diff options
Diffstat (limited to 'src/render/renderstates/renderstateset.cpp')
-rw-r--r-- | src/render/renderstates/renderstateset.cpp | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/src/render/renderstates/renderstateset.cpp b/src/render/renderstates/renderstateset.cpp new file mode 100644 index 000000000..6b66d2dd7 --- /dev/null +++ b/src/render/renderstates/renderstateset.cpp @@ -0,0 +1,150 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "renderstateset_p.h" + +#include <bitset> + +#include <Qt3DRender/private/renderstates_p.h> +#include <Qt3DRender/private/qrenderstate_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { +namespace Render { + +RenderStateSet::RenderStateSet() + : m_stateMask(0) +{ +} + +RenderStateSet::~RenderStateSet() +{ +} + +template<> +void RenderStateSet::addState<StateVariant>(const StateVariant &ds) +{ + m_states.push_back(ds); + m_stateMask |= ds.type; +} + +int RenderStateSet::changeCost(RenderStateSet *previousState) +{ + if (previousState == this) + return 0; + + int cost = 0; + + // first, find cost of any resets + StateMaskSet invOurState = ~stateMask(); + StateMaskSet stateToReset = previousState->stateMask() & invOurState; + + std::bitset<64> bs(stateToReset); + cost += int(bs.count()); + + // now, find out how many states we're changing + for (const StateVariant &ds : qAsConst(m_states)) { + // if the other state contains matching, then doesn't + // contribute to cost at all + if (previousState->contains(ds)) + continue; + + // flat cost for now; could be replaced with a cost() method on + // RenderState + cost += 2; + } + + return cost; +} + +StateMaskSet RenderStateSet::stateMask() const +{ + return m_stateMask; +} + +// This modifies our state to add states from others +// if we don't already contain a state with that type set +void RenderStateSet::merge(RenderStateSet *other) +{ + m_stateMask |= other->stateMask(); + const QVector<StateVariant> otherStates = other->states(); + + // We only add states which are new (different type) + for (const StateVariant &otherState : otherStates) { + const bool canAdd = canAddStateOfType(otherState.type); + if (canAdd) + m_states.push_back(otherState); + } +} + +bool RenderStateSet::canAddStateOfType(StateMask type) const +{ + return !hasStateOfType(type) || allowMultipleStatesOfType(type); +} + +bool RenderStateSet::hasStateOfType(StateMask type) const +{ + return (type & stateMask()); +} + +bool RenderStateSet::allowMultipleStatesOfType(StateMask type) const +{ + return (type == BlendEquationArgumentsMask) || + (type == ClipPlaneMask); +} + +bool RenderStateSet::contains(const StateVariant &ds) const +{ + // trivial reject using the state mask bits + if (!(ds.type & stateMask())) + return false; + + for (const StateVariant &rs : m_states) { + if (rs == ds) + return true; + } + return false; +} + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |