuid &m_sceneComponent) +LoadSceneJob::LoadSceneJob(const QString &source, const QNodeId &m_sceneComponent) : QAspectJob() , m_renderer(Q_NULLPTR) , m_source(source) diff --git a/src/render/backend/jobs/loadscenejob.h b/src/render/backend/jobs/loadscenejob.h index 130259faa..d9a516cee 100644 --- a/src/render/backend/jobs/loadscenejob.h +++ b/src/render/backend/jobs/loadscenejob.h @@ -43,7 +43,7 @@ #define QT3D_RENDER_LOADSCENEJOB_H #include <Qt3DCore/qaspectjob.h> -#include <Qt3DCore/qnodeuuid.h> +#include <Qt3DCore/qnodeid.h> #include <QSharedPointer> QT_BEGIN_NAMESPACE @@ -57,7 +57,7 @@ class Renderer; class LoadSceneJob : public Qt3D::QAspectJob { public: - explicit LoadSceneJob(const QString &source, const QNodeUuid &sceneComponent); + explicit LoadSceneJob(const QString &source, const QNodeId &sceneComponent); void setRenderer(Renderer *renderer) { m_renderer = renderer; } protected: @@ -66,7 +66,7 @@ protected: private: Renderer *m_renderer; QString m_source; - QNodeUuid m_sceneComponent; + QNodeId m_sceneComponent; }; typedef QSharedPointer<LoadSceneJob> LoadSceneJobPtr; diff --git a/src/render/backend/jobs/renderviewjobutils.cpp b/src/render/backend/jobs/renderviewjobutils.cpp index f3777c3da..1e0f042ad 100644 --- a/src/render/backend/jobs/renderviewjobutils.cpp +++ b/src/render/backend/jobs/renderviewjobutils.cpp @@ -123,7 +123,7 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN case FrameGraphNode::RenderTarget: { // Can be set once and we take render target nearest to the leaf node - QNodeUuid renderTargetUid = static_cast<const RenderTargetSelector *>(node)->renderTargetUuid(); + QNodeId renderTargetUid = static_cast<const RenderTargetSelector *>(node)->renderTargetUuid(); HTarget renderTargetHandle = renderer->renderTargetManager()->lookupHandle(renderTargetUid); if (rv->renderTargetHandle().isNull()) { rv->setRenderTargetHandle(renderTargetHandle); @@ -131,7 +131,7 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN RenderTarget *renderTarget = renderer->renderTargetManager()->data(renderTargetHandle); if (renderTarget) { // Add renderTarget Handle and build renderCommand AttachmentPack - Q_FOREACH (const QNodeUuid &attachmentId, renderTarget->renderAttachments()) { + Q_FOREACH (const QNodeId &attachmentId, renderTarget->renderAttachments()) { RenderAttachment *attachment = renderer->attachmentManager()->lookupResource(attachmentId); if (attachment) rv->addRenderAttachment(attachment->attachment()); @@ -221,7 +221,7 @@ RenderTechnique *findTechniqueForEffect(Renderer *renderer, return Q_NULLPTR; // Iterate through the techniques in the effect - Q_FOREACH (const QNodeUuid &techniqueId, effect->techniques()) { + Q_FOREACH (const QNodeId &techniqueId, effect->techniques()) { RenderTechnique *technique = renderer->techniqueManager()->lookupResource(techniqueId); if (!technique) @@ -243,11 +243,11 @@ RenderTechnique *findTechniqueForEffect(Renderer *renderer, // Iterate through the filter criteria and for each one search for a criteria on the // technique that satisfies it - Q_FOREACH (const QNodeUuid &filterAnnotationId, techniqueFilter->filters()) { + Q_FOREACH (const QNodeId &filterAnnotationId, techniqueFilter->filters()) { foundMatch = false; RenderAnnotation *filterAnnotation = renderer->criterionManager()->lookupResource(filterAnnotationId); - Q_FOREACH (const QNodeUuid &techniqueAnnotationId, technique->annotations()) { + Q_FOREACH (const QNodeId &techniqueAnnotationId, technique->annotations()) { RenderAnnotation *techniqueAnnotation = renderer->criterionManager()->lookupResource(techniqueAnnotationId); if ((foundMatch = (*techniqueAnnotation == *filterAnnotation))) break; @@ -279,7 +279,7 @@ QVector<RenderRenderPass *> findRenderPassesForTechnique(Renderer *renderer, QVector<RenderRenderPass *> passes; passes.reserve(3); // We rarely get more than 2 or 3 passes - Q_FOREACH (const QNodeUuid &passId, technique->renderPasses()) { + Q_FOREACH (const QNodeId &passId, technique->renderPasses()) { RenderRenderPass *renderPass = renderer->renderPassManager()->lookupResource(passId); if (renderPass) { @@ -290,11 +290,11 @@ QVector<RenderRenderPass *> findRenderPassesForTechnique(Renderer *renderer, if (!foundMatch && renderPass->annotations().size() >= passFilter->filters().size()) { // Iterate through the filter criteria and look for render passes with criteria that satisfy them - Q_FOREACH (const QNodeUuid &filterAnnotationId, passFilter->filters()) { + Q_FOREACH (const QNodeId &filterAnnotationId, passFilter->filters()) { foundMatch = false; RenderAnnotation *filterAnnotation = renderer->criterionManager()->lookupResource(filterAnnotationId); - Q_FOREACH (const QNodeUuid &passAnnotationId, renderPass->annotations()) { + Q_FOREACH (const QNodeId &passAnnotationId, renderPass->annotations()) { RenderAnnotation *passAnnotation = renderer->criterionManager()->lookupResource(passAnnotationId); if ((foundMatch = (*passAnnotation == *filterAnnotation))) break; @@ -318,9 +318,9 @@ QVector<RenderRenderPass *> findRenderPassesForTechnique(Renderer *renderer, } static void addParametersForIds(QHash<QString, QVariant> *params, ParameterManager *manager, - const QList<QNodeUuid> ¶meterIds) + const QList<QNodeId> ¶meterIds) { - Q_FOREACH (const QNodeUuid ¶mId, parameterIds) { + Q_FOREACH (const QNodeId ¶mId, parameterIds) { RenderParameter *param = manager->lookupResource(paramId); if (param != Q_NULLPTR) params->insert(param->name(), param->value()); |