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Diffstat (limited to 'tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp')
-rw-r--r-- | tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp b/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp new file mode 100644 index 000000000..4774dc8ba --- /dev/null +++ b/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp @@ -0,0 +1,302 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/qtest.h> +#include <Qt3DAnimation/qanimationcontroller.h> +#include <Qt3DAnimation/qkeyframeanimation.h> +#include <Qt3DAnimation/qmorphinganimation.h> +#include <qobject.h> +#include <qsignalspy.h> + +class tst_QAnimationController : public QObject +{ + Q_OBJECT + +private Q_SLOTS: + + void checkDefaultConstruction() + { + // GIVEN + Qt3DAnimation::QAnimationController animationController; + + // THEN + QCOMPARE(animationController.activeAnimationGroup(), 0); + QCOMPARE(animationController.position(), 0.0f); + QCOMPARE(animationController.positionScale(), 1.0f); + QCOMPARE(animationController.positionOffset(), 0.0f); + QCOMPARE(animationController.entity(), nullptr); + QCOMPARE(animationController.recursive(), true); + } + + void checkPropertyChanges() + { + // GIVEN + Qt3DAnimation::QAnimationController animationController; + + { + // WHEN + QSignalSpy spy(&animationController, SIGNAL(activeAnimationGroupChanged(int))); + const int newValue = 1; + animationController.setActiveAnimationGroup(newValue); + + // THEN + QCOMPARE(animationController.activeAnimationGroup(), newValue); + QCOMPARE(spy.count(), 1); + + // WHEN + spy.clear(); + animationController.setActiveAnimationGroup(newValue); + + // THEN + QCOMPARE(animationController.activeAnimationGroup(), newValue); + QCOMPARE(spy.count(), 0); + + } + { + // WHEN + QSignalSpy spy(&animationController, SIGNAL(positionChanged(float))); + const float newValue = 2.0f; + animationController.setPosition(newValue); + + // THEN + QCOMPARE(animationController.position(), newValue); + QCOMPARE(spy.count(), 1); + + // WHEN + spy.clear(); + animationController.setPosition(newValue); + + // THEN + QCOMPARE(animationController.position(), newValue); + QCOMPARE(spy.count(), 0); + + } + { + // WHEN + QSignalSpy spy(&animationController, SIGNAL(positionScaleChanged(float))); + const float newValue = 3.0f; + animationController.setPositionScale(newValue); + + // THEN + QCOMPARE(animationController.positionScale(), newValue); + QCOMPARE(spy.count(), 1); + + // WHEN + spy.clear(); + animationController.setPositionScale(newValue); + + // THEN + QCOMPARE(animationController.positionScale(), newValue); + QCOMPARE(spy.count(), 0); + + } + { + // WHEN + QSignalSpy spy(&animationController, SIGNAL(positionOffsetChanged(float))); + const float newValue = -1.0f; + animationController.setPositionOffset(newValue); + + // THEN + QCOMPARE(animationController.positionOffset(), newValue); + QCOMPARE(spy.count(), 1); + + // WHEN + spy.clear(); + animationController.setPositionOffset(newValue); + + // THEN + QCOMPARE(animationController.positionOffset(), newValue); + QCOMPARE(spy.count(), 0); + + } + { + // WHEN + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity); + QSignalSpy spy(&animationController, SIGNAL(entityChanged(Qt3DCore::QEntity *))); + Qt3DCore::QEntity * newValue = entity.data(); + animationController.setEntity(newValue); + + // THEN + QCOMPARE(animationController.entity(), newValue); + QCOMPARE(spy.count(), 1); + + // WHEN + spy.clear(); + animationController.setEntity(newValue); + + // THEN + QCOMPARE(animationController.entity(), newValue); + QCOMPARE(spy.count(), 0); + + } + { + // WHEN + QSignalSpy spy(&animationController, SIGNAL(recursiveChanged(bool))); + const bool newValue = false; + animationController.setRecursive(newValue); + + // THEN + QCOMPARE(animationController.recursive(), newValue); + QCOMPARE(spy.count(), 1); + + // WHEN + spy.clear(); + animationController.setRecursive(newValue); + + // THEN + QCOMPARE(animationController.recursive(), newValue); + QCOMPARE(spy.count(), 0); + + } + } + + void testSetEntity() + { + // GIVEN + Qt3DAnimation::QAnimationController animationController; + Qt3DAnimation::QKeyframeAnimation *keyframeAnimation; + Qt3DAnimation::QKeyframeAnimation *keyframeAnimation2; + Qt3DAnimation::QMorphingAnimation *morphingAnimation; + + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity); + keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data()); + keyframeAnimation2 = new Qt3DAnimation::QKeyframeAnimation(entity.data()); + morphingAnimation = new Qt3DAnimation::QMorphingAnimation(entity.data()); + + const QString animName1 = QString("animation1"); + const QString animName2 = QString("animation2"); + morphingAnimation->setAnimationName(animName1); + keyframeAnimation->setAnimationName(animName1); + keyframeAnimation2->setAnimationName(animName2); + + { + // WHEN + animationController.setEntity(entity.data()); + + // THEN + QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList(); + QCOMPARE(list.size(), 2); + + QCOMPARE(list.at(0)->name(), animName1); + QCOMPARE(list.at(1)->name(), animName2); + + QCOMPARE(list.at(0)->animationList().size(), 2); + QCOMPARE(list.at(1)->animationList().size(), 1); + } + } + + void testSetEntityRecursive() + { + // GIVEN + Qt3DAnimation::QAnimationController animationController; + Qt3DAnimation::QKeyframeAnimation *keyframeAnimation; + Qt3DAnimation::QMorphingAnimation *morphingAnimation; + + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity); + keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data()); + Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(entity.data()); + morphingAnimation = new Qt3DAnimation::QMorphingAnimation(childEntity); + + const QString animName1 = QString("animation1"); + const QString animName2 = QString("animation2"); + + keyframeAnimation->setAnimationName(animName1); + morphingAnimation->setAnimationName(animName2); + + { + // WHEN + animationController.setEntity(entity.data()); + + // THEN + QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList(); + QCOMPARE(list.size(), 2); + + QCOMPARE(list.at(0)->name(), animName1); + QCOMPARE(list.at(1)->name(), animName2); + + QCOMPARE(list.at(0)->animationList().size(), 1); + QCOMPARE(list.at(1)->animationList().size(), 1); + + animationController.setEntity(nullptr); + } + + { + // WHEN + animationController.setRecursive(false); + animationController.setEntity(entity.data()); + + // THEN + QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList(); + QCOMPARE(list.size(), 1); + + QCOMPARE(list.at(0)->name(), animName1); + + QCOMPARE(list.at(0)->animationList().size(), 1); + } + } + + + void testPropagatePosition() + { + // GIVEN + Qt3DAnimation::QAnimationController animationController; + Qt3DAnimation::QKeyframeAnimation *keyframeAnimation; + + QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity); + keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data()); + + const QString animName1 = QString("animation1"); + keyframeAnimation->setAnimationName(animName1); + + { + // WHEN + animationController.setEntity(entity.data()); + animationController.setPosition(2.0f); + + // THEN + QCOMPARE(animationController.animationGroupList().at(0)->position(), 2.0f); + QCOMPARE(keyframeAnimation->position(), 2.0f); + } + + { + // WHEN + animationController.setPositionOffset(1.0); + animationController.setPositionScale(2.0f); + animationController.setPosition(2.0f); + + // THEN + QCOMPARE(animationController.animationGroupList().at(0)->position(), 5.0f); + QCOMPARE(keyframeAnimation->position(), 5.0f); + } + } + +}; + +QTEST_APPLESS_MAIN(tst_QAnimationController) + +#include "tst_qanimationcontroller.moc" |