diff options
Diffstat (limited to 'tests/auto/animation/animationutils/tst_animationutils.cpp')
-rw-r--r-- | tests/auto/animation/animationutils/tst_animationutils.cpp | 234 |
1 files changed, 117 insertions, 117 deletions
diff --git a/tests/auto/animation/animationutils/tst_animationutils.cpp b/tests/auto/animation/animationutils/tst_animationutils.cpp index 9fe5493aa..d08183976 100644 --- a/tests/auto/animation/animationutils/tst_animationutils.cpp +++ b/tests/auto/animation/animationutils/tst_animationutils.cpp @@ -289,34 +289,34 @@ private Q_SLOTS: QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); const QList<ChannelMapping *> channelMappings = { channelMapping }; // Create a few channels in the format description const ChannelNameAndType rotation = { QLatin1String("Rotation"), - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4, channelMapping->peerId() }; const ChannelNameAndType location = { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() }; const ChannelNameAndType baseColor = { QLatin1String("BaseColor"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() }; const ChannelNameAndType metalness = { QLatin1String("Metalness"), - static_cast<int>(QVariant::Double), + static_cast<int>(QMetaType::Double), 1, channelMapping->peerId() }; const ChannelNameAndType roughness = { QLatin1String("Roughness"), - static_cast<int>(QVariant::Double), + static_cast<int>(QMetaType::Double), 1, channelMapping->peerId() }; const ChannelNameAndType morphTargetWeightsList = { QLatin1String("MorphTargetWeightsList"), - static_cast<int>(QVariant::List), + static_cast<int>(QMetaType::QVariantList), 5, channelMapping->peerId() }; const ChannelNameAndType morphTargetWeightsVec = { QLatin1String("MorphTargetWeightsVec"), @@ -324,11 +324,11 @@ private Q_SLOTS: 6, channelMapping->peerId() }; const ChannelNameAndType rgbColor = { QLatin1String("rgbColor"), - static_cast<int>(QVariant::Color), + static_cast<int>(QMetaType::QColor), 3, channelMapping->peerId() }; const ChannelNameAndType rgbaColor = { QLatin1String("rgbaColor"), - static_cast<int>(QVariant::Color), + static_cast<int>(QMetaType::QColor), 4, channelMapping->peerId() }; @@ -385,42 +385,42 @@ private Q_SLOTS: QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); auto metalnessMapping = createChannelMapping(handler, QLatin1String("Metalness"), Qt3DCore::QNodeId::createId(), "metalness", - static_cast<int>(QVariant::Double), + static_cast<int>(QMetaType::Double), 1); auto baseColorMapping = createChannelMapping(handler, QLatin1String("BaseColor"), Qt3DCore::QNodeId::createId(), "baseColor", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); auto roughnessMapping = createChannelMapping(handler, QLatin1String("Roughness"), Qt3DCore::QNodeId::createId(), "roughness", - static_cast<int>(QVariant::Double), + static_cast<int>(QMetaType::Double), 1); auto rotationMapping = createChannelMapping(handler, QLatin1String("Rotation"), Qt3DCore::QNodeId::createId(), "rotation", - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4); auto morphTargetMapping = createChannelMapping(handler, QLatin1String("MorphTargetWeights"), Qt3DCore::QNodeId::createId(), "weights", - static_cast<int>(QVariant::List), + static_cast<int>(QMetaType::QVariantList), 5); @@ -431,27 +431,27 @@ private Q_SLOTS: // Create a few channels in the format description const ChannelNameAndType rotation = { QLatin1String("Rotation"), - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4, rotationMapping->peerId() }; const ChannelNameAndType location = { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, locationMapping->peerId() }; const ChannelNameAndType baseColor = { QLatin1String("BaseColor"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, baseColorMapping->peerId() }; const ChannelNameAndType metalness = { QLatin1String("Metalness"), - static_cast<int>(QVariant::Double), + static_cast<int>(QMetaType::Double), 1, metalnessMapping->peerId() }; const ChannelNameAndType roughness = { QLatin1String("Roughness"), - static_cast<int>(QVariant::Double), + static_cast<int>(QMetaType::Double), 1, roughnessMapping->peerId() }; const ChannelNameAndType morphTarget = { QLatin1String("MorphTargetWeights"), - static_cast<int>(QVariant::List), + static_cast<int>(QMetaType::QVariantList), 5, morphTargetMapping->peerId() }; const QList<ChannelNameAndType> channelNamesAndTypes @@ -542,7 +542,7 @@ private Q_SLOTS: QList<ChannelNameAndType> channelNamesAndTypes; for (int i = 0; i < jointCount; ++i) { ChannelNameAndType locationDescription = { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() }; locationDescription.jointIndex = i; @@ -550,7 +550,7 @@ private Q_SLOTS: channelNamesAndTypes.push_back(locationDescription); ChannelNameAndType rotationDescription = { QLatin1String("Rotation"), - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4, channelMapping->peerId() }; rotationDescription.jointIndex = i; @@ -558,7 +558,7 @@ private Q_SLOTS: channelNamesAndTypes.push_back(rotationDescription); ChannelNameAndType scaleDescription = { QLatin1String("Scale"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() }; scaleDescription.jointIndex = i; @@ -593,21 +593,21 @@ private Q_SLOTS: MappingData locationMapping; locationMapping.targetId = channelMapping->skeletonId(); locationMapping.propertyName = "translation"; - locationMapping.type = static_cast<int>(QVariant::Vector3D); + locationMapping.type = static_cast<int>(QMetaType::QVector3D); locationMapping.channelIndices = channelComponentIndices[componentIndicesIndex++]; locationMapping.jointIndex = i; MappingData rotationMapping; rotationMapping.targetId = channelMapping->skeletonId(); rotationMapping.propertyName = "rotation"; - rotationMapping.type = static_cast<int>(QVariant::Quaternion); + rotationMapping.type = static_cast<int>(QMetaType::QQuaternion); rotationMapping.channelIndices = channelComponentIndices[componentIndicesIndex++]; rotationMapping.jointIndex = i; MappingData scaleMapping; scaleMapping.targetId = channelMapping->skeletonId(); scaleMapping.propertyName = "scale"; - scaleMapping.type = static_cast<int>(QVariant::Vector3D); + scaleMapping.type = static_cast<int>(QMetaType::QVector3D); scaleMapping.channelIndices = channelComponentIndices[componentIndicesIndex++]; scaleMapping.jointIndex = i; @@ -809,7 +809,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "translation"; - mapping.type = static_cast<int>(QVariant::Vector3D); + mapping.type = static_cast<int>(QMetaType::QVector3D); mapping.channelIndices = QList<int> { 0, 1, 2 }; mappingData.push_back(mapping); channelResults = QList<float> { 1.0f, 2.0f, 3.0f }; @@ -837,14 +837,14 @@ private Q_SLOTS: MappingData translationMapping; translationMapping.targetId = Qt3DCore::QNodeId::createId(); translationMapping.propertyName = "translation"; - translationMapping.type = static_cast<int>(QVariant::Vector3D); + translationMapping.type = static_cast<int>(QMetaType::QVector3D); translationMapping.channelIndices = QList<int> { 0, 1, 2 }; mappingData.push_back(translationMapping); MappingData scaleMapping; scaleMapping.targetId = Qt3DCore::QNodeId::createId(); scaleMapping.propertyName = "scale"; - scaleMapping.type = static_cast<int>(QVariant::Vector3D); + scaleMapping.type = static_cast<int>(QMetaType::QVector3D); scaleMapping.channelIndices = QList<int> { 3, 4, 5 }; mappingData.push_back(scaleMapping); @@ -875,7 +875,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "mass"; - mapping.type = static_cast<int>(QVariant::Double); + mapping.type = static_cast<int>(QMetaType::Double); mapping.channelIndices = QList<int> { 0 }; mappingData.push_back(mapping); channelResults = QList<float> { 3.5f }; @@ -897,7 +897,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "pos"; - mapping.type = static_cast<int>(QVariant::Vector2D); + mapping.type = static_cast<int>(QMetaType::QVector2D); mapping.channelIndices = QList<int> { 0, 1 }; mappingData.push_back(mapping); channelResults = QList<float> { 2.0f, 1.0f }; @@ -919,7 +919,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "foo"; - mapping.type = static_cast<int>(QVariant::Vector4D); + mapping.type = static_cast<int>(QMetaType::QVector4D); mapping.channelIndices = QList<int> { 0, 1, 2, 3 }; mappingData.push_back(mapping); channelResults = QList<float> { 4.0f, 3.0f, 2.0f, 1.0f }; @@ -941,7 +941,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "rotation"; - mapping.type = static_cast<int>(QVariant::Quaternion); + mapping.type = static_cast<int>(QMetaType::QQuaternion); mapping.channelIndices = QList<int> { 0, 1, 2, 3 }; mappingData.push_back(mapping); channelResults = QList<float> { 1.0f, 0.0f, 0.0f, 1.0f }; @@ -963,7 +963,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "color"; - mapping.type = static_cast<int>(QVariant::Color); + mapping.type = static_cast<int>(QMetaType::QColor); mapping.channelIndices = QList<int> { 0, 1, 2 }; mappingData.push_back(mapping); channelResults = QList<float> { 0.5f, 0.4f, 0.3f }; @@ -985,7 +985,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "color"; - mapping.type = static_cast<int>(QVariant::Color); + mapping.type = static_cast<int>(QMetaType::QColor); mapping.channelIndices = QList<int> { 0, 1, 2, 3 }; mappingData.push_back(mapping); channelResults = QList<float> { 0.5f, 0.4f, 0.3f, 0.2f }; @@ -1007,7 +1007,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "weights"; - mapping.type = static_cast<int>(QVariant::List); + mapping.type = static_cast<int>(QMetaType::QVariantList); mapping.channelIndices = QList<int> { 0, 1, 2, 3, 4, 5, 6 }; mappingData.push_back(mapping); channelResults = QList<float> { 0.5f, 0.4f, 0.3f, 0.0f, 1.0f, 0.6f, 0.9f }; @@ -1066,7 +1066,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "translation"; - mapping.type = static_cast<int>(QVariant::Vector3D); + mapping.type = static_cast<int>(QMetaType::QVector3D); mapping.channelIndices = QList<int> { 0, 1, 2 }; mapping.callback = &callback; mapping.callbackFlags = {}; @@ -1092,7 +1092,7 @@ private Q_SLOTS: MappingData mapping; mapping.targetId = Qt3DCore::QNodeId::createId(); mapping.propertyName = "something"; - mapping.type = static_cast<int>(QVariant::Double); + mapping.type = static_cast<int>(QMetaType::Double); mapping.channelIndices = QList<int> { 0 }; mapping.callback = &callback; mapping.callbackFlags = {}; @@ -1425,7 +1425,7 @@ private Q_SLOTS: channel.channelComponents.resize(3); // leave 'name' empty - dataType = static_cast<int>(QVariant::Vector3D); + dataType = static_cast<int>(QMetaType::QVector3D); expectedChannelComponentCount = 3; offset = 0; // suffixes expected to be ignored @@ -1454,7 +1454,7 @@ private Q_SLOTS: channel.channelComponents[1].name = QLatin1String("Location Y"); channel.channelComponents[2].name = QLatin1String("Location Z"); - dataType = static_cast<int>(QVariant::Vector3D); + dataType = static_cast<int>(QMetaType::QVector3D); expectedChannelComponentCount = 3; offset = 0; suffixes = QList<char> { 'X', 'Y', 'Z', 'W' }; @@ -1484,7 +1484,7 @@ private Q_SLOTS: channel.channelComponents[0].name = QLatin1String("pos X"); channel.channelComponents[1].name = QLatin1String("pos Y"); - dataType = static_cast<int>(QVariant::Vector2D); + dataType = static_cast<int>(QMetaType::QVector2D); expectedChannelComponentCount = 2; offset = 0; suffixes = QList<char> { 'X', 'Y', 'Z', 'W' }; @@ -1516,7 +1516,7 @@ private Q_SLOTS: channel.channelComponents[2].name = QLatin1String("foo Z"); channel.channelComponents[3].name = QLatin1String("foo W"); - dataType = static_cast<int>(QVariant::Vector4D); + dataType = static_cast<int>(QMetaType::QVector4D); expectedChannelComponentCount = 4; offset = 0; suffixes = QList<char> { 'X', 'Y', 'Z', 'W' }; @@ -1545,7 +1545,7 @@ private Q_SLOTS: channel.channelComponents.resize(1); channel.channelComponents[0].name = QLatin1String("Mass X"); - dataType = static_cast<int>(QVariant::Double); + dataType = static_cast<int>(QMetaType::Double); expectedChannelComponentCount = 1; offset = 0; suffixes = QList<char> { 'X', 'Y', 'Z', 'W' }; @@ -1577,7 +1577,7 @@ private Q_SLOTS: channel.channelComponents[2].name = QLatin1String("Rotation Y"); channel.channelComponents[3].name = QLatin1String("Rotation Z"); - dataType = static_cast<int>(QVariant::Quaternion); + dataType = static_cast<int>(QMetaType::QQuaternion); expectedChannelComponentCount = 4; offset = 0; suffixes = QList<char> { 'W', 'X', 'Y', 'Z' }; @@ -1609,7 +1609,7 @@ private Q_SLOTS: channel.channelComponents[2].name = QLatin1String("Rotation Z"); channel.channelComponents[3].name = QLatin1String("Rotation Y"); - dataType = static_cast<int>(QVariant::Quaternion); + dataType = static_cast<int>(QMetaType::QQuaternion); expectedChannelComponentCount = 4; offset = 0; suffixes = QList<char> { 'W', 'X', 'Y', 'Z' }; @@ -1640,7 +1640,7 @@ private Q_SLOTS: channel.channelComponents[1].name = QLatin1String("Color G"); channel.channelComponents[2].name = QLatin1String("Color B"); - dataType = static_cast<int>(QVariant::Color); + dataType = static_cast<int>(QMetaType::QColor); expectedChannelComponentCount = 3; offset = 0; suffixes = QList<char> { 'R', 'G', 'B' }; @@ -1672,7 +1672,7 @@ private Q_SLOTS: channel.channelComponents[2].name = QLatin1String("Color B"); channel.channelComponents[3].name = QLatin1String("Color A"); - dataType = static_cast<int>(QVariant::Color); + dataType = static_cast<int>(QMetaType::QColor); expectedChannelComponentCount = 4; offset = 0; suffixes = QList<char> { 'R', 'G', 'B', 'A' }; @@ -1701,7 +1701,7 @@ private Q_SLOTS: channel.channelComponents.resize(6); // leave channel component names empty - dataType = static_cast<int>(QVariant::List); + dataType = static_cast<int>(QMetaType::QVariantList); expectedChannelComponentCount = 6; offset = 0; // suffixes expected to be ignored @@ -1793,7 +1793,7 @@ private Q_SLOTS: channel.channelComponents[2].name = QLatin1String("Rotation Y"); channel.channelComponents[3].name = QLatin1String("Rotation Z"); - dataType = static_cast<int>(QVariant::Quaternion); + dataType = static_cast<int>(QMetaType::QQuaternion); componentCount = 4; offset = 0; expectedResults = QList<int> { 0, 1, 2, 3 }; @@ -1820,7 +1820,7 @@ private Q_SLOTS: channel.channelComponents[1].name = QLatin1String("Location Y"); channel.channelComponents[2].name = QLatin1String("Location Z"); - dataType = static_cast<int>(QVariant::Vector3D); + dataType = static_cast<int>(QMetaType::QVector3D); componentCount = 3; offset = 0; expectedResults = QList<int> { 0, 1, 2 }; @@ -1847,7 +1847,7 @@ private Q_SLOTS: channel.channelComponents[1].name = QLatin1String("Color G"); channel.channelComponents[2].name = QLatin1String("Color B"); - dataType = static_cast<int>(QVariant::Color); + dataType = static_cast<int>(QMetaType::QColor); componentCount = 3; offset = 0; expectedResults = QList<int> { 0, 1, 2 }; @@ -1874,7 +1874,7 @@ private Q_SLOTS: channel.channelComponents[2].name = QLatin1String("Color B"); channel.channelComponents[3].name = QLatin1String("Color A"); - dataType = static_cast<int>(QVariant::Color); + dataType = static_cast<int>(QMetaType::QColor); componentCount = 4; offset = 0; expectedResults = QList<int> { 0, 1, 2, 3 }; @@ -2648,14 +2648,14 @@ private Q_SLOTS: QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); auto channelMapper = createChannelMapper(handler, QList<Qt3DCore::QNodeId> { channelMapping->peerId() }); const QList<ChannelNameAndType> expectedResults = { { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() } }; @@ -2669,13 +2669,13 @@ private Q_SLOTS: QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); auto channelMapping2 = createChannelMapping(handler, QLatin1String("Rotation"), Qt3DCore::QNodeId::createId(), "rotation", - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4); const QList<Qt3DCore::QNodeId> channelMappingIds @@ -2684,11 +2684,11 @@ private Q_SLOTS: const QList<ChannelNameAndType> expectedResults = { { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping1->peerId() }, { QLatin1String("Rotation"), - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4, channelMapping2->peerId() } }; @@ -2702,25 +2702,25 @@ private Q_SLOTS: QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); auto channelMapping2 = createChannelMapping(handler, QLatin1String("Rotation"), Qt3DCore::QNodeId::createId(), "rotation", - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4); auto channelMapping3 = createChannelMapping(handler, QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); auto channelMapping4 = createChannelMapping(handler, QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); const QList<Qt3DCore::QNodeId> channelMappingIds @@ -2730,19 +2730,19 @@ private Q_SLOTS: QList<ChannelNameAndType> expectedResults = { { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping1->peerId() }, { QLatin1String("Rotation"), - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4, channelMapping2->peerId() }, { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping3->peerId() }, { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping4->peerId() } }; @@ -2761,7 +2761,7 @@ private Q_SLOTS: QList<ChannelNameAndType> expectedResults; for (int i = 0; i < jointCount; ++i) { ChannelNameAndType locationDescription = { QLatin1String("Location"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() }; locationDescription.jointIndex = i; @@ -2769,7 +2769,7 @@ private Q_SLOTS: expectedResults.push_back(locationDescription); ChannelNameAndType rotationDescription = { QLatin1String("Rotation"), - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4, channelMapping->peerId() }; rotationDescription.jointIndex = i; @@ -2777,7 +2777,7 @@ private Q_SLOTS: expectedResults.push_back(rotationDescription); ChannelNameAndType scaleDescription = { QLatin1String("Scale"), - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3, channelMapping->peerId() }; scaleDescription.jointIndex = i; @@ -2815,7 +2815,7 @@ private Q_SLOTS: { const QList<ChannelNameAndType> allChannels = { - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 } + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 } }; const QList<ComponentIndices> expectedResults = { { 0, 1, 2 } }; @@ -2825,8 +2825,8 @@ private Q_SLOTS: { const QList<ChannelNameAndType> allChannels = { - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 } + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 } }; const QList<ComponentIndices> expectedResults = { { 0, 1, 2 }, @@ -2837,12 +2837,12 @@ private Q_SLOTS: { const QList<ChannelNameAndType> allChannels = { - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }, - { QLatin1String("BaseColor"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Metalness"), static_cast<int>(QVariant::Double), 1 }, - { QLatin1String("Roughness"), static_cast<int>(QVariant::Double), 1 }, - { QLatin1String("MorphWeights"), static_cast<int>(QVariant::List), 6 } + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }, + { QLatin1String("BaseColor"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Metalness"), static_cast<int>(QMetaType::Double), 1 }, + { QLatin1String("Roughness"), static_cast<int>(QMetaType::Double), 1 }, + { QLatin1String("MorphWeights"), static_cast<int>(QMetaType::QVariantList), 6 } }; const QList<ComponentIndices> expectedResults = { @@ -2860,15 +2860,15 @@ private Q_SLOTS: QList<ChannelNameAndType> allChannels; const int jointCount = 4; for (int i = 0; i < jointCount; ++i) { - ChannelNameAndType locationDescription = { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }; + ChannelNameAndType locationDescription = { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }; locationDescription.jointIndex = i; allChannels.push_back(locationDescription); - ChannelNameAndType rotationDescription = { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }; + ChannelNameAndType rotationDescription = { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }; rotationDescription.jointIndex = i; allChannels.push_back(rotationDescription); - ChannelNameAndType scaleDescription = { QLatin1String("Scale"), static_cast<int>(QVariant::Vector3D), 3 }; + ChannelNameAndType scaleDescription = { QLatin1String("Scale"), static_cast<int>(QMetaType::QVector3D), 3 }; scaleDescription.jointIndex = i; allChannels.push_back(scaleDescription); } @@ -2913,11 +2913,11 @@ private Q_SLOTS: { const QList<ChannelNameAndType> targetChannels = { - { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }, - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Base Color"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Metalness"), static_cast<int>(QVariant::Double), 1 }, - { QLatin1String("Roughness"), static_cast<int>(QVariant::Double), 1 } + { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }, + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Base Color"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Metalness"), static_cast<int>(QMetaType::Double), 1 }, + { QLatin1String("Roughness"), static_cast<int>(QMetaType::Double), 1 } }; const QList<ComponentIndices> targetIndices = { @@ -2953,11 +2953,11 @@ private Q_SLOTS: { const QList<ChannelNameAndType> targetChannels = { - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }, - { QLatin1String("Base Color"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Metalness"), static_cast<int>(QVariant::Double), 1 }, - { QLatin1String("Roughness"), static_cast<int>(QVariant::Double), 1 } + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }, + { QLatin1String("Base Color"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Metalness"), static_cast<int>(QMetaType::Double), 1 }, + { QLatin1String("Roughness"), static_cast<int>(QMetaType::Double), 1 } }; const QList<ComponentIndices> targetIndices = { @@ -2993,11 +2993,11 @@ private Q_SLOTS: { const QList<ChannelNameAndType> targetChannels = { - { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }, - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Albedo"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Metalness"), static_cast<int>(QVariant::Double), 1 }, - { QLatin1String("Roughness"), static_cast<int>(QVariant::Double), 1 } + { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }, + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Albedo"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Metalness"), static_cast<int>(QMetaType::Double), 1 }, + { QLatin1String("Roughness"), static_cast<int>(QMetaType::Double), 1 } }; const QList<ComponentIndices> targetIndices = { @@ -3033,11 +3033,11 @@ private Q_SLOTS: { const QList<ChannelNameAndType> targetChannels = { - { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }, - { QLatin1String("Albedo"), static_cast<int>(QVariant::Vector3D), 3 }, - { QLatin1String("Metalness"), static_cast<int>(QVariant::Double), 1 }, - { QLatin1String("Roughness"), static_cast<int>(QVariant::Double), 1 } + { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }, + { QLatin1String("Albedo"), static_cast<int>(QMetaType::QVector3D), 3 }, + { QLatin1String("Metalness"), static_cast<int>(QMetaType::Double), 1 }, + { QLatin1String("Roughness"), static_cast<int>(QMetaType::Double), 1 } }; const QList<ComponentIndices> targetIndices = { @@ -3075,15 +3075,15 @@ private Q_SLOTS: QList<ChannelNameAndType> targetChannels; const int jointCount = 4; for (int i = 0; i < jointCount; ++i) { - ChannelNameAndType locationDescription = { QLatin1String("Location"), static_cast<int>(QVariant::Vector3D), 3 }; + ChannelNameAndType locationDescription = { QLatin1String("Location"), static_cast<int>(QMetaType::QVector3D), 3 }; locationDescription.jointIndex = i; targetChannels.push_back(locationDescription); - ChannelNameAndType rotationDescription = { QLatin1String("Rotation"), static_cast<int>(QVariant::Quaternion), 4 }; + ChannelNameAndType rotationDescription = { QLatin1String("Rotation"), static_cast<int>(QMetaType::QQuaternion), 4 }; rotationDescription.jointIndex = i; targetChannels.push_back(rotationDescription); - ChannelNameAndType scaleDescription = { QLatin1String("Scale"), static_cast<int>(QVariant::Vector3D), 3 }; + ChannelNameAndType scaleDescription = { QLatin1String("Scale"), static_cast<int>(QMetaType::QVector3D), 3 }; scaleDescription.jointIndex = i; targetChannels.push_back(scaleDescription); } @@ -3179,11 +3179,11 @@ private Q_SLOTS: QLatin1String("Location"), Qt3DCore::QNodeId::createId(), "translation", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.name = QLatin1String("translation"); const QList<float> expectedResults = { 0.0f, 0.0f, 0.0f }; QTest::newRow("translation") << handler << channelDescription << expectedResults; @@ -3195,11 +3195,11 @@ private Q_SLOTS: QLatin1String("Rotation"), Qt3DCore::QNodeId::createId(), "rotation", - static_cast<int>(QVariant::Quaternion), + static_cast<int>(QMetaType::QQuaternion), 4); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Quaternion); + channelDescription.type = static_cast<int>(QMetaType::QQuaternion); channelDescription.name = QLatin1String("rotation"); const QList<float> expectedResults = { 1.0f, 0.0f, 0.0f, 0.0f }; QTest::newRow("rotation") << handler << channelDescription << expectedResults; @@ -3211,11 +3211,11 @@ private Q_SLOTS: QLatin1String("Scale"), Qt3DCore::QNodeId::createId(), "scale", - static_cast<int>(QVariant::Vector3D), + static_cast<int>(QMetaType::QVector3D), 3); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.name = QLatin1String("scale"); const QList<float> expectedResults = { 1.0f, 1.0f, 1.0f }; QTest::newRow("scale") << handler << channelDescription << expectedResults; @@ -3230,7 +3230,7 @@ private Q_SLOTS: auto channelMapping = createChannelMapping(handler, skeleton->peerId()); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.jointIndex = 0; channelDescription.jointTransformComponent = Scale; const QList<float> expectedResults = { 2.0f, 3.0f, 4.0f }; @@ -3245,7 +3245,7 @@ private Q_SLOTS: auto channelMapping = createChannelMapping(handler, skeleton->peerId()); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.jointIndex = 0; channelDescription.jointTransformComponent = Rotation; const QList<float> expectedResults = { 1.0f, 0.0f, 0.0f, 0.0f }; @@ -3260,7 +3260,7 @@ private Q_SLOTS: auto channelMapping = createChannelMapping(handler, skeleton->peerId()); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.jointIndex = 0; channelDescription.jointTransformComponent = Translation; const QList<float> expectedResults = { 2.0f, 3.0f, 4.0f }; @@ -3275,7 +3275,7 @@ private Q_SLOTS: auto channelMapping = createChannelMapping(handler, skeleton->peerId()); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.jointIndex = 1; channelDescription.jointTransformComponent = Scale; const QList<float> expectedResults = { 20.0f, 30.0f, 40.0f }; @@ -3290,7 +3290,7 @@ private Q_SLOTS: auto channelMapping = createChannelMapping(handler, skeleton->peerId()); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.jointIndex = 1; channelDescription.jointTransformComponent = Rotation; const QList<float> expectedResults = { 1.0f, 0.0f, 0.0f, 0.0f }; @@ -3305,7 +3305,7 @@ private Q_SLOTS: auto channelMapping = createChannelMapping(handler, skeleton->peerId()); ChannelNameAndType channelDescription; channelDescription.mappingId = channelMapping->peerId(); - channelDescription.type = static_cast<int>(QVariant::Vector3D); + channelDescription.type = static_cast<int>(QMetaType::QVector3D); channelDescription.jointIndex = 1; channelDescription.jointTransformComponent = Translation; const QList<float> expectedResults = { 4.0f, 5.0f, 6.0f }; |