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* Make the p-impl really privateKevin Ottens2015-12-122-14/+1
* Move initNodeTree to the p-implKevin Ottens2015-12-123-6/+4
* Turn all services private for nowKevin Ottens2015-12-1230-104/+138
* QTransform: Add convenience properties for Euler angle rotationsAndy Nichols2015-12-114-1/+119
* Rename Q3D*Event to Q*Event and handle namespaceMike Krus2015-12-1029-204/+201
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-1035-462/+296
* Bring the GLSL 1.00 fallback shader up-to-dateLaszlo Agocs2015-12-101-35/+170
* Reduce specular reflectivity defaultsLaszlo Agocs2015-12-1013-16/+13
* Do lighting calculation in world spaceLaszlo Agocs2015-12-1035-158/+122
* Register QAxisSetting as QML typeSean Harmer2015-12-091-0/+2
* Use lists of ints for axes on axis settingsSean Harmer2015-12-094-13/+27
* Add support for spotlightsLaszlo Agocs2015-12-0911-39/+165
* Fix Rendering to Scene3D on Raspberry Pi (maybe other ES2 devices)Andy Nichols2015-12-091-0/+4
* Added parameters to signals and made setters Q_SLOTSTomi Korpipää2015-12-09171-888/+1255
* Make QFrameAllocator privateKevin Ottens2015-12-0813-167/+178
* Update simple-qml to use correct time deltaSean Harmer2015-12-071-10/+5
* Pass frame time delta through to the logic component frame updateSean Harmer2015-12-078-11/+28
* Add sensitivity property to QMouseControllerSean Harmer2015-12-076-4/+75
* simple-qml: CameraController implementation using the new Input APIPaul Lemire2015-12-075-3/+266
* Quick3D: QMatrix4x4 add translate overloadPaul Lemire2015-12-071-0/+1
* MouseController: various fixesPaul Lemire2015-12-074-10/+26
* KeyboardController: fix PageUp positionPaul Lemire2015-12-071-1/+1
* Input: fix, event filters can't be registered with the same priorityPaul Lemire2015-12-071-2/+2
* Expose QDispatchCompute to QMLPaul Lemire2015-12-071-0/+2
* QRenderAspect: register ComputeDispatch backend nodePaul Lemire2015-12-071-0/+3
* BackendNode for QComputeDispatchPaul Lemire2015-12-074-3/+179
* Add QDispatchCompute framegraph nodePaul Lemire2015-12-073-2/+216
* QMouseController: converted to QAbstractPhysicalDevicePaul Lemire2015-12-077-15/+138
* Input: make KeyboardController a physical devicePaul Lemire2015-12-0711-13/+910
* Fix QCamera projectionTypeChanged signal connectionMiikka Heikkinen2015-12-071-2/+2
* Doc: Remove duplicated examplesinstallpathTopi Reinio2015-12-071-2/+0
* Avoid class - struct mismatch with MSVCLaszlo Agocs2015-12-071-1/+1
* Separate GLSL 1.00 and newer shader snippets for lightsLaszlo Agocs2015-12-075-55/+331
* Warn if uint index type is not supported on ES2Laszlo Agocs2015-12-071-0/+10
* Use light type in the shadersLaszlo Agocs2015-12-072-9/+19
* Add a directional light to the exampleLaszlo Agocs2015-12-071-0/+13
* Indicate light typeLaszlo Agocs2015-12-079-8/+50
* QThreadPooler: few improvementsPaul Lemire2015-12-063-26/+18
* QAxisInput/QActionInput: use list of int rather than int maskPaul Lemire2015-12-0412-46/+82
* QAbstractPhysicalDevice: Remove axis/buttons methodsPaul Lemire2015-12-042-5/+0
* AxisActionHandlerJob: use better names for better understandingPaul Lemire2015-12-044-20/+21
* Further improve axis/action dispatchPaul Lemire2015-12-047-60/+122
* Changes to make buttons able to trigger actionsSean Harmer2015-12-045-4/+25
* Transmit axis/action updates to QAxisActionHandlerPaul Lemire2015-12-049-14/+371
* Store vector of active AxisActionHandlersPaul Lemire2015-12-044-4/+59
* QAxisActionHandler: make ctor explicitPaul Lemire2015-12-041-1/+1
* Add backend class for axis-action handlerSean Harmer2015-12-048-2/+181
* Add signal and normalise signatures in QAxisActionHandlerSean Harmer2015-12-041-2/+3
* Rename QActionHandler to QAxisActionhandlerSean Harmer2015-12-045-30/+30
* Export QActionHandler to QMLSean Harmer2015-12-041-0/+2