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Diffstat (limited to 'src/render/lights/qenvironmentlight.cpp')
-rw-r--r-- | src/render/lights/qenvironmentlight.cpp | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/src/render/lights/qenvironmentlight.cpp b/src/render/lights/qenvironmentlight.cpp new file mode 100644 index 000000000..a094af7b2 --- /dev/null +++ b/src/render/lights/qenvironmentlight.cpp @@ -0,0 +1,189 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qenvironmentlight.h" +#include "qenvironmentlight_p.h" +#include "qabstracttexture.h" + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender +{ + +/*! + * \qmltype EnvironmentLight + * \inqmlmodule Qt3D.Render + * \instantiates Qt3DRender::QEnvironmentLight + * \brief Encapsulate an environment light object in a Qt 3D scene. + * \since 5.9 + */ + +QEnvironmentLightPrivate::QEnvironmentLightPrivate() + : m_shaderData(new QShaderData) + , m_irradiance(nullptr) + , m_specular(nullptr) +{ +} + +QEnvironmentLightPrivate::~QEnvironmentLightPrivate() +{ +} + +Qt3DCore::QNodeCreatedChangeBasePtr QEnvironmentLight::createNodeCreationChange() const +{ + auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QEnvironmentLightData>::create(this); + auto &data = creationChange->data; + Q_D(const QEnvironmentLight); + data.shaderDataId = qIdForNode(d->m_shaderData); + return creationChange; +} + +/*! + \class Qt3DRender::QEnvironmentLight + \inmodule Qt3DRender + \brief Encapsulate an environment light object in a Qt 3D scene. + \since 5.9 +*/ + +QEnvironmentLight::QEnvironmentLight(Qt3DCore::QNode *parent) + : QComponent(*new QEnvironmentLightPrivate, parent) +{ + Q_D(QEnvironmentLight); + d->m_shaderData->setParent(this); +} + +/*! \internal */ +QEnvironmentLight::QEnvironmentLight(QEnvironmentLightPrivate &dd, QNode *parent) + : QComponent(dd, parent) +{ + Q_D(QEnvironmentLight); + d->m_shaderData->setParent(this); +} + +QEnvironmentLight::~QEnvironmentLight() +{ +} + +/*! + \qmlproperty Texture EnvironmentLight::irradiance + + Holds the current environment irradiance map texture. + + By default, the environment irradiance texture is null. +*/ + +/*! + \property QEnvironmentLight::irradiance + + Holds the current environment irradiance map texture. + + By default, the environment irradiance texture is null. +*/ +QAbstractTexture *QEnvironmentLight::irradiance() const +{ + Q_D(const QEnvironmentLight); + return d->m_irradiance; +} + +/*! + \qmlproperty Texture EnvironmentLight::specular + + Holds the current environment specular map texture. + + By default, the environment specular texture is null. +*/ + +/*! + \property QEnvironmentLight::specular + + Holds the current environment specular map texture. + + By default, the environment specular texture is null. +*/ +QAbstractTexture *QEnvironmentLight::specular() const +{ + Q_D(const QEnvironmentLight); + return d->m_specular; +} + +void QEnvironmentLight::setIrradiance(QAbstractTexture *i) +{ + Q_D(QEnvironmentLight); + if (irradiance() == i) + return; + + if (irradiance()) + d->unregisterDestructionHelper(irradiance()); + + if (i && !i->parent()) + i->setParent(this); + + d->m_irradiance = i; + d->m_shaderData->setProperty("irradiance", QVariant::fromValue(i)); + + if (i) + d->registerDestructionHelper(i, &QEnvironmentLight::setIrradiance, i); + + emit irradianceChanged(i); +} + +void QEnvironmentLight::setSpecular(QAbstractTexture *s) +{ + Q_D(QEnvironmentLight); + if (specular() == s) + return; + + if (irradiance()) + d->unregisterDestructionHelper(specular()); + + if (s && !s->parent()) + s->setParent(this); + + d->m_specular = s; + d->m_shaderData->setProperty("specular", QVariant::fromValue(s)); + + if (s) + d->registerDestructionHelper(s, &QEnvironmentLight::setSpecular, s); + + emit specularChanged(s); +} + +} // namespace Qt3DRender + +QT_END_NAMESPACE |