diff options
Diffstat (limited to 'tests/auto/render/opengl/glshadermanager/tst_glshadermanager.cpp')
-rw-r--r-- | tests/auto/render/opengl/glshadermanager/tst_glshadermanager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/auto/render/opengl/glshadermanager/tst_glshadermanager.cpp b/tests/auto/render/opengl/glshadermanager/tst_glshadermanager.cpp index 7ee26ae4e..d0f09b2eb 100644 --- a/tests/auto/render/opengl/glshadermanager/tst_glshadermanager.cpp +++ b/tests/auto/render/opengl/glshadermanager/tst_glshadermanager.cpp @@ -44,7 +44,7 @@ void tst_GLShaderManager::adopt() // THEN QVERIFY(glShader1 != nullptr); std::vector<Qt3DCore::QNodeId> shaderNodeIds = cache.shaderIdsForProgram(glShader1); - QCOMPARE(shaderNodeIds.size(), 1); + QCOMPARE(shaderNodeIds.size(), 1U); QCOMPARE(shaderNodeIds.front(), backendShaderNode1.peerId()); // WHEN @@ -54,7 +54,7 @@ void tst_GLShaderManager::adopt() QCOMPARE(glShader1, glShader2); shaderNodeIds = cache.shaderIdsForProgram(glShader2); - QCOMPARE(shaderNodeIds.size(), 2); + QCOMPARE(shaderNodeIds.size(), 2U); QCOMPARE(shaderNodeIds.front(), backendShaderNode1.peerId()); QCOMPARE(shaderNodeIds.back(), backendShaderNode2.peerId()); } @@ -84,7 +84,7 @@ void tst_GLShaderManager::lookupResource() QVERIFY(glShader1 != nullptr); QCOMPARE(glShader1, glShader2); const std::vector<Qt3DCore::QNodeId> shaderNodeIds = cache.shaderIdsForProgram(glShader1); - QCOMPARE(shaderNodeIds.size(), 2); + QCOMPARE(shaderNodeIds.size(), 2U); QVERIFY(std::find(shaderNodeIds.begin(), shaderNodeIds.end(), frontendShader1.id()) != shaderNodeIds.end()); @@ -117,7 +117,7 @@ void tst_GLShaderManager::abandon() // THEN std::vector<Qt3DCore::QNodeId> shaderNodeIds = cache.shaderIdsForProgram(glShader); QVERIFY(cache.takeAbandonned().empty()); - QCOMPARE(shaderNodeIds.size(), 1); + QCOMPARE(shaderNodeIds.size(), 1U); QCOMPARE(shaderNodeIds.front(), backendShaderNode2.peerId()); // WHEN @@ -125,9 +125,9 @@ void tst_GLShaderManager::abandon() // THEN shaderNodeIds = cache.shaderIdsForProgram(glShader); - QCOMPARE(shaderNodeIds.size(), 0); + QCOMPARE(shaderNodeIds.size(), 0U); const std::vector<Qt3DRender::Render::OpenGL::GLShader *> releasedShaders = cache.takeAbandonned(); - QCOMPARE(releasedShaders.size(), 1); + QCOMPARE(releasedShaders.size(), 1U); QCOMPARE(releasedShaders.front(), glShader); } |