diff options
Diffstat (limited to 'src/render/framegraph/qsortpolicy.cpp')
-rw-r--r-- | src/render/framegraph/qsortpolicy.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/render/framegraph/qsortpolicy.cpp b/src/render/framegraph/qsortpolicy.cpp index a24dd5eae..5c04025b0 100644 --- a/src/render/framegraph/qsortpolicy.cpp +++ b/src/render/framegraph/qsortpolicy.cpp @@ -98,12 +98,14 @@ QSortPolicyPrivate::QSortPolicyPrivate() projection of the camera-to-object-center vector onto the camera's view vector. - \value Material sort the objects based on their material value + \value Material sort the objects based on their material (shader) value. \value FrontToBack sort the objects from front to back. The opposite of BackToFront. \value [since 5.14] Texture sort the objects to minimize texture changes. + + \value [since 5.15] Uniform sort the objects to minimize uniform changes. */ /*! @@ -123,10 +125,11 @@ QSortPolicyPrivate::QSortPolicyPrivate() order. More accurately, the sorting key is the z component of the projection of the camera-to-object-center vector onto the camera's view vector. - \li Material - sort the objects based on their material value + \li Material - sort the objects based on their material (shader) value. \li FrontToBack - sort the objects from front to back. The opposite of BackToFront. \li [since 5.14] Texture - sort the objects to minimize texture changes. + \li [since 5.15] Uniform - sort the objects to minimize uniform changes. \endlist */ |