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* ClearBuffers: fix member initialization from uninitialized valuePaul Lemire2021-06-042-1/+3
* evaluateClipAtLocalTime: prevent negative indices for keyframes lookupPaul Lemire2020-09-181-1/+1
* Improve third-party license information about assimpKai Koehne2020-08-276-14/+255
* Initialize pointerMike Krus2020-07-031-0/+1
* Animation Handler: assign iterator on erasePaul Lemire2020-06-301-3/+3
* Delete offscreen surface when doneMike Krus2020-06-291-0/+2
* Use surfaceSize as this will always be validAndy Shaw2020-06-021-1/+1
* Release rendertargets on destructionPaul Lemire2020-05-143-0/+10
* Fix scene3ditem to register optional aspectsPaul Lemire2020-04-151-4/+0
* Implement Mouse Click and Double Click on MouseHandlerMike Krus2020-03-242-3/+5
* Allow for when a Scene3D item switches screensAndy Shaw2020-03-197-211/+123
* Animations: handle colors as vec3 or vec4Paul Lemire2020-03-191-4/+12
* Fix and improve FBO handlingPaul Lemire2020-02-175-31/+99
* Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-177-1/+89
* Shader: make uniform block accessors constPaul Lemire2020-01-272-33/+30
* Fix picking with primitive restart for line loopsMike Krus2019-12-131-26/+31
* Fix picking with primitive restartMike Krus2019-12-134-2/+22
* QNode: stop using hash<node,connection> for bookkeepingPaul Lemire2019-11-042-9/+17
* Ensure we can build assimp on Windows and macOS with non gcc compilersAndy Shaw2019-10-231-1/+1
* Renderer: check context thread before destroying resourcesPaul Lemire2019-10-161-1/+2
* Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-149-0/+34
* Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-101-1/+2
* Add a property map job in animation aspectJuan Jose Casafranca2019-09-2310-37/+253
* Minor fixes for QSprite* classesMichael Brasser2019-08-303-6/+6
* Update MetalRoughMaterial documentionMichael Brasser2019-08-291-3/+3
* Fix LerpClipBlend QML documentationMats Honkamaa2019-08-271-3/+3
* Add QML documentation for ClipBlendValueMats Honkamaa2019-08-261-0/+11
* Allow multiple instances of a few render statesHarald Vistnes2019-08-265-14/+29
* Add missing * for SkyboxEntity QML type documentationMats Honkamaa2019-08-261-1/+1
* Expand QCamera::exposure documentationMichael Brasser2019-08-201-0/+20
* Expand EnvironmentLight documentationMichael Brasser2019-08-201-3/+31
* Matrix_SSE/Matrix_AVX2: fix mapVectorPaul Lemire2019-08-202-16/+12
* Improve documentation of ObjectPickerJean-Michaƫl Celerier2019-08-071-0/+2
* GLTexture: glTexParam is not supported on multisampled texturesPaul Lemire2019-08-071-0/+7
* submissioncontext fix: devicePixelRatio is not an integerPaul Lemire2019-08-071-1/+1
* Improve SortPolicy documentationMichael Brasser2019-08-051-3/+16
* ShaderData: don't call markDirty(AllDirty)Paul Lemire2019-07-241-1/+1
* Add QML documentation to QSkyboxEntityPaul Lemire2019-07-241-0/+45
* Provide more detail in *Light documentationMichael Brasser2019-07-234-0/+63
* Silence warnings about null textures in uniformsMike Krus2019-07-221-0/+6
* Renderer: use last known good surface to reset render statesPaul Lemire2019-07-191-1/+1
* Align RenderView::buildComputeRenderCommands with buildDrawRenderCommandsPaul Lemire2019-07-191-3/+14
* RenderStates: fix override of nested RenderStatesPaul Lemire2019-07-187-14/+33
* Document an example of how textureScale might be usedMichael Brasser2019-07-157-0/+51
* QRay3D: normalize the direction vector internallyPaul Lemire2019-07-151-4/+4
* Take shortest path on quaternion slerpJuan Jose Casafranca2019-07-153-12/+38
* Joints: remove removed joints from dirty listPaul Lemire2019-07-153-0/+8
* Expand documentation for CameraMichael Brasser2019-07-121-15/+88
* Doc: Fix typo in property namePaul Wicking2019-07-101-1/+1
* Document unit for FrameAction::triggeredMichael Brasser2019-07-031-2/+2