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+// Copyright (C) 2021 The Qt Company Ltd.
+// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#import <Foundation/Foundation.h>
+#import <UIKit/UIKit.h>
+
+#include "iosdeviceorientation.h"
+#import "iosdeviceorientation_p.h"
+#include <QtCore/qmath.h>
+
+@interface QIOSMotionManager : NSObject {
+}
+
++ (CMMotionManager *)sharedManager;
+@end
+
+@interface iOSDeviceOrientationP()
+{
+ BOOL active;
+ iOSDeviceOrientation* handler;
+}
+
+@property (strong) CMMotionManager *motionManager;
+@end
+
+
+
+@implementation iOSDeviceOrientationP
+
+#define kUpdateFrequency 20.0
+
+
++ (iOSDeviceOrientationP*)instance
+{
+ static iOSDeviceOrientationP* _myInstance = 0;
+ if (0 == _myInstance)
+ _myInstance = [[iOSDeviceOrientationP alloc] init];
+ return _myInstance;
+}
+
+- (id)init
+{
+ self = [super init];
+ if (self) {
+ self.motionManager = [QIOSMotionManager sharedManager]; // [[CMMotionManager alloc] init];
+ self.motionManager.deviceMotionUpdateInterval = 1. / kUpdateFrequency;
+
+ active = FALSE;
+ }
+ return self;
+}
+
+- (void)setHandler:(iOSDeviceOrientation*)h
+{
+ handler = h;
+}
+
+- (BOOL)isActive
+{
+ return active;
+}
+
+- (void)start
+{
+ // Motion updates
+ [self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXArbitraryCorrectedZVertical
+ toQueue:[NSOperationQueue currentQueue]
+ withHandler: ^(CMDeviceMotion *motion, NSError *error) {
+ //CMAttitude *attitude = motion.attitude;
+ //NSLog(@"rotation rate = [%f, %f, %f]", attitude.pitch, attitude.roll, attitude.yaw);
+ if (error)
+ NSLog(@"%@", [error description]);
+ else
+ [self performSelectorOnMainThread:@selector(handleDeviceMotion:) withObject:motion waitUntilDone:YES];
+ }];
+ active = TRUE;
+}
+
+- (void)stop
+{
+ [_motionManager stopDeviceMotionUpdates];
+ active = FALSE;
+}
+
+- (void)handleDeviceMotion:(CMDeviceMotion*)motion
+{
+ if (!active)
+ return;
+
+ if (motion.magneticField.accuracy == CMMagneticFieldCalibrationAccuracyUncalibrated)
+ return;
+
+ // X: A pitch is a rotation around a lateral axis that passes through the device from side to side.
+ // Y: A roll is a rotation around a longitudinal axis that passes through the device from its top to bottom.
+ // Z: A yaw is a rotation around an axis that runs vertically through the device. It is perpendicular to the
+ // body of the device, with its origin at the center of gravity and directed toward the bottom of the device.
+
+ CMAttitude *attitude = motion.attitude;
+ handler->setRoll(90 - qRadiansToDegrees(attitude.roll));
+ handler->setPitch(qRadiansToDegrees(attitude.pitch));
+ handler->setYaw(qRadiansToDegrees(attitude.yaw));
+}
+
+@end