diff options
Diffstat (limited to 'tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp')
-rw-r--r-- | tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp b/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp index 4205d598e..8dfda0eea 100644 --- a/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp +++ b/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp @@ -187,7 +187,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -204,16 +204,16 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -262,7 +262,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); QByteArray indexData; indexData.resize(sizeof(uint) * 3 * 5); @@ -287,7 +287,7 @@ private Q_SLOTS: Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id()); backendIndexBuffer->setRenderer(&renderer); backendIndexBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(indexDataBuffer.data(), backendIndexBuffer); + simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -311,20 +311,20 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id()); backendIndexAttribute->setRenderer(&renderer); - simulateInitialization(indexAttribute.data(), backendIndexAttribute); + simulateInitializationSync(indexAttribute.data(), backendIndexAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -374,7 +374,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -391,16 +391,16 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -451,7 +451,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); QByteArray indexData; indexData.resize(sizeof(uint) * 3 * 4); @@ -473,7 +473,7 @@ private Q_SLOTS: Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id()); backendIndexBuffer->setRenderer(&renderer); backendIndexBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(indexDataBuffer.data(), backendIndexBuffer); + simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -497,20 +497,20 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id()); backendIndexAttribute->setRenderer(&renderer); - simulateInitialization(indexAttribute.data(), backendIndexAttribute); + simulateInitializationSync(indexAttribute.data(), backendIndexAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -563,7 +563,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -580,16 +580,16 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -640,7 +640,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); QByteArray indexData; indexData.resize(sizeof(uint) * 3 * 2); @@ -656,7 +656,7 @@ private Q_SLOTS: Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id()); backendIndexBuffer->setRenderer(&renderer); backendIndexBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(indexDataBuffer.data(), backendIndexBuffer); + simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -680,20 +680,20 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id()); backendIndexAttribute->setRenderer(&renderer); - simulateInitialization(indexAttribute.data(), backendIndexAttribute); + simulateInitializationSync(indexAttribute.data(), backendIndexAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -742,7 +742,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -759,16 +759,16 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -816,7 +816,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); QByteArray indexData; indexData.resize(sizeof(uint) * 3 * 4); @@ -839,7 +839,7 @@ private Q_SLOTS: Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id()); backendIndexBuffer->setRenderer(&renderer); backendIndexBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(indexDataBuffer.data(), backendIndexBuffer); + simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -863,20 +863,20 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id()); backendIndexAttribute->setRenderer(&renderer); - simulateInitialization(indexAttribute.data(), backendIndexAttribute); + simulateInitializationSync(indexAttribute.data(), backendIndexAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -936,7 +936,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -953,16 +953,16 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); @@ -1012,7 +1012,7 @@ private Q_SLOTS: Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id()); backendBuffer->setRenderer(&renderer); backendBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(dataBuffer.data(), backendBuffer); + simulateInitializationSync(dataBuffer.data(), backendBuffer); QByteArray indexData; indexData.resize(sizeof(uint) * 8); @@ -1030,7 +1030,7 @@ private Q_SLOTS: Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id()); backendIndexBuffer->setRenderer(&renderer); backendIndexBuffer->setManager(nodeManagers->bufferManager()); - simulateInitialization(indexDataBuffer.data(), backendIndexBuffer); + simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer); positionAttribute->setBuffer(dataBuffer.data()); positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); @@ -1054,20 +1054,20 @@ private Q_SLOTS: Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id()); backendAttribute->setRenderer(&renderer); - simulateInitialization(positionAttribute.data(), backendAttribute); + simulateInitializationSync(positionAttribute.data(), backendAttribute); Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id()); backendIndexAttribute->setRenderer(&renderer); - simulateInitialization(indexAttribute.data(), backendIndexAttribute); + simulateInitializationSync(indexAttribute.data(), backendIndexAttribute); Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id()); backendGeometry->setRenderer(&renderer); - simulateInitialization(geometry, backendGeometry); + simulateInitializationSync(geometry, backendGeometry); GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id()); backendRenderer->setRenderer(&renderer); backendRenderer->setManager(nodeManagers->geometryRendererManager()); - simulateInitialization(geometryRenderer.data(), backendRenderer); + simulateInitializationSync(geometryRenderer.data(), backendRenderer); // WHEN visitor.apply(backendRenderer, Qt3DCore::QNodeId()); |