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-rw-r--r--src/render/graphicshelpers/graphicshelpergl3_3_p.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3_p.h b/src/render/graphicshelpers/graphicshelpergl3_3_p.h
index de26f86f7..bbea8806a 100644
--- a/src/render/graphicshelpers/graphicshelpergl3_3_p.h
+++ b/src/render/graphicshelpers/graphicshelpergl3_3_p.h
@@ -64,10 +64,11 @@ class QOpenGLExtension_ARB_tessellation_shader;
namespace Qt3DRender {
namespace Render {
-class GraphicsHelperGL3_3 : public GraphicsHelperInterface
+class Q_AUTOTEST_EXPORT GraphicsHelperGL3_3 : public GraphicsHelperInterface
{
public:
GraphicsHelperGL3_3();
+ ~GraphicsHelperGL3_3();
// QGraphicHelperInterface interface
void alphaTest(GLenum mode1, GLenum mode2) Q_DECL_OVERRIDE;
@@ -77,7 +78,6 @@ public:
void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) Q_DECL_OVERRIDE;
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
- void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE;
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) Q_DECL_OVERRIDE;
@@ -147,6 +147,8 @@ public:
void glUniformMatrix3x4fv(GLint location, GLsizei count, const GLfloat *value) Q_DECL_OVERRIDE;
void glUniformMatrix4x3fv(GLint location, GLsizei count, const GLfloat *value) Q_DECL_OVERRIDE;
+ UniformType uniformTypeFromGLType(GLenum glType) Q_DECL_OVERRIDE;
+
private:
QOpenGLFunctions_3_3_Core *m_funcs;
QScopedPointer<QOpenGLExtension_ARB_tessellation_shader> m_tessFuncs;