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* Add changes file for Qt 5.12.4v5.12.4Antti Kokko2019-05-231-0/+20
* Merge 5.12 into 5.12.4Frederik Gladhorn2019-05-273-2/+95
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| * Update Qt3D color handlingMichael Brasser2019-05-153-2/+95
* | Bump versionFrederik Gladhorn2019-05-231-1/+1
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* Register Qt3DCore::QNode also for Qt3D.AnimationUlf Hermann2019-05-171-0/+2
* Doc: Add MetalRoughMaterial QML documentationPaul Wicking2019-05-161-1/+50
* Doc: Add TextureLoader QML documentationPaul Wicking2019-05-151-2/+14
* Doc: Fix missing code snippet in Scene3DTopi Reinio2019-05-151-1/+1
* Check if animation channel only have one component and shortcircuitJuan Jose Casafranca2019-05-141-3/+3
* Fix number of lightsMike Krus2019-05-131-1/+1
* QChannelMapping: only send const char *propertyName to backendPaul Lemire2019-05-109-62/+12
* Restore ShaderBuilder unit testsPaul Lemire2019-05-101-1/+0
* Update ShaderBuilder tests following changes in QShaderGeneratorPaul Lemire2019-05-093-19/+3
* QScenePrivate: Fix compiler warning about initialization orderFriedemann Kleint2019-05-021-1/+1
* Merge remote-tracking branch 'origin/5.12.3' into 5.12Qt Forward Merge Bot2019-04-251-0/+20
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| * Add changes file for Qt 5.12.3v5.12.3Antti Kokko2019-04-031-0/+20
* | Fix slerp interpolation when two quats are equalJuan Jose Casafranca2019-04-221-4/+4
* | Cleanup debug output in Quick3DEntityLoaderPrivateJ-P Nurmi2019-04-181-3/+0
* | Fix FrameGraph node parentingJim Albamont2019-04-166-72/+57
* | Cache light/renderable/computable vectorsJames Turner2019-04-108-59/+300
* | Disable ShaderBuilder unit testsPaul Lemire2019-04-101-0/+1
* | Move some debug code inside the #ifdefJames Turner2019-04-101-1/+2
* | Early-return on these jobs if no work to be doneJames Turner2019-04-102-1/+9
* | Fix the build with -no-guiLiang Qi2019-04-097-2/+23
* | Fix backend node creation order using an initialization queueJim Albamont2019-04-086-3/+187
* | Fix Entity parenting hierarchyJim Albamont2019-04-0425-41/+759
* | Animations: handle variable length propertiesPaul Lemire2019-04-0312-176/+671
* | Fix assert when using QScreenRayCaster with multiple viewportsGiulio Camuffo2019-04-021-2/+5
* | Update the backend's buffer data when updating part of QBufferGiulio Camuffo2019-04-022-1/+2
* | Unify shader include handlingMichael Brasser2019-04-019-51/+52
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* Dont play animations that are disabledJuan Jose Casafranca2019-03-282-9/+49
* Revert "Scene3D: Call update on the item not the window"Paul Lemire2019-03-281-1/+1
* Scene3D: Call update on the item not the windowAnton Kreuzkamp2019-03-211-1/+1
* Bump versionKari Oikarinen2019-03-211-1/+1
* Expand Scene3D documentationMichael Brasser2019-03-201-16/+28
* Don't reset texture units at every frameMike Krus2019-03-185-189/+342
* Merge remote-tracking branch 'origin/5.12.2' into 5.12Qt Forward Merge Bot2019-03-1511-23/+445
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| * Make sure backend node is created when component is added to Entityv5.12.2Svenn-Arne Dragly2019-02-224-0/+110
| * Add test for component added to parent with pending backend creationSvenn-Arne Dragly2019-02-221-2/+76
| * Fix broken creation order for nodes used as propertiesSvenn-Arne Dragly2019-02-222-6/+62
| * Load static plugins when QT_NO_LIBRARY is setAnton Kreuzkamp2019-02-222-14/+10
| * Always load scene2d render plugin in static buildsAnton Kreuzkamp2019-02-221-0/+7
| * Add manual test for backend node creation for componentsSvenn-Arne Dragly2019-02-223-1/+160
| * Add changes file for Qt 5.12.2Antti Kokko2019-02-211-0/+20
* | Fix member overloadsMike Krus2019-03-144-26/+10
* | Make slerping saferSean Harmer2019-03-111-6/+13
* | tests/auto/render/render.pro: Remove duplicate entry "scene2d"Friedemann Kleint2019-03-071-1/+0
* | Fix light attenuation for ES 2Michael Brasser2019-03-064-8/+18
* | Use slerp for animating rotation channelsJuan Jose Casafranca2019-02-228-14/+220
* | Set OptimalParallelJobCount to at most 4Paul Lemire2019-02-221-1/+4
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