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qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.5
dev
qt4
wip/animation
wip/cmake
wip/particles
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wip/qtquickintegration
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wip/rhi-renderer
wip/vr
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*
Merge remote-tracking branch 'origin/5.14.2' into 5.14
5.14
Qt Forward Merge Bot
2020-04-21
1
-0
/
+20
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\
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Add changes file for Qt 5.14.2
v5.14.2
Antti Kokko
2020-03-11
1
-0
/
+20
*
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Fix typo in phong.inc.frag100
Michael Brasser
2020-04-19
1
-4
/
+4
*
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Don't look up backend node if frontend not updated yet
Mike Krus
2020-04-08
1
-0
/
+2
*
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Revert "Move calculateBoundingVolumeJob dependency on updateTreeEnabledJob"
Michael Brasser
2020-04-06
1
-6
/
+2
*
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Disable sorting commands by textures on Windows
Paul Lemire
2020-04-06
1
-0
/
+2
*
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Fix potential crash in ShaderBuilder node syncing
Michael Brasser
2020-04-02
1
-1
/
+1
*
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Implement Mouse Click and Double Click on MouseHandler
Mike Krus
2020-03-20
2
-3
/
+5
*
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Allow for when a Scene3D item switches screens
Andy Shaw
2020-03-13
16
-217
/
+694
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/
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Workaround for some odd crashes
Joni Poikelin
2020-03-06
1
-0
/
+3
*
No need to register input aspect in basicshapes-cpp example
Mauro Persano
2020-02-21
1
-5
/
+0
*
Fix OnDemand rendering crash when using QQuickWidget
Mauro Persano
2020-02-18
1
-0
/
+1
*
Revert "Allow for when a Scene3D item switches screens"
Paul Lemire
2020-02-18
12
-424
/
+218
*
Revert "Add in a call to applyAspects() that accidently got missed"
Paul Lemire
2020-02-18
1
-1
/
+0
*
qgltf: Fix MSVC warning about narrowing conversion
Friedemann Kleint
2020-02-17
1
-1
/
+1
*
Fix and improve FBO handling
Paul Lemire
2020-02-17
5
-29
/
+95
*
Add in a call to applyAspects() that accidently got missed
Andy Shaw
2020-02-16
1
-0
/
+1
*
Destroy FBOs when RenderTarget node is destroyed
Paul Lemire
2020-02-13
8
-1
/
+131
*
QMetalRoughMaterial: only remove parameters if added
Paul Lemire
2020-02-10
1
-8
/
+21
*
Check we remove a valid node when removing from node properties
Paul Lemire
2020-02-10
13
-22
/
+42
*
Allow for when a Scene3D item switches screens
Andy Shaw
2020-02-07
12
-218
/
+424
*
Bump version
Alexandru Croitor
2020-02-02
1
-1
/
+1
*
Fix stale Entity caches
Paul Lemire
2020-01-31
3
-12
/
+41
*
Merge remote-tracking branch 'origin/5.14.1' into 5.14
Qt Forward Merge Bot
2020-01-27
1
-0
/
+20
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\
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*
Merge 5.14 into 5.14.1
v5.14.1
Kari Oikarinen
2020-01-15
10
-25
/
+95
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\
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*
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Add changes file for Qt 5.14.1
Antti Kokko
2020-01-14
1
-0
/
+20
*
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Fix potential crash when logic aspect exits
Mike Krus
2020-01-27
2
-1
/
+4
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/
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/
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*
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Fix usage of C++14 features
Mike Krus
2020-01-14
3
-4
/
+8
*
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Use animation rather than event to drive simulation
Mike Krus
2020-01-13
4
-9
/
+59
*
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Fix for incorrect QML property names in GeometryRenderer doc
Volker Enderlein
2020-01-13
1
-2
/
+2
*
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Add viewAll support for orthographic projection mode
Volker Enderlein
2020-01-10
2
-10
/
+26
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/
*
Update Blender exporters to work with Blender 2.80+
Paul Lemire
2019-12-19
3
-13
/
+37
*
QDistanceFieldMaterial: Use a smaller Z offset
Martin Andersson
2019-12-18
1
-1
/
+1
*
Bump version
Daniel Smith
2019-12-16
1
-1
/
+1
*
RenderViewBuilder: fix leak with EntityRenderCommandData
Paul Lemire
2019-12-16
4
-26
/
+14
*
RenderView: fix leak with m_stateset
Paul Lemire
2019-12-13
1
-0
/
+1
*
QText2DEntity: Support display of empty strings
Volker Enderlein
2019-12-13
1
-8
/
+5
*
Merge remote-tracking branch 'origin/5.14.0' into 5.14
Qt Forward Merge Bot
2019-12-13
8
-12
/
+91
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\
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Fix OnDemand rendering with Scene3D
v5.14.0-rc2
v5.14.0
Paul Lemire
2019-12-04
7
-12
/
+42
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*
Add changes file for Qt 5.14.0
v5.14.0-rc1
Antti Kokko
2019-11-25
1
-0
/
+49
*
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Fix picking with primitive restart for line loops
Mike Krus
2019-12-13
2
-32
/
+52
*
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Always get the estimate primitive count from the attribute
Mike Krus
2019-12-13
1
-4
/
+2
*
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qquaternionanimation.cpp: Fix warning suppression
Friedemann Kleint
2019-12-11
1
-1
/
+1
*
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Skip shouldNotCrashInNormalStartupShutdownSequence
Ulf Hermann
2019-12-11
1
-0
/
+4
*
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Doc: Add note about implementation specific property meaning
Paul Wicking
2019-12-10
4
-18
/
+84
*
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QDistanceFieldMaterial: Don't scale rgb colors with distance field alpha
Martin Andersson
2019-12-09
2
-2
/
+2
*
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Fix picking with primitive restart
Mike Krus
2019-12-09
5
-8
/
+42
*
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Shader: record standard uniform at loading time
Paul Lemire
2019-12-04
5
-45
/
+140
*
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GraphicsContext: remove left overs from GL command thread
Paul Lemire
2019-12-03
1
-6
/
+4
*
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Fill as much as what we can when building the RC
Paul Lemire
2019-12-03
2
-69
/
+75
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