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-rw-r--r--src/render/jobs/framecleanupjob.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/render/jobs/framecleanupjob.cpp b/src/render/jobs/framecleanupjob.cpp
index 17ca60bff..eddea12e8 100644
--- a/src/render/jobs/framecleanupjob.cpp
+++ b/src/render/jobs/framecleanupjob.cpp
@@ -38,7 +38,6 @@
****************************************************************************/
#include "framecleanupjob_p.h"
-#include <private/renderer_p.h>
#include <private/nodemanagers_p.h>
#include <private/entity_p.h>
#include <private/shaderdata_p.h>
@@ -55,7 +54,7 @@ FrameCleanupJob::FrameCleanupJob()
: m_managers(nullptr)
, m_root(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrameCleanup, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrameCleanup, 0)
}
FrameCleanupJob::~FrameCleanupJob()
@@ -69,9 +68,6 @@ void FrameCleanupJob::setRoot(Entity *root)
void FrameCleanupJob::run()
{
- // mark each ShaderData clean
- ShaderData::cleanup(m_managers);
-
// Debug bounding volume debug
updateBoundingVolumesDebug(m_root);
}