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diff --git a/tests/manual/advancedcustommaterial/SceneRoot.qml b/tests/manual/advancedcustommaterial/SceneRoot.qml
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+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Extras 2.0
+import Qt3D.Input 2.0
+import QtQuick 2.0 as QQ2
+
+
+Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ nearPlane: 0.1
+ farPlane: 1000.0
+ position: Qt.vector3d(0.0, 4.0, 15.0)
+ upVector: Qt.vector3d(0.0, 1.0, 0.0)
+ viewCenter: Qt.vector3d(0.0, -2.0, 0.0)
+ }
+
+ FirstPersonCameraController {
+ camera: camera
+ }
+
+ Entity {
+ DirectionalLight {
+ id: directional
+ worldDirection: Qt.vector3d(0.3, -1.0, 5.0).normalized();
+ color: "#fff2a3"
+ intensity: 0.01
+ }
+ Transform {
+ id: lightpostransform
+ translation: Qt.vector3d(0.0, 50.0, 60.0)
+ }
+ components: [lightpostransform, directional]
+ }
+
+ Entity {
+ PointLight {
+ id: pointL
+ color: "#fff2a3"
+ }
+ Transform{
+ id: plightpostransform
+ translation: Qt.vector3d(0.0, 4.0, 15.0)
+ }
+ components: [plightpostransform, pointL]
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ id: renderer
+ clearColor: "black"
+ camera: camera
+ }
+ },
+ InputSettings { }
+ ]
+
+ Water { }
+}