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Diffstat (limited to 'src/render/texture/textureimage_p.h')
-rw-r--r-- | src/render/texture/textureimage_p.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/src/render/texture/textureimage_p.h b/src/render/texture/textureimage_p.h new file mode 100644 index 000000000..4964eb416 --- /dev/null +++ b/src/render/texture/textureimage_p.h @@ -0,0 +1,127 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_TEXTUREIMAGE_H +#define QT3DRENDER_RENDER_TEXTUREIMAGE_H + +#include <qglobal.h> +#include <Qt3DCore/qbackendnode.h> +#include <Qt3DRenderer/qabstracttextureprovider.h> +#include <Qt3DRenderer/qabstracttextureimage.h> +#include <Qt3DRenderer/private/handle_types_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Render { + +class TextureManager; +class TextureImageManager; +class TextureDataManager; + +typedef uint TextureImageDNA; + +class TextureImage : public Qt3D::QBackendNode +{ +public: + TextureImage(); + void cleanup(); + void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; + + int m_layer; + int m_mipmapLevel; + QAbstractTextureProvider::CubeMapFace m_face; + bool m_dirty; + inline TextureImageDNA dna() const { return m_dna; } + + inline int layer() const { return m_layer; } + inline int mipmapLevel() const { return m_mipmapLevel; } + inline QAbstractTextureProvider::CubeMapFace face() const { return m_face; } + + void setTextureManager(TextureManager *manager); + void setTextureImageManager(TextureImageManager *manager); + void setTextureDataManager(TextureDataManager *manager); + void unsetDirty(); + + inline bool isDirty() const { return m_dirty; } + inline QTextureDataFunctorPtr textureDataFunctor() const { return m_functor; } + + void setTextureDataHandle(HTextureData handle); + + inline HTextureData textureDataHandle() const { return m_textureDataHandle; } + inline QTextureDataFunctorPtr dataFunctor() const { return m_functor; } + +private: + void updateDNA(); + + QTextureDataFunctorPtr m_functor; + HTextureData m_textureDataHandle; + TextureManager *m_textureManager; + TextureImageManager *m_textureImageManager; + TextureDataManager *m_textureDataManager; + QList<Qt3D::QNodeId> m_referencedTextures; + HTexture m_textureProvider; + Qt3D::QNodeId m_textureProviderId; + TextureImageDNA m_dna; +}; + +class TextureImageFunctor : public Qt3D::QBackendNodeFunctor +{ +public: + explicit TextureImageFunctor(TextureManager *textureManager, + TextureImageManager *textureImageManager, + TextureDataManager *textureDataManager); + + Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_FINAL; + Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_FINAL; + void destroy(const Qt3D::QNodeId &id) const Q_DECL_FINAL; + +private: + TextureManager *m_textureManager; + TextureImageManager *m_textureImageManager; + TextureDataManager *m_textureDataManager; +}; + + +} // namespace Render + +} // namespace Qt3DRender + +QT_END_NAMESPACE + +#endif // QT3DRENDER_RENDER_TEXTUREIMAGE_H |