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qt/qt3d.git
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Commit message (
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Author
Age
Files
Lines
*
Coding convention fix for Src/importscore, importsextras,
5.8
Robert Brock
2017-04-01
17
-129
/
+135
*
Fixes includes to comply with coding conventions for Src/scene
Robert Brock
2017-04-01
6
-45
/
+43
*
Coding convention fix for Src/Extras
Robert Brock
2017-04-01
46
-80
/
+115
*
Coding convention fix for Src/Quick3D
Robert Brock
2017-04-01
75
-145
/
+182
*
Fixes includes to comply with coding conventions for Src/Core
Robert Brock
2017-03-31
112
-288
/
+358
*
Coding convention fix for Src/input
Robert Brock
2017-03-16
105
-208
/
+307
*
Unroll loops in ES2 shaders
Mauro Persano
2017-03-16
1
-83
/
+173
*
assimp: Don't use -Wno-reorder on C compiler
Kevin Funk
2017-03-02
1
-2
/
+2
*
Coding convention fix for Src/logic
Robert Brock
2017-03-02
10
-22
/
+33
*
Doc: added doc for parameters QPaintedTextureImage
Nico Vertriest
2017-02-15
1
-25
/
+13
*
Enable blitFramebuffer with ES2 when it is supported
Antti Määttä
2017-02-08
3
-22
/
+24
*
Fix deprecation warning
Sean Harmer
2017-02-08
2
-7
/
+15
*
Fix -Wreorder warnings
Sean Harmer
2017-02-08
1
-2
/
+2
*
Fix warning about set but not used variable
Sean Harmer
2017-02-08
1
-6
/
+0
*
Add QBackendNode wizard template
David Morgan
2017-02-07
6
-11
/
+72
*
Add .qmake.stash to .gitignore
Sean Harmer
2017-02-06
1
-0
/
+1
*
Fix onDemand rendering idle loop CPU burning
Janne Koskinen
2017-02-06
1
-0
/
+1
*
Make sure not to reference already deleted VAOs
Wieland Hagen
2017-02-02
1
-1
/
+1
*
Remove unneeded setAspectRatio
Wieland Hagen
2017-02-02
1
-1
/
+0
*
Fix node de-registration from scene on deletion/reparenting
Wieland Hagen
2017-02-02
2
-7
/
+73
*
Delete abandoned VAOs after each frame
Wieland Hagen
2017-02-01
5
-37
/
+79
*
OpenGLVertexArrayObject: require cleanup
Wieland Hagen
2017-02-01
3
-5
/
+15
*
Free VAOs in Renderer::releaseGraphicsResources()
Wieland Hagen
2017-02-01
1
-0
/
+7
*
Enable point sprites for GL2
Harald Vistnes
2017-01-31
1
-9
/
+5
*
Rename Texture::DirtyGenerators to DirtyImageGenerators
Wieland Hagen
2017-01-26
4
-7
/
+7
*
Fix updating of texture generator
Wieland Hagen
2017-01-26
6
-18
/
+58
*
Doc: corrected several qdoc errors qt3d
Nico Vertriest
2017-01-25
2
-11
/
+5
*
Doc: minor spelling mistake
Nico Vertriest
2017-01-25
1
-1
/
+1
*
Doc: added doc for parameter \a other
Nico Vertriest
2017-01-25
1
-1
/
+2
*
Send further pick events to initial object picker
Mike Krus
2017-01-23
10
-7
/
+503
*
Picking: restore early checks
Mike Krus
2017-01-21
6
-59
/
+89
*
Keep the existence of renderer and nodes in sync
Mike Krus
2017-01-20
1
-1
/
+5
*
Texture: small coding style cleanup
Mauro Persano
2017-01-20
1
-24
/
+12
*
Accept DDS files with extra data at the end
Mauro Persano
2017-01-20
1
-3
/
+9
*
remove obsolete host build declarations from subdirs projects
Oswald Buddenhagen
2017-01-18
1
-1
/
+0
*
ObjLoader: actually check for the indices' values
Giuseppe D'Angelo
2017-01-13
1
-7
/
+7
*
Ignore textures which don't have their texture data yet
Wieland Hagen
2017-01-12
2
-3
/
+7
*
Fix compile warning
Paul Lemire
2017-01-12
1
-3
/
+2
*
Prevent copying of QAbstractFunctor
Volker Krause
2017-01-12
1
-0
/
+3
*
BasicShapes: use Entity::setEnabled instead of a parent change
Paul Lemire
2017-01-11
1
-6
/
+6
*
Add some basic debug output for texture and texture image managers
Sean Harmer
2017-01-11
3
-0
/
+30
*
Update the creator template files to follow latest API
Sean Harmer
2017-01-11
3
-11
/
+19
*
Skybox: add documentation about issues with frustum culling
Paul Lemire
2017-01-11
3
-2
/
+7
*
Use QTextureLoader for textures in GLTF files
Mauro Persano
2017-01-10
1
-10
/
+3
*
QPaintedTextureImage: documentation
Wieland Hagen
2017-01-10
1
-0
/
+66
*
Fix race in QAspectManager when shutting down
Paul Lemire
2017-01-10
2
-1
/
+19
*
Free buffers in Renderer::releaseGraphicsResources()
Wieland Hagen
2017-01-10
1
-1
/
+6
*
Make sure not to update same buffer twice
Wieland Hagen
2017-01-10
1
-1
/
+1
*
Doc: corrected description of parameter
Nico Vertriest
2017-01-10
1
-2
/
+1
*
Fix some framegraph docs issues
Antti Määttä
2017-01-10
5
-32
/
+95
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