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* RenderCommands: try to resolve API shader at command build timeHEADdevPaul Lemire44 hours2-5/+31
* RHI renderer: begin frame and submit even if we have no commandsPaul Lemire44 hours1-11/+1
* evaluateClipAtLocalTime: prevent negative indices for keyframes lookupPaul Lemire46 hours1-1/+1
* Remove deprecated API from custom-mesh manual testsPaul Lemire46 hours2-4/+0
* QShaderGenerator: add a #define LAYER_name for each layerPaul Lemire46 hours2-0/+48
* qtextureimagedata.h: Fix include directiveFriedemann Kleint3 days1-5/+1
* Remove the unneeded QScene2D qualifier for the renderPolicy propertyAndy Shaw3 days1-1/+1
* Update dependencies on dev in qt/qt3dLars Knoll4 days1-1/+1
* Update dependencies on dev in qt/qt3dLars Knoll5 days3-10/+10
* Enable RHI Renderer by defaultMike Krus6 days3-6/+4
* rhi: RenderCommand resolve m_rhiShader at submission timePaul Lemire7 days2-5/+5
* Doc: Fix simple qdoc warningsPaul Wicking11 days2-3/+3
* Q_DECL_UNUSED has to be before type specifiersAllan Sandfeld Jensen12 days2-2/+2
* Update dependencies on 'dev' in qt/qt3dJani Heikkinen12 days1-1/+1
* Update dependencies on 'dev' in qt/qt3dQt Submodule Update Bot13 days1-3/+3
* Fix build with latest QtBase and QtDeclarativeMike Krus13 days5-7/+10
* Fix forward declaration errorAntti Määttä2020-09-030-0/+0
* Fix compilation error with -no-avx2Laurent Rineau2020-08-312-4/+4
* Improve third-party license information about assimpKai Koehne2020-08-276-14/+255
* Fix third-party license information about imguiKai Koehne2020-08-273-1/+74
* Add QCoreSettings classMike Krus2020-08-2716-12/+564
* opengl: add envlight texture alias to texture unit checkPaul Lemire2020-08-271-4/+8
* rhi: Textures assume RGBA8_UNorm for RGBAFormatPaul Lemire2020-08-271-0/+1
* Remove undefined methodMike Krus2020-08-271-1/+0
* rhi: Add support for QRenderCapturePaul Lemire2020-08-272-4/+58
* Fix connect in rendercapture-qml manual testsPaul Lemire2020-08-262-2/+3
* Remove Scene3DViews supportPaul Lemire2020-08-269-582/+4
* rhi: apply Scene3D changes from 5.15Paul Lemire2020-08-266-227/+361
* scene3d-loader: use QtQuick.Controls 2Paul Lemire2020-08-261-2/+3
* Move sync jobs to a common place so that they can be used by rhi and openglPaul Lemire2020-08-2615-960/+576
* Handle mat4 as vertex attributesPaul Lemire2020-08-261-18/+22
* FilterProximityDistanceJob/FrustumCullingJob: reimplement QAspectJob::isRequiredPaul Lemire2020-08-264-0/+12
* Add changes file for Qt 5.15.1Antti Kokko2020-08-251-0/+20
* Update dependencies on 'dev' in qt/qt3dDaniel Smith2020-08-251-3/+3
* Fix compilation with newer qtbaseFabian Kosmale2020-08-259-0/+10
* Job Graph dump improvementsPaul Lemire2020-08-249-20/+46
* ClearBuffers: fix member initialization from uninitialized valuePaul Lemire2020-08-242-2/+2
* rhi: remove duplicate code blockPaul Lemire2020-08-241-10/+0
* rhi: Use render states as part of the GraphicsPipeline keyPaul Lemire2020-08-245-9/+25
* Fix compile warningsPaul Lemire2020-08-1811-207/+15
* rhi pipelineuboset: handle more commands uniforms that can fit in a single UBOPaul Lemire2020-08-182-44/+125
* rhi: set primitive type on graphics pipelinePaul Lemire2020-08-173-2/+48
* Update dependencies on 'dev' in qt/qt3dQt Submodule Update Bot2020-08-171-3/+3
* Add missing includeMike Krus2020-08-171-0/+1
* Update scene3drenderer to latest changes in qtdeclarativePaul Lemire2020-08-171-5/+4
* rhi: createShaderProgram only generate shaders for the backend in usePaul Lemire2020-08-141-8/+8
* sendShaderChangesToFrontend: check frontend is not nullPaul Lemire2020-08-141-5/+7
* Add yUpInNDC and yUpInFBO uniformsPaul Lemire2020-08-136-2/+21
* Remove useless virtual methodMike Krus2020-08-136-33/+10
* Handle shader no attributesMike Krus2020-08-131-9/+13