diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/animation/backend/animationutils.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/animation/backend/animationutils.cpp b/src/animation/backend/animationutils.cpp index 92e614236..a7a2e0036 100644 --- a/src/animation/backend/animationutils.cpp +++ b/src/animation/backend/animationutils.cpp @@ -160,11 +160,13 @@ ComponentIndices channelComponentsToIndices(const Channel &channel, #if defined Q_COMPILER_UNIFORM_INIT static const QVector<char> standardSuffixes = { 'X', 'Y', 'Z', 'W' }; static const QVector<char> quaternionSuffixes = { 'W', 'X', 'Y', 'Z' }; - static const QVector<char> colorSuffixes = { 'R', 'G', 'B' }; + static const QVector<char> colorSuffixesRGB = { 'R', 'G', 'B' }; + static const QVector<char> colorSuffixesRGBA = { 'R', 'G', 'B', 'A' }; #else static const QVector<char> standardSuffixes = (QVector<char>() << 'X' << 'Y' << 'Z' << 'W'); static const QVector<char> quaternionSuffixes = (QVector<char>() << 'W' << 'X' << 'Y' << 'Z'); - static const QVector<char> colorSuffixes = (QVector<char>() << 'R' << 'G' << 'B'); + static const QVector<char> colorSuffixesRGB = (QVector<char>() << 'R' << 'G' << 'B'); + static const QVector<char> colorSuffixesRGBA = (QVector<char>() << 'R' << 'G' << 'B' << 'A'); #endif switch (dataType) { @@ -172,8 +174,12 @@ ComponentIndices channelComponentsToIndices(const Channel &channel, return channelComponentsToIndicesHelper(channel, expectedComponentCount, offset, quaternionSuffixes); case QVariant::Color: + if (expectedComponentCount == 3) + return channelComponentsToIndicesHelper(channel, expectedComponentCount, + offset, colorSuffixesRGB); + Q_ASSERT(expectedComponentCount == 4); return channelComponentsToIndicesHelper(channel, expectedComponentCount, - offset, colorSuffixes); + offset, colorSuffixesRGBA); default: return channelComponentsToIndicesHelper(channel, expectedComponentCount, offset, standardSuffixes); @@ -387,10 +393,12 @@ QVariant buildPropertyValue(const MappingData &mappingData, const QVector<float> } case QVariant::Color: { + // A color can either be a vec3 or a vec4 const QColor color = QColor::fromRgbF(channelResults[mappingData.channelIndices[0]], channelResults[mappingData.channelIndices[1]], - channelResults[mappingData.channelIndices[2]]); + channelResults[mappingData.channelIndices[2]], + mappingData.channelIndices.size() > 3 ? channelResults[mappingData.channelIndices[3]] : 1.0f); return QVariant::fromValue(color); } |