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-rw-r--r--src/render/geometry/attribute.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/render/geometry/attribute.cpp b/src/render/geometry/attribute.cpp
index c49757d22..30a8c377f 100644
--- a/src/render/geometry/attribute.cpp
+++ b/src/render/geometry/attribute.cpp
@@ -52,8 +52,8 @@ namespace Render {
Attribute::Attribute()
: BackendNode(ReadOnly)
, m_nameId(0)
- , m_dataType(QAttribute::Float)
- , m_dataSize(1)
+ , m_vertexDataType(QAttribute::Float)
+ , m_vertexSize(1)
, m_count(0)
, m_byteStride(0)
, m_byteOffset(0)
@@ -69,8 +69,8 @@ Attribute::~Attribute()
void Attribute::cleanup()
{
- m_dataType = QAttribute::Float;
- m_dataSize = 1;
+ m_vertexDataType = QAttribute::Float;
+ m_vertexSize = 1;
m_count = 0;
m_byteStride = 0;
m_byteOffset = 0;
@@ -86,8 +86,8 @@ void Attribute::updateFromPeer(Qt3DCore::QNode *peer)
{
QAttribute *attribute = static_cast<QAttribute *>(peer);
if (attribute) {
- m_dataType = attribute->dataType();
- m_dataSize = attribute->dataSize();
+ m_vertexDataType = attribute->vertexBaseType();
+ m_vertexSize = attribute->vertexSize();
m_count = attribute->count();
m_byteOffset = attribute->byteOffset();
m_byteStride = attribute->byteStride();
@@ -113,11 +113,11 @@ void Attribute::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
m_name = propertyChange->value().value<QString>();
m_nameId = StringToInt::lookupId(m_name);
m_attributeDirty = true;
- } else if (propertyName == QByteArrayLiteral("dataType")) {
- m_dataType = static_cast<QAttribute::DataType>(propertyChange->value().value<int>());
+ } else if (propertyName == QByteArrayLiteral("vertexBaseType")) {
+ m_vertexDataType = static_cast<QAttribute::VertexBaseType>(propertyChange->value().value<int>());
m_attributeDirty = true;
- } else if (propertyName == QByteArrayLiteral("dataSize")) {
- m_dataSize = propertyChange->value().value<uint>();
+ } else if (propertyName == QByteArrayLiteral("vertexSize")) {
+ m_vertexSize = propertyChange->value().value<uint>();
m_attributeDirty = true;
} else if (propertyName == QByteArrayLiteral("count")) {
m_count = propertyChange->value().value<uint>();