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Diffstat (limited to 'src/render/backend/meshdatamanager.cpp')
-rw-r--r-- | src/render/backend/meshdatamanager.cpp | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/src/render/backend/meshdatamanager.cpp b/src/render/backend/meshdatamanager.cpp deleted file mode 100644 index f4fd7c00c..000000000 --- a/src/render/backend/meshdatamanager.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL3$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see http://www.qt.io/terms-conditions. For further -** information use the contact form at http://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPLv3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or later as published by the Free -** Software Foundation and appearing in the file LICENSE.GPL included in -** the packaging of this file. Please review the following information to -** ensure the GNU General Public License version 2.0 requirements will be -** met: http://www.gnu.org/licenses/gpl-2.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "meshdatamanager_p.h" - -QT_BEGIN_NAMESPACE - -namespace Qt3D { -namespace Render { - -// Called by aspect thread when RenderMesh receive a new functor in syncChanges -void MeshDataManager::addMeshData(QAbstractMeshFunctorPtr functor, const QNodeId &meshUuid) -{ - m_meshesPending[meshUuid] = functor; -} - -// Called by single thread in QRenderAspect -// Needs to be protected as we ways call it while addMeshData is called -QHash<QNodeId, QAbstractMeshFunctorPtr> MeshDataManager::meshesPending() -{ - QHash<QNodeId, QAbstractMeshFunctorPtr> meshFunctors = m_meshesPending; - m_meshesPending.clear(); - return meshFunctors; -} - -HMeshData MeshDataManager::meshDataFromFunctor(QAbstractMeshFunctorPtr functor) const -{ - QHash<QAbstractMeshFunctorPtr, HMeshData>::const_iterator it = m_meshFunctors.begin(); - const QHash<QAbstractMeshFunctorPtr, HMeshData>::const_iterator end = m_meshFunctors.end(); - - while (it != end) { - if (*it.key() == *functor) - return it.value(); - ++it; - } - return HMeshData(); -} - -void MeshDataManager::addMeshDataForFunctor(HMeshData meshDataHandle, QAbstractMeshFunctorPtr functor) -{ - m_meshFunctors.insert(functor, meshDataHandle); -} - -} // namespace Render -} // namespace Qt3D - -QT_END_NAMESPACE |