diff options
Diffstat (limited to 'tests/manual/blitframebuffer-qml/main.qml')
-rw-r--r-- | tests/manual/blitframebuffer-qml/main.qml | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/tests/manual/blitframebuffer-qml/main.qml b/tests/manual/blitframebuffer-qml/main.qml new file mode 100644 index 000000000..4b3c1915b --- /dev/null +++ b/tests/manual/blitframebuffer-qml/main.qml @@ -0,0 +1,273 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.2 as QQ2 +import Qt3D.Core 2.0 +import Qt3D.Render 2.10 +import Qt3D.Input 2.0 +import Qt3D.Extras 2.0 + +Entity { + id: sceneRoot + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: 16/9 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -40.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + RenderTarget { + id: intermediateRenderTarget + attachments : [ + RenderTargetOutput { + objectName : "color" + attachmentPoint : RenderTargetOutput.Color0 + texture : Texture2D { + id : colorAttachment0 + width : 1024 + height : 768 + format : Texture.R32F + generateMipMaps : false + magnificationFilter : Texture.Linear + minificationFilter : Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + }, + RenderTargetOutput { + objectName : "color" + attachmentPoint : RenderTargetOutput.Color1 + texture : Texture2D { + id : colorAttachment1 + width : 1024 + height : 1024 + format : Texture.R32F + generateMipMaps : false + magnificationFilter : Texture.Linear + minificationFilter : Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + } + ] + } + + components: [ + RenderSettings { + activeFrameGraph: RenderSurfaceSelector { + Viewport { + RenderTargetSelector { + target: intermediateRenderTarget + NoDraw {} + } + + RenderTargetSelector { + target: RenderTarget { + id: renderTarget + attachments : [ + RenderTargetOutput { + objectName : "color" + attachmentPoint : RenderTargetOutput.Color0 + texture : Texture2D { + id : colorAttachment + width : 1024 + height : 768 + format : Texture.RGBA32F + generateMipMaps : false + magnificationFilter : Texture.Linear + minificationFilter : Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + }, + RenderTargetOutput { + objectName : "depth" + attachmentPoint : RenderTargetOutput.Depth + texture : Texture2D { + id : depthAttachment + width : 1024 + height : 1024 + format : Texture.D32F + generateMipMaps : false + magnificationFilter : Texture.Linear + minificationFilter : Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + } + ] + } + ClearBuffers { + clearColor: "white" + buffers: ClearBuffers.ColorDepthBuffer + CameraSelector { + camera: camera + } + } + } + + NoDraw{ + + BlitFramebuffer { + source: renderTarget + destination: intermediateRenderTarget + sourceRect: Qt.rect(0,0,1024,768) + destinationRect: Qt.rect(0,0,1024,1024) + sourceAttachmentPoint: RenderTargetOutput.Color0 + destinationAttachmentPoint: RenderTargetOutput.Color0 + interpolationMethod: BlitFramebuffer.Linear + } + + BlitFramebuffer { + source: intermediateRenderTarget + sourceRect: Qt.rect(0,0,1024,1024) + destinationRect: Qt.rect(0,0,512,384) + sourceAttachmentPoint: RenderTargetOutput.Color0 + interpolationMethod: BlitFramebuffer.Linear + } + + BlitFramebuffer { + source: renderTarget + sourceRect: Qt.rect(0,0,1024,768) + destinationRect: Qt.rect(0,384,512,384) + sourceAttachmentPoint: RenderTargetOutput.Color0 + interpolationMethod: BlitFramebuffer.Linear + } + + BlitFramebuffer { + source: renderTarget + sourceRect: Qt.rect(128,200,256,256) + destinationRect: Qt.rect(512,384,512,384) + sourceAttachmentPoint: RenderTargetOutput.Color0 + interpolationMethod: BlitFramebuffer.Linear + } + + BlitFramebuffer { + source: renderTarget + sourceRect: Qt.rect(128,200,256,256) + destinationRect: Qt.rect(512,0,512,384) + sourceAttachmentPoint: RenderTargetOutput.Color0 + interpolationMethod: BlitFramebuffer.Nearest + } + } + } + } + } + ] + + PhongMaterial { + id: material + } + + TorusMesh { + id: torusMesh + radius: 5 + minorRadius: 1 + rings: 100 + slices: 20 + } + + Transform { + id: torusTransform + scale3D: Qt.vector3d(1.5, 1, 0.5) + rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45) + } + + Entity { + id: torusEntity + components: [ torusMesh, material, torusTransform ] + } + + SphereMesh { + id: sphereMesh + radius: 3 + } + + Transform { + id: sphereTransform + property real userAngle: 0.0 + matrix: { + var m = Qt.matrix4x4(); + m.rotate(userAngle, Qt.vector3d(0, 1, 0)); + m.translate(Qt.vector3d(20, 0, 0)); + return m; + } + } + + QQ2.NumberAnimation { + target: sphereTransform + property: "userAngle" + duration: 10000 + from: 0 + to: 360 + + loops: QQ2.Animation.Infinite + running: true + } + + Entity { + id: sphereEntity + components: [ sphereMesh, material, sphereTransform ] + } +} |