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path: root/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp
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Diffstat (limited to 'tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp')
-rw-r--r--tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp b/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp
index 4205d598e..8dfda0eea 100644
--- a/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp
+++ b/tests/auto/render/trianglevisitor/tst_trianglevisitor.cpp
@@ -187,7 +187,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -204,16 +204,16 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -262,7 +262,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
QByteArray indexData;
indexData.resize(sizeof(uint) * 3 * 5);
@@ -287,7 +287,7 @@ private Q_SLOTS:
Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id());
backendIndexBuffer->setRenderer(&renderer);
backendIndexBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(indexDataBuffer.data(), backendIndexBuffer);
+ simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -311,20 +311,20 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id());
backendIndexAttribute->setRenderer(&renderer);
- simulateInitialization(indexAttribute.data(), backendIndexAttribute);
+ simulateInitializationSync(indexAttribute.data(), backendIndexAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -374,7 +374,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -391,16 +391,16 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -451,7 +451,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
QByteArray indexData;
indexData.resize(sizeof(uint) * 3 * 4);
@@ -473,7 +473,7 @@ private Q_SLOTS:
Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id());
backendIndexBuffer->setRenderer(&renderer);
backendIndexBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(indexDataBuffer.data(), backendIndexBuffer);
+ simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -497,20 +497,20 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id());
backendIndexAttribute->setRenderer(&renderer);
- simulateInitialization(indexAttribute.data(), backendIndexAttribute);
+ simulateInitializationSync(indexAttribute.data(), backendIndexAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -563,7 +563,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -580,16 +580,16 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -640,7 +640,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
QByteArray indexData;
indexData.resize(sizeof(uint) * 3 * 2);
@@ -656,7 +656,7 @@ private Q_SLOTS:
Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id());
backendIndexBuffer->setRenderer(&renderer);
backendIndexBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(indexDataBuffer.data(), backendIndexBuffer);
+ simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -680,20 +680,20 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id());
backendIndexAttribute->setRenderer(&renderer);
- simulateInitialization(indexAttribute.data(), backendIndexAttribute);
+ simulateInitializationSync(indexAttribute.data(), backendIndexAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -742,7 +742,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -759,16 +759,16 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -816,7 +816,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
QByteArray indexData;
indexData.resize(sizeof(uint) * 3 * 4);
@@ -839,7 +839,7 @@ private Q_SLOTS:
Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id());
backendIndexBuffer->setRenderer(&renderer);
backendIndexBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(indexDataBuffer.data(), backendIndexBuffer);
+ simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -863,20 +863,20 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id());
backendIndexAttribute->setRenderer(&renderer);
- simulateInitialization(indexAttribute.data(), backendIndexAttribute);
+ simulateInitializationSync(indexAttribute.data(), backendIndexAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -936,7 +936,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -953,16 +953,16 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());
@@ -1012,7 +1012,7 @@ private Q_SLOTS:
Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(dataBuffer->id());
backendBuffer->setRenderer(&renderer);
backendBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(dataBuffer.data(), backendBuffer);
+ simulateInitializationSync(dataBuffer.data(), backendBuffer);
QByteArray indexData;
indexData.resize(sizeof(uint) * 8);
@@ -1030,7 +1030,7 @@ private Q_SLOTS:
Buffer *backendIndexBuffer = nodeManagers->bufferManager()->getOrCreateResource(indexDataBuffer->id());
backendIndexBuffer->setRenderer(&renderer);
backendIndexBuffer->setManager(nodeManagers->bufferManager());
- simulateInitialization(indexDataBuffer.data(), backendIndexBuffer);
+ simulateInitializationSync(indexDataBuffer.data(), backendIndexBuffer);
positionAttribute->setBuffer(dataBuffer.data());
positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
@@ -1054,20 +1054,20 @@ private Q_SLOTS:
Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource(positionAttribute->id());
backendAttribute->setRenderer(&renderer);
- simulateInitialization(positionAttribute.data(), backendAttribute);
+ simulateInitializationSync(positionAttribute.data(), backendAttribute);
Attribute *backendIndexAttribute = nodeManagers->attributeManager()->getOrCreateResource(indexAttribute->id());
backendIndexAttribute->setRenderer(&renderer);
- simulateInitialization(indexAttribute.data(), backendIndexAttribute);
+ simulateInitializationSync(indexAttribute.data(), backendIndexAttribute);
Geometry *backendGeometry = nodeManagers->geometryManager()->getOrCreateResource(geometry->id());
backendGeometry->setRenderer(&renderer);
- simulateInitialization(geometry, backendGeometry);
+ simulateInitializationSync(geometry, backendGeometry);
GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager()->getOrCreateResource(geometryRenderer->id());
backendRenderer->setRenderer(&renderer);
backendRenderer->setManager(nodeManagers->geometryRendererManager());
- simulateInitialization(geometryRenderer.data(), backendRenderer);
+ simulateInitializationSync(geometryRenderer.data(), backendRenderer);
// WHEN
visitor.apply(backendRenderer, Qt3DCore::QNodeId());