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-rw-r--r--tests/manual/custom-mesh-update-data-cpp/main.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/manual/custom-mesh-update-data-cpp/main.cpp b/tests/manual/custom-mesh-update-data-cpp/main.cpp
index 80ee2088d..3d9507049 100644
--- a/tests/manual/custom-mesh-update-data-cpp/main.cpp
+++ b/tests/manual/custom-mesh-update-data-cpp/main.cpp
@@ -167,7 +167,7 @@ int main(int argc, char* argv[])
QVector3D blue(0.0f, 0.0f, 1.0f);
QVector3D white(1.0f, 1.0f, 1.0f);
- QVector<QVector3D> vertices = QVector<QVector3D>()
+ const QVector<QVector3D> vertices = QVector<QVector3D>()
<< v0 << n0 << red
<< v1 << n1 << blue
<< v2 << n2 << green
@@ -176,7 +176,7 @@ int main(int argc, char* argv[])
float *rawVertexArray = reinterpret_cast<float *>(vertexBufferData.data());
int idx = 0;
- Q_FOREACH (const QVector3D &v, vertices) {
+ for (const QVector3D &v : vertices) {
rawVertexArray[idx++] = v.x();
rawVertexArray[idx++] = v.y();
rawVertexArray[idx++] = v.z();
@@ -287,12 +287,12 @@ void TimerObject::timeout()
QVector3D c2(qFabs(qSin(angle)), qFabs(qCos(angle + M_PI_4)), qFabs(qSin(angle + M_PI_4)));
QVector3D c3(qFabs(qSin(angle + M_PI_4)), qFabs(qSin(angle)), qFabs(qCos(angle)));
- QVector<QVector3D> colors = QVector<QVector3D>() << c1 << c2 << c3;
+ const QVector<QVector3D> colors = QVector<QVector3D>() << c1 << c2 << c3;
float *rawVertexArray = reinterpret_cast<float *>(updateData.data());
int pos = 6 * sizeof(float); //color offset
- Q_FOREACH (const QVector3D &v, colors) {
+ for (const QVector3D &v : colors) {
rawVertexArray[0] = v.x();
rawVertexArray[1] = v.y();
rawVertexArray[2] = v.z();