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qt/qt3d.git
5.10
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5.12
5.13
5.14
5.15
5.5
5.6
5.7
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5.9
6.0
6.1
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6.2.0
6.2.4
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6.4
6.4.0
6.4.1
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6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
qt4
wip/animation
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Commit message (
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Author
Age
Files
Lines
*
Add changes file for Qt 5.12.4
v5.12.4
Antti Kokko
2019-05-23
1
-0
/
+20
*
Merge 5.12 into 5.12.4
Frederik Gladhorn
2019-05-27
3
-2
/
+95
|
\
|
*
Update Qt3D color handling
Michael Brasser
2019-05-15
3
-2
/
+95
*
|
Bump version
Frederik Gladhorn
2019-05-23
1
-1
/
+1
|
/
*
Register Qt3DCore::QNode also for Qt3D.Animation
Ulf Hermann
2019-05-17
1
-0
/
+2
*
Doc: Add MetalRoughMaterial QML documentation
Paul Wicking
2019-05-16
1
-1
/
+50
*
Doc: Add TextureLoader QML documentation
Paul Wicking
2019-05-15
1
-2
/
+14
*
Doc: Fix missing code snippet in Scene3D
Topi Reinio
2019-05-15
1
-1
/
+1
*
Check if animation channel only have one component and shortcircuit
Juan Jose Casafranca
2019-05-14
1
-3
/
+3
*
Fix number of lights
Mike Krus
2019-05-13
1
-1
/
+1
*
QChannelMapping: only send const char *propertyName to backend
Paul Lemire
2019-05-10
9
-62
/
+12
*
Restore ShaderBuilder unit tests
Paul Lemire
2019-05-10
1
-1
/
+0
*
Update ShaderBuilder tests following changes in QShaderGenerator
Paul Lemire
2019-05-09
3
-19
/
+3
*
QScenePrivate: Fix compiler warning about initialization order
Friedemann Kleint
2019-05-02
1
-1
/
+1
*
Merge remote-tracking branch 'origin/5.12.3' into 5.12
Qt Forward Merge Bot
2019-04-25
1
-0
/
+20
|
\
|
*
Add changes file for Qt 5.12.3
v5.12.3
Antti Kokko
2019-04-03
1
-0
/
+20
*
|
Fix slerp interpolation when two quats are equal
Juan Jose Casafranca
2019-04-22
1
-4
/
+4
*
|
Cleanup debug output in Quick3DEntityLoaderPrivate
J-P Nurmi
2019-04-18
1
-3
/
+0
*
|
Fix FrameGraph node parenting
Jim Albamont
2019-04-16
6
-72
/
+57
*
|
Cache light/renderable/computable vectors
James Turner
2019-04-10
8
-59
/
+300
*
|
Disable ShaderBuilder unit tests
Paul Lemire
2019-04-10
1
-0
/
+1
*
|
Move some debug code inside the #ifdef
James Turner
2019-04-10
1
-1
/
+2
*
|
Early-return on these jobs if no work to be done
James Turner
2019-04-10
2
-1
/
+9
*
|
Fix the build with -no-gui
Liang Qi
2019-04-09
7
-2
/
+23
*
|
Fix backend node creation order using an initialization queue
Jim Albamont
2019-04-08
6
-3
/
+187
*
|
Fix Entity parenting hierarchy
Jim Albamont
2019-04-04
25
-41
/
+759
*
|
Animations: handle variable length properties
Paul Lemire
2019-04-03
12
-176
/
+671
*
|
Fix assert when using QScreenRayCaster with multiple viewports
Giulio Camuffo
2019-04-02
1
-2
/
+5
*
|
Update the backend's buffer data when updating part of QBuffer
Giulio Camuffo
2019-04-02
2
-1
/
+2
*
|
Unify shader include handling
Michael Brasser
2019-04-01
9
-51
/
+52
|
/
*
Dont play animations that are disabled
Juan Jose Casafranca
2019-03-28
2
-9
/
+49
*
Revert "Scene3D: Call update on the item not the window"
Paul Lemire
2019-03-28
1
-1
/
+1
*
Scene3D: Call update on the item not the window
Anton Kreuzkamp
2019-03-21
1
-1
/
+1
*
Bump version
Kari Oikarinen
2019-03-21
1
-1
/
+1
*
Expand Scene3D documentation
Michael Brasser
2019-03-20
1
-16
/
+28
*
Don't reset texture units at every frame
Mike Krus
2019-03-18
5
-189
/
+342
*
Merge remote-tracking branch 'origin/5.12.2' into 5.12
Qt Forward Merge Bot
2019-03-15
11
-23
/
+445
|
\
|
*
Make sure backend node is created when component is added to Entity
v5.12.2
Svenn-Arne Dragly
2019-02-22
4
-0
/
+110
|
*
Add test for component added to parent with pending backend creation
Svenn-Arne Dragly
2019-02-22
1
-2
/
+76
|
*
Fix broken creation order for nodes used as properties
Svenn-Arne Dragly
2019-02-22
2
-6
/
+62
|
*
Load static plugins when QT_NO_LIBRARY is set
Anton Kreuzkamp
2019-02-22
2
-14
/
+10
|
*
Always load scene2d render plugin in static builds
Anton Kreuzkamp
2019-02-22
1
-0
/
+7
|
*
Add manual test for backend node creation for components
Svenn-Arne Dragly
2019-02-22
3
-1
/
+160
|
*
Add changes file for Qt 5.12.2
Antti Kokko
2019-02-21
1
-0
/
+20
*
|
Fix member overloads
Mike Krus
2019-03-14
4
-26
/
+10
*
|
Make slerping safer
Sean Harmer
2019-03-11
1
-6
/
+13
*
|
tests/auto/render/render.pro: Remove duplicate entry "scene2d"
Friedemann Kleint
2019-03-07
1
-1
/
+0
*
|
Fix light attenuation for ES 2
Michael Brasser
2019-03-06
4
-8
/
+18
*
|
Use slerp for animating rotation channels
Juan Jose Casafranca
2019-02-22
8
-14
/
+220
*
|
Set OptimalParallelJobCount to at most 4
Paul Lemire
2019-02-22
1
-1
/
+4
|
/
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