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qt/qt3d.git
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Commit message (
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Author
Age
Files
Lines
*
visitorutils_p.h: add proper header guard
v5.11.0-beta2
Paul Lemire
2018-03-09
1
-3
/
+3
*
Enable alpha blending on QTextureMaterial
Mike Krus
2018-03-08
4
-0
/
+63
*
Don't assume position attribute uses default name in visitPrimitives
Andy Nichols
2018-03-08
1
-1
/
+3
*
Documentation for ray casting
Mike Krus
2018-03-07
7
-32
/
+389
*
Add more job tests for raycasting
Mike Krus
2018-03-07
9
-48
/
+511
*
Either fully qualify property types, or not at all
Volker Krause
2018-03-06
3
-4
/
+4
*
ObjGeometryLoader::doLoad(): Fix fall through warnings
Friedemann Kleint
2018-03-02
1
-0
/
+2
*
Add unit test to check memory alignment
Paul Lemire
2018-03-01
5
-0
/
+267
*
Add test to check if readding shader removes dna from m_pendingRemoval
Anders Hafreager
2018-02-28
1
-0
/
+27
*
Prevent readded shaders to be purged from cache
Anders Hafreager
2018-02-28
1
-0
/
+2
*
Doc: Fix documentation warnings for Qt 3D Render
Topi Reinio
2018-02-28
18
-68
/
+57
*
QResourcesManager: remove simd code from header
Paul Lemire
2018-02-28
3
-18
/
+57
*
Fix SIMD related warnings
Paul Lemire
2018-02-28
1
-2
/
+4
*
simd: declare AVX2 friends only if __AVX2__ defined
Paul Lemire
2018-02-28
3
-13
/
+20
*
RenderThread: fix races with texture and buffer
Paul Lemire
2018-02-28
3
-2
/
+15
*
Fix race between RenderThread and ShaderGathererJob
Paul Lemire
2018-02-28
3
-3
/
+6
*
Fix RenderView uniform minification
Paul Lemire
2018-02-28
3
-7
/
+89
*
Load textures in a single frame
Paul Lemire
2018-02-28
11
-112
/
+372
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
28
-911
/
+437
*
Set mip levels correctly when having only texture images
Laszlo Agocs
2018-02-27
1
-0
/
+9
*
Add unit test for QScreenRayCaster
v5.11.0-beta1
Mike Krus
2018-02-24
3
-0
/
+142
*
Add unit test for layers on raycaster
Mike Krus
2018-02-23
1
-0
/
+84
*
Add debug support for Sphere
Mike Krus
2018-02-23
2
-0
/
+17
*
Update QRay3D stream IO
Mike Krus
2018-02-23
1
-2
/
+7
*
Add a warning to texture loading mirrored property
Adam Treat
2018-02-22
2
-4
/
+24
*
Fix color scaling in copyGLFramebufferDataToImage
Anders Hafreager
2018-02-22
1
-3
/
+3
*
Merge remote-tracking branch 'origin/5.9' into 5.11
Liang Qi
2018-02-21
9
-10
/
+140
|
\
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*
Fix OnDemand rendering by keeping ComputeDirty from being re-enabled
Svenn-Arne Dragly
2018-02-14
2
-5
/
+13
|
*
Remove null pointer check
Jesus Fernandez
2018-02-12
1
-2
/
+2
|
*
ObjGeometryLoader: Fix out of bound error
Paul Lemire
2018-02-08
7
-8
/
+124
*
|
QParameter: add bookkeeping of QNode values
Paul Lemire
2018-02-21
3
-4
/
+48
*
|
Revert "CameraControllers: use the Camera's upVector"
Sean Harmer
2018-02-19
2
-2
/
+2
*
|
Doc: Fix documentation warnings for Qt 3D Core
Topi Reinio
2018-02-16
16
-53
/
+47
*
|
Merge "Merge remote-tracking branch 'origin/5.10' into 5.11" into refs/stagin...
Sean Harmer
2018-02-15
135
-1471
/
+3023
|
\
\
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*
\
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
135
-1471
/
+3023
|
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\
\
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*
|
Move calculateBoundingVolumeJob dependency on updateTreeEnabledJob
5.10
Svenn-Arne Dragly
2018-02-09
1
-2
/
+6
|
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*
|
Proceed to the next frame even if we cannot lock the surface
Svenn-Arne Dragly
2018-02-09
1
-0
/
+5
|
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*
|
QAbstractCameraController: Make struct InputState public
Friedemann Kleint
2018-02-09
1
-0
/
+1
|
|
*
|
Doc: add doc to undocumented methods and properties qt3d
Nico Vertriest
2018-02-06
4
-3
/
+29
|
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*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-06
3
-39
/
+50
|
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\
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*
Fix crash if sharecontext is requested before initailization
Määttä Antti
2018-02-06
2
-34
/
+42
|
|
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*
Fix crash in scene2d at shutdown
Määttä Antti
2018-02-06
1
-5
/
+8
|
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*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-05
42
-252
/
+1260
|
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\
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*
Bump version
Oswald Buddenhagen
2018-02-02
1
-1
/
+1
|
|
|
*
Fix array of textures in shader parameter
Mauro Persano
2018-02-02
8
-52
/
+94
|
|
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*
Ensure node creation changes are sent before using in list properties
Sean Harmer
2018-02-02
4
-2
/
+112
|
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*
Add test for picking object from multiple directions
Mike Krus
2018-02-02
3
-0
/
+198
|
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*
Don't compute bounding volumes for patch-based geometry
Mauro Persano
2018-02-01
1
-1
/
+1
|
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*
Cleanup AssimpImporter
Paul Lemire
2018-02-01
2
-10
/
+10
|
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*
Compile failing shaders once only and avoid asserting on failure
Laszlo Agocs
2018-02-01
4
-10
/
+33
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