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diff --git a/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp b/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qanimationcontroller.h>
+#include <Qt3DAnimation/qkeyframeanimation.h>
+#include <Qt3DAnimation/qmorphinganimation.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QAnimationController : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+
+ // THEN
+ QCOMPARE(animationController.activeAnimationGroup(), 0);
+ QCOMPARE(animationController.position(), 0.0f);
+ QCOMPARE(animationController.positionScale(), 1.0f);
+ QCOMPARE(animationController.positionOffset(), 0.0f);
+ QCOMPARE(animationController.entity(), nullptr);
+ QCOMPARE(animationController.recursive(), true);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(activeAnimationGroupChanged(int)));
+ const int newValue = 1;
+ animationController.setActiveAnimationGroup(newValue);
+
+ // THEN
+ QCOMPARE(animationController.activeAnimationGroup(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setActiveAnimationGroup(newValue);
+
+ // THEN
+ QCOMPARE(animationController.activeAnimationGroup(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(positionChanged(float)));
+ const float newValue = 2.0f;
+ animationController.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(animationController.position(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(animationController.position(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(positionScaleChanged(float)));
+ const float newValue = 3.0f;
+ animationController.setPositionScale(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionScale(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setPositionScale(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionScale(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(positionOffsetChanged(float)));
+ const float newValue = -1.0f;
+ animationController.setPositionOffset(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionOffset(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setPositionOffset(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionOffset(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ QSignalSpy spy(&animationController, SIGNAL(entityChanged(Qt3DCore::QEntity *)));
+ Qt3DCore::QEntity * newValue = entity.data();
+ animationController.setEntity(newValue);
+
+ // THEN
+ QCOMPARE(animationController.entity(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setEntity(newValue);
+
+ // THEN
+ QCOMPARE(animationController.entity(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(recursiveChanged(bool)));
+ const bool newValue = false;
+ animationController.setRecursive(newValue);
+
+ // THEN
+ QCOMPARE(animationController.recursive(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setRecursive(newValue);
+
+ // THEN
+ QCOMPARE(animationController.recursive(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+ void testSetEntity()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation2;
+ Qt3DAnimation::QMorphingAnimation *morphingAnimation;
+
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+ keyframeAnimation2 = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+ morphingAnimation = new Qt3DAnimation::QMorphingAnimation(entity.data());
+
+ const QString animName1 = QString("animation1");
+ const QString animName2 = QString("animation2");
+ morphingAnimation->setAnimationName(animName1);
+ keyframeAnimation->setAnimationName(animName1);
+ keyframeAnimation2->setAnimationName(animName2);
+
+ {
+ // WHEN
+ animationController.setEntity(entity.data());
+
+ // THEN
+ QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
+ QCOMPARE(list.size(), 2);
+
+ QCOMPARE(list.at(0)->name(), animName1);
+ QCOMPARE(list.at(1)->name(), animName2);
+
+ QCOMPARE(list.at(0)->animationList().size(), 2);
+ QCOMPARE(list.at(1)->animationList().size(), 1);
+ }
+ }
+
+ void testSetEntityRecursive()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
+ Qt3DAnimation::QMorphingAnimation *morphingAnimation;
+
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+ Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(entity.data());
+ morphingAnimation = new Qt3DAnimation::QMorphingAnimation(childEntity);
+
+ const QString animName1 = QString("animation1");
+ const QString animName2 = QString("animation2");
+
+ keyframeAnimation->setAnimationName(animName1);
+ morphingAnimation->setAnimationName(animName2);
+
+ {
+ // WHEN
+ animationController.setEntity(entity.data());
+
+ // THEN
+ QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
+ QCOMPARE(list.size(), 2);
+
+ QCOMPARE(list.at(0)->name(), animName1);
+ QCOMPARE(list.at(1)->name(), animName2);
+
+ QCOMPARE(list.at(0)->animationList().size(), 1);
+ QCOMPARE(list.at(1)->animationList().size(), 1);
+
+ animationController.setEntity(nullptr);
+ }
+
+ {
+ // WHEN
+ animationController.setRecursive(false);
+ animationController.setEntity(entity.data());
+
+ // THEN
+ QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
+ QCOMPARE(list.size(), 1);
+
+ QCOMPARE(list.at(0)->name(), animName1);
+
+ QCOMPARE(list.at(0)->animationList().size(), 1);
+ }
+ }
+
+
+ void testPropagatePosition()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
+
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+
+ const QString animName1 = QString("animation1");
+ keyframeAnimation->setAnimationName(animName1);
+
+ {
+ // WHEN
+ animationController.setEntity(entity.data());
+ animationController.setPosition(2.0f);
+
+ // THEN
+ QCOMPARE(animationController.animationGroupList().at(0)->position(), 2.0f);
+ QCOMPARE(keyframeAnimation->position(), 2.0f);
+ }
+
+ {
+ // WHEN
+ animationController.setPositionOffset(1.0);
+ animationController.setPositionScale(2.0f);
+ animationController.setPosition(2.0f);
+
+ // THEN
+ QCOMPARE(animationController.animationGroupList().at(0)->position(), 5.0f);
+ QCOMPARE(keyframeAnimation->position(), 5.0f);
+ }
+ }
+
+};
+
+QTEST_APPLESS_MAIN(tst_QAnimationController)
+
+#include "tst_qanimationcontroller.moc"