diff options
Diffstat (limited to 'src/render/graphicshelpers/graphicshelperes2.cpp')
-rw-r--r-- | src/render/graphicshelpers/graphicshelperes2.cpp | 145 |
1 files changed, 43 insertions, 102 deletions
diff --git a/src/render/graphicshelpers/graphicshelperes2.cpp b/src/render/graphicshelpers/graphicshelperes2.cpp index bf26fcc63..3a268cb5f 100644 --- a/src/render/graphicshelpers/graphicshelperes2.cpp +++ b/src/render/graphicshelpers/graphicshelperes2.cpp @@ -359,108 +359,6 @@ void GraphicsHelperES2::drawBuffers(GLsizei, const int *) qWarning() << "drawBuffers is not supported by ES 2.0"; } -void GraphicsHelperES2::bindUniform(const QVariant &v, const ShaderUniform &description) -{ - switch (description.m_type) { - - case GL_FLOAT: - m_funcs->glUniform1fv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 1)); - break; - - case GL_FLOAT_VEC2: - m_funcs->glUniform2fv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 2)); - break; - - case GL_FLOAT_VEC3: - m_funcs->glUniform3fv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 3)); - break; - - case GL_FLOAT_VEC4: - m_funcs->glUniform4fv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4)); - break; - - case GL_FLOAT_MAT2: - m_funcs->glUniformMatrix2fv(description.m_location, description.m_size, GL_FALSE, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4)); - break; - - case GL_FLOAT_MAT3: - m_funcs->glUniformMatrix3fv(description.m_location, description.m_size, GL_FALSE, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 9)); - break; - - case GL_FLOAT_MAT4: - m_funcs->glUniformMatrix4fv(description.m_location, description.m_size, GL_FALSE, - QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 16)); - break; - - case GL_INT: - m_funcs->glUniform1iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1)); - break; - - case GL_INT_VEC2: - m_funcs->glUniform2iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2)); - break; - - case GL_INT_VEC3: - m_funcs->glUniform3iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3)); - break; - - case GL_INT_VEC4: - m_funcs->glUniform4iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4)); - break; - - case GL_BOOL: - m_funcs->glUniform1iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1)); - break; - - case GL_BOOL_VEC2: - m_funcs->glUniform2iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2)); - break; - - case GL_BOOL_VEC3: - m_funcs->glUniform3iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3)); - break; - - case GL_BOOL_VEC4: - m_funcs->glUniform4iv(description.m_location, description.m_size, - QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4)); - break; - - case GL_SAMPLER_2D: - case GL_SAMPLER_CUBE: { - Q_ASSERT(description.m_size == 1); - m_funcs->glUniform1i(description.m_location, v.toInt()); - break; - } - - // ES 3.0+ - case GL_SAMPLER_3D: - case GL_SAMPLER_2D_SHADOW: - case GL_SAMPLER_CUBE_SHADOW: - case GL_SAMPLER_2D_ARRAY: - case GL_SAMPLER_2D_ARRAY_SHADOW: - qWarning() << Q_FUNC_INFO << "ES 3.0 uniform type" << description.m_type << "for" - << description.m_name << "is not supported in ES 2.0"; - break; - - default: - qWarning() << Q_FUNC_INFO << "unsupported uniform type:" << description.m_type << "for " << description.m_name; - break; - } -} - void GraphicsHelperES2::bindFragDataLocation(GLuint , const QHash<QString, int> &) { qCritical() << "bindFragDataLocation is not supported by ES 2.0"; @@ -760,6 +658,49 @@ void GraphicsHelperES2::glUniformMatrix4x3fv(GLint , GLsizei , const GLfloat *) qWarning() << "glUniformMatrix4x3fv not supported by ES 2"; } +UniformType GraphicsHelperES2::uniformTypeFromGLType(GLenum type) +{ + switch (type) { + case GL_FLOAT: + return UniformType::Float; + case GL_FLOAT_VEC2: + return UniformType::Vec2; + case GL_FLOAT_VEC3: + return UniformType::Vec3; + case GL_FLOAT_VEC4: + return UniformType::Vec4; + case GL_FLOAT_MAT2: + return UniformType::Mat2; + case GL_FLOAT_MAT3: + return UniformType::Mat3; + case GL_FLOAT_MAT4: + return UniformType::Mat4; + case GL_INT: + return UniformType::Int; + case GL_INT_VEC2: + return UniformType::IVec2; + case GL_INT_VEC3: + return UniformType::IVec3; + case GL_INT_VEC4: + return UniformType::IVec4; + case GL_BOOL: + return UniformType::Bool; + case GL_BOOL_VEC2: + return UniformType::BVec2; + case GL_BOOL_VEC3: + return UniformType::BVec3; + case GL_BOOL_VEC4: + return UniformType::BVec4; + + case GL_SAMPLER_2D: + case GL_SAMPLER_CUBE: + return UniformType::Sampler; + default: + Q_UNREACHABLE(); + return UniformType::Float; + } +} + } // namespace Render } // namespace Qt3DRender |