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* | Cleanup debug output in Quick3DEntityLoaderPrivateJ-P Nurmi2019-04-181-3/+0
* | Fix FrameGraph node parentingJim Albamont2019-04-166-72/+57
* | Cache light/renderable/computable vectorsJames Turner2019-04-108-59/+300
* | Disable ShaderBuilder unit testsPaul Lemire2019-04-101-0/+1
* | Move some debug code inside the #ifdefJames Turner2019-04-101-1/+2
* | Early-return on these jobs if no work to be doneJames Turner2019-04-102-1/+9
* | Fix the build with -no-guiLiang Qi2019-04-097-2/+23
* | Fix backend node creation order using an initialization queueJim Albamont2019-04-086-3/+187
* | Fix Entity parenting hierarchyJim Albamont2019-04-0425-41/+759
* | Animations: handle variable length propertiesPaul Lemire2019-04-0312-176/+671
* | Fix assert when using QScreenRayCaster with multiple viewportsGiulio Camuffo2019-04-021-2/+5
* | Update the backend's buffer data when updating part of QBufferGiulio Camuffo2019-04-022-1/+2
* | Unify shader include handlingMichael Brasser2019-04-019-51/+52
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* Dont play animations that are disabledJuan Jose Casafranca2019-03-282-9/+49
* Revert "Scene3D: Call update on the item not the window"Paul Lemire2019-03-281-1/+1
* Scene3D: Call update on the item not the windowAnton Kreuzkamp2019-03-211-1/+1
* Bump versionKari Oikarinen2019-03-211-1/+1
* Expand Scene3D documentationMichael Brasser2019-03-201-16/+28
* Don't reset texture units at every frameMike Krus2019-03-185-189/+342
* Merge remote-tracking branch 'origin/5.12.2' into 5.12Qt Forward Merge Bot2019-03-1511-23/+445
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| * Make sure backend node is created when component is added to Entityv5.12.2Svenn-Arne Dragly2019-02-224-0/+110
| * Add test for component added to parent with pending backend creationSvenn-Arne Dragly2019-02-221-2/+76
| * Fix broken creation order for nodes used as propertiesSvenn-Arne Dragly2019-02-222-6/+62
| * Load static plugins when QT_NO_LIBRARY is setAnton Kreuzkamp2019-02-222-14/+10
| * Always load scene2d render plugin in static buildsAnton Kreuzkamp2019-02-221-0/+7
| * Add manual test for backend node creation for componentsSvenn-Arne Dragly2019-02-223-1/+160
| * Add changes file for Qt 5.12.2Antti Kokko2019-02-211-0/+20
* | Fix member overloadsMike Krus2019-03-144-26/+10
* | Make slerping saferSean Harmer2019-03-111-6/+13
* | tests/auto/render/render.pro: Remove duplicate entry "scene2d"Friedemann Kleint2019-03-071-1/+0
* | Fix light attenuation for ES 2Michael Brasser2019-03-064-8/+18
* | Use slerp for animating rotation channelsJuan Jose Casafranca2019-02-228-14/+220
* | Set OptimalParallelJobCount to at most 4Paul Lemire2019-02-221-1/+4
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* renderview.cpp: move file variable into anonymous namespacePaul Lemire2019-02-191-1/+2
* Fix: rebuild material and layer caches when FrameGraph tree is dirtyPaul Lemire2019-02-194-38/+92
* Doc: clarify some propertiesJoni Poikelin2019-02-143-17/+36
* Enable assimp for gcc 5.x buildsKarim Pinter2019-02-121-1/+1
* Fix Assimp scene loader plugin resource pathsLee Helpingstine2019-02-081-0/+1
* Fix opacity for Scene3DMichael Brasser2019-02-081-2/+4
* Fix scene2d starting trigger when setting item lateMäättä Antti2019-02-061-0/+9
* Qt3D depends on QtGuiLiang Qi2019-02-051-0/+1
* assimp: Fix warning about uninitalized variableAndy Shaw2019-02-052-3/+28
* dFdx/dFdy require GL_OES_standard_derivatives under ES 2Michael Brasser2019-02-041-0/+1
* Merge remote-tracking branch 'origin/5.12.1' into 5.12Qt Forward Merge Bot2019-02-012-1/+34
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| * Add changelog file for Qt 5.12.1v5.12.1Antti Kokko2019-01-171-0/+33
| * Merge 5.12 into 5.12.1Kari Oikarinen2019-01-0824-41/+284
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| * | Fix sourceComponent property of EntityLoaderFriedemann Kleint2019-01-031-1/+1
* | | Always export scene2d shared objectMäättä Antti2019-01-311-1/+1
* | | assimp: Provide names for generated child entitiesMichael Brasser2019-01-311-0/+1
* | | Add revisioned QML registrations for QAttributeMichael Brasser2019-01-311-0/+2