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diff --git a/tests/auto/render/commons/testrenderer.h b/tests/auto/render/commons/testrenderer.h
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+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TESTRENDERER_H
+#define TESTRENDERER_H
+
+#include <Qt3DRender/private/abstractrenderer_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class TestRenderer : public Qt3DRender::Render::AbstractRenderer
+{
+public:
+ TestRenderer();
+ ~TestRenderer();
+
+ API api() const Q_DECL_OVERRIDE { return AbstractRenderer::OpenGL; }
+ qint64 time() const Q_DECL_OVERRIDE { return 0; }
+ void setTime(qint64 time) Q_DECL_OVERRIDE { Q_UNUSED(time); }
+ void setNodeManagers(Qt3DRender::Render::NodeManagers *managers) Q_DECL_OVERRIDE { Q_UNUSED(managers); }
+ void setServices(Qt3DCore::QServiceLocator *services) Q_DECL_OVERRIDE { Q_UNUSED(services); }
+ void setSurfaceExposed(bool exposed) Q_DECL_OVERRIDE { Q_UNUSED(exposed); }
+ Qt3DRender::Render::NodeManagers *nodeManagers() const Q_DECL_OVERRIDE { return Q_NULLPTR; }
+ Qt3DCore::QServiceLocator *services() const Q_DECL_OVERRIDE { return Q_NULLPTR; }
+ void initialize() Q_DECL_OVERRIDE {}
+ void shutdown() Q_DECL_OVERRIDE {}
+ void createAllocators(Qt3DCore::QAbstractAspectJobManager *jobManager) Q_DECL_OVERRIDE { Q_UNUSED(jobManager); }
+ void destroyAllocators(Qt3DCore::QAbstractAspectJobManager *jobManager) Q_DECL_OVERRIDE { Q_UNUSED(jobManager); }
+ void render() Q_DECL_OVERRIDE {}
+ void doRender() Q_DECL_OVERRIDE {}
+ bool isRunning() const Q_DECL_OVERRIDE { return true; }
+ bool shouldRender() Q_DECL_OVERRIDE { return true; }
+ void skipNextFrame() Q_DECL_OVERRIDE {}
+ QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() Q_DECL_OVERRIDE { return QVector<Qt3DCore::QAspectJobPtr>(); }
+ Qt3DCore::QAspectJobPtr pickBoundingVolumeJob() Q_DECL_OVERRIDE { return Qt3DCore::QAspectJobPtr(); }
+ void setFrameGraphRoot(const Qt3DCore::QNodeId fgRootId) Q_DECL_OVERRIDE { Q_UNUSED(fgRootId); }
+ void setSceneRoot(Qt3DCore::QBackendNodeFactory *factory, Qt3DRender::Render::Entity *root) Q_DECL_OVERRIDE { Q_UNUSED(factory); Q_UNUSED(root); }
+ Qt3DRender::Render::Entity *sceneRoot() const Q_DECL_OVERRIDE { return Q_NULLPTR; }
+ Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const Q_DECL_OVERRIDE { return Q_NULLPTR; }
+ Qt3DCore::QAbstractFrameAdvanceService *frameAdvanceService() const Q_DECL_OVERRIDE { return Q_NULLPTR; }
+ void registerEventFilter(Qt3DCore::QEventFilterService *service) Q_DECL_OVERRIDE { Q_UNUSED(service); }
+ void setSettings(Qt3DRender::Render::RendererSettings *settings) Q_DECL_OVERRIDE { Q_UNUSED(settings); }
+ Qt3DRender::Render::RendererSettings *settings() const Q_DECL_OVERRIDE { return Q_NULLPTR; }
+
+ void markDirty(Qt3DRender::Render::BackendNodeDirtySet changes, Qt3DRender::Render::BackendNode *node) Q_DECL_OVERRIDE;
+ Qt3DRender::Render::BackendNodeDirtySet dirtyBits() Q_DECL_OVERRIDE;
+
+ void resetDirty();
+
+protected:
+ Qt3DRender::Render::BackendNodeDirtySet m_changes;
+};
+
+QT_END_NAMESPACE
+
+#endif // TESTRENDERER_H